Player Matchup

Cernunnos
Cernunnos
Diamond II
TottiFushiguro
Cernunnos
Diamond II
Level 114
God Stats
7W - 6L
1,675 SR
Queue Stats
260W - 241L
2,291 MMR
Solo
Nike
Nike
Diamond III
ZackFair014
Nike
Diamond III
Level 156
God Stats
83W - 47L
1,680 SR
Queue Stats
669W - 645L
2,247 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
juter
Baba Yaga
Diamond V
Level 158
God Stats
2W - 6L
1,415 SR
Queue Stats
308W - 296L
2,046 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
noétac
Ne Zha
Diamond IV
Level 150
God Stats
21W - 17L
1,667 SR
Queue Stats
101W - 89L
2,166 MMR
Solo
Hel
Hel
Diamond V
yanimosity
Hel
Diamond V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
2,040 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,587 SR
2,158 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,662 SR
2,282 MMR
Loki
Loki
Platinum II
BlinkOnMeIDareYa
Loki
Platinum II
Level 87
God Stats
33W - 27L
1,628 SR
Queue Stats
414W - 415L
1,972 MMR
Party 1
Artemis
Artemis
Diamond V
Dante021
Artemis
Diamond V
Level 169
God Stats
2W - 3L
1,565 SR
Queue Stats
118W - 99L
2,027 MMR
Solo
Bacchus
Bacchus
Platinum IV
OnlyDidds
Bacchus
Platinum IV
Level 146
God Stats
5W - 4L
1,632 SR
Queue Stats
157W - 157L
1,884 MMR
Solo
Poseidon
Poseidon
Grandmaster
VeganaDestroyer
Poseidon
Grandmaster
Level 248
God Stats
130W - 95L
1,741 SR
Queue Stats
671W - 594L
3,437 MMR
Solo
Ullr
Ullr
Platinum III
namechanged8404
Ullr
Platinum III
Level 106
God Stats
1W - 3L
1,747 SR
Queue Stats
47W - 39L
2,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TottiFushiguro
Cernunnos
15
9 / 1 / 2
9,803
754
9,847
9,122
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 2 / 2
9,290
715
8,188
10,134
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
juter
Baba Yaga
14
3 / 1 / 5
8,680
668
8,190
4,732
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
noétac
Ne Zha
14
3 / 1 / 4
7,975
613
6,318
11,063
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 13
8,672
667
1,950
14,766
10,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SurtrThanatosAphroditeAo Kuang

VS

Bans
SusanoCthulhuBellonaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,177
552
3,812
8,234
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
Dante021
Artemis
13
0 / 2 / 1
6,876
529
9,044
7,922
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
OnlyDidds
Bacchus
11
0 / 8 / 5
6,747
519
4,788
12,158
8,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
13
1 / 6 / 1
7,154
550
2,847
9,388
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 3 / 0
6,921
532
2,849
7,871
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
6
7
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Artemis
Dante021
Artemis
0
2
1
0.25
L
Bacchus
OnlyDidds
Bacchus
0
8
5
0.31
W
Cernunnos
TottiFushiguro
Cernunnos
9
1
2
10
L
Poseidon
1
6
1
0.25
W
4
2
2
2.5
W
Baba Yaga
juter
Baba Yaga
3
1
5
5.5
L
2
3
0
0.67
W
Ne Zha
noétac
Ne Zha
3
1
4
5
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,493
Damage
23,340
49,817
Taken
45,573
24,495
Mitigated
17,190
21,104
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,812
712
0
594
8,234
2,716
0
1,746
6,344
0
40,699
L
Artemis
Dante021
Artemis
9,044
1,805
0
786
7,922
1,936
0
1,277
6,613
0
55,304
L
Bacchus
OnlyDidds
Bacchus
4,788
483
0
1,436
12,158
8,011
0
2,505
9,479
19,592
563
W
Cernunnos
TottiFushiguro
Cernunnos
9,847
5,460
0
4,210
9,122
2,864
2,856
1,633
7,489
0
79,399
L
Poseidon
2,847
637
0
1,823
9,388
2,380
0
994
8,369
56,579
0
W
8,188
348
0
1,012
10,134
5,482
0
2,628
7,506
1,633
61,369
W
Baba Yaga
juter
Baba Yaga
8,190
133
0
1,278
4,732
1,791
384
777
3,955
56,379
939
L
2,849
1,044
0
845
7,871
2,147
0
3,600
3,927
0
44,971
W
Ne Zha
noétac
Ne Zha
6,318
990
0
2,427
11,063
4,330
486
1,013
10,050
0
64,335
W
1,950
422
3,931
8,246
14,766
10,028
409
2,117
12,649
19,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
34,875
478
Minions Killed
374
0
Camps Cleared
0
1,410,668
Distance Traveled
1,348,739
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,177
552
68
5
0
324,717
0
L
Artemis
6,876
529
93
7
0
259,775
5
L
Bacchus
6,747
519
33
3
0
262,596
0
W
Cernunnos
9,803
754
137
11
0
242,860
5
L
Poseidon
7,154
550
89
7
0
273,349
0
W
Nike
9,290
715
118
9
0
276,383
2
W
Baba Yaga
8,680
668
100
8
0
288,480
0
L
Ullr
6,921
532
91
7
0
228,302
0
W
Ne Zha
7,975
613
99
8
0
324,641
1
W
Hel
8,672
667
24
2
0
278,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role