Player Matchup

Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Masters
BlasphemusRage
Hachiman
Masters
Level 181
God Stats
70W - 55L
1,675 SR
Queue Stats
555W - 527L
2,738 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
ElephantMeat
Kuzenbo
Platinum II
Level 159
God Stats
13W - 8L
1,710 SR
Queue Stats
59W - 43L
2,004 MMR
Solo
Lancelot
Lancelot
Masters
Josemanit
Lancelot
Masters
Level 144
God Stats
17W - 17L
1,674 SR
Queue Stats
246W - 211L
2,685 MMR
Party 3
Ares
Ares
Masters
T3LERiot
Ares
Masters
Level 163
God Stats
21W - 18L
1,733 SR
Queue Stats
491W - 454L
2,767 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,658 SR
2,339 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 185
1,648 SR
2,623 MMR
He Bo
He Bo
Masters
Kаrp
He Bo
Masters
Level 261
God Stats
7W - 1L
1,817 SR
Queue Stats
139W - 62L
3,172 MMR
Party 4
Hades
Hades
Masters
LuiBambuii
Hades
Masters
Level 180
God Stats
5W - 4L
1,452 SR
Queue Stats
405W - 396L
2,320 MMR
Party 1
Horus
Horus
Platinum I
Peĸay
Horus
Platinum I
Level 147
God Stats
118W - 103L
1,604 SR
Queue Stats
311W - 300L
1,922 MMR
Solo
Chiron
Chiron
Masters
SplitFireSword
Chiron
Masters
Level 179
God Stats
7W - 7L
1,646 SR
Queue Stats
128W - 105L
2,539 MMR
Party 1
Jormungandr
Jormungandr
Grandmaster
SteavyWeavy
Jormungandr
Grandmaster
Level 159
God Stats
8W - 3L
1,721 SR
Queue Stats
157W - 100L
3,162 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 3 / 0
3,067
613
1,098
2,825
833
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hachiman
6
1 / 1 / 0
3,217
643
1,982
2,641
570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ElephantMeat
Kuzenbo
6
0 / 0 / 0
3,062
612
1,164
3,042
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Josemanit
Lancelot
2
0 / 1 / 0
2,572
514
237
1,085
279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
5
0 / 1 / 1
3,257
651
1,631
3,963
1,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArtioMaman BrigitteChronos

VS

Bans
CthulhuAo KuangNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kаrp
He Bo
7
2 / 0 / 2
3,955
791
895
2,849
542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
7
0 / 0 / 0
3,850
770
1,289
3,504
1,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
Peĸay
Horus
6
0 / 1 / 0
3,359
672
1,790
4,598
1,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,569
714
2,509
3,131
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SteavyWeavy
Jormungandr
8
3 / 0 / 1
4,382
876
1,964
1,522
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Hachiman
1
1
0
1
L
Kuzenbo
ElephantMeat
Kuzenbo
0
0
0
0
L
Lancelot
Josemanit
Lancelot
0
1
0
0
W
He Bo
Kаrp
He Bo
2
0
2
3
W
Hades
0
0
0
0
W
Horus
Peĸay
Horus
0
1
0
0
W
1
0
1
1.5
W
Jormungandr
SteavyWeavy
Jormungandr
3
0
1
3.5
L
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,112
Damage
8,447
13,556
Taken
15,604
5,146
Mitigated
4,352
4,641
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,098
123
0
243
2,825
833
0
1,589
1,018
10,441
0
L
Hachiman
1,982
1,228
0
1,258
2,641
570
0
219
2,422
0
15,714
L
Kuzenbo
ElephantMeat
Kuzenbo
1,164
520
0
1,420
3,042
1,798
0
1,141
1,901
10,463
585
L
Lancelot
Josemanit
Lancelot
237
0
0
110
1,085
279
0
623
412
0
3,475
W
He Bo
Kаrp
He Bo
895
54
0
1,994
2,849
542
0
374
2,475
19,624
0
W
Hades
1,289
423
0
2,725
3,504
1,020
0
995
2,345
19,882
2,296
W
Horus
Peĸay
Horus
1,790
1,016
696
1,852
4,598
1,541
9
773
3,825
0
7,590
W
2,509
1,294
127
934
3,131
721
0
858
2,273
0
19,530
W
Jormungandr
SteavyWeavy
Jormungandr
1,964
549
0
500
1,522
528
0
724
798
21,138
0
L
Ares
1,631
148
0
1,610
3,963
1,666
0
160
3,803
6,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,175
Gold Earned
19,115
95
Minions Killed
189
0
Camps Cleared
0
415,188
Distance Traveled
545,373
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,067
613
20
4
0
94,573
0
L
Hachiman
3,217
643
43
9
0
95,833
0
L
Kuzenbo
3,062
612
24
5
0
104,877
0
L
Lancelot
2,572
514
7
1
0
30,276
0
W
He Bo
3,955
791
42
8
0
122,366
0
W
Hades
3,850
770
49
10
0
74,712
0
W
Horus
3,359
672
11
2
0
117,597
3
W
Chiron
3,569
714
41
8
0
118,629
0
W
Jormungandr
4,382
876
46
9
0
112,069
1
L
Ares
3,257
651
1
0
0
89,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role