Player Matchup

Charon
Charon
Platinum IV
Electropath
Charon
Platinum IV
Level 124
God Stats
4W - 5L
1,493 SR
Queue Stats
212W - 198L
1,750 MMR
Solo
Cthulhu
Cthulhu
Diamond III
LVDJB
Cthulhu
Diamond III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 37L
2,260 MMR
Solo
Bastet
Bastet
Diamond II
The7thSeeker
Bastet
Diamond II
Level 162
God Stats
17W - 6L
1,774 SR
Queue Stats
67W - 48L
2,465 MMR
Solo
Hera
Hera
Platinum II
Vodkman
Hera
Platinum II
Level 76
God Stats
5W - 0L
1,909 SR
Queue Stats
106W - 97L
1,924 MMR
Solo
Hachiman
Hachiman
Platinum I
puppydestroyer
Hachiman
Platinum I
Level 204
God Stats
6W - 6L
1,512 SR
Queue Stats
164W - 152L
1,710 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,638 SR
2,022 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,630 SR
2,022 MMR
Janus
Janus
Gold I
Pincopallino_92
Janus
Gold I
Level 159
God Stats
29W - 38L
1,506 SR
Queue Stats
278W - 278L
1,682 MMR
Solo
Osiris
Osiris
Diamond III
Sentο
Osiris
Diamond III
Level 187
God Stats
18W - 18L
1,624 SR
Queue Stats
235W - 214L
2,238 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
TrapaBackLT
Kumbhakarna
Platinum IV
Level 41
God Stats
7W - 7L
1,598 SR
Queue Stats
172W - 161L
2,041 MMR
Solo
Thor
Thor
Diamond IV
kill98
Thor
Diamond IV
Level 200
God Stats
3W - 2L
1,682 SR
Queue Stats
188W - 173L
2,105 MMR
Solo
Neith
Neith
Platinum I
春日部当红炸子鸡丶
Neith
Platinum I
Level 159
God Stats
14W - 11L
1,741 SR
Queue Stats
585W - 586L
2,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 1 / 6
7,870
525
7,378
11,625
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
LVDJB
Cthulhu
14
1 / 4 / 1
8,341
556
8,932
12,710
9,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
15
7 / 0 / 1
8,436
562
8,807
9,842
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Vodkman
Hera
16
4 / 1 / 2
8,989
599
9,850
6,719
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
16
0 / 2 / 1
8,949
597
6,526
9,401
2,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
ArtemisAthenaNe ZhaAtlasAnubis

VS

Bans
AwilixMedusaKing ArthurBacchusZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,819
521
3,948
8,522
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Sentο
Osiris
13
2 / 3 / 2
8,149
543
11,914
18,894
14,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
TrapaBackLT
Kumbhakarna
10
0 / 2 / 3
6,538
436
2,912
13,623
10,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
kill98
Thor
13
2 / 3 / 3
7,236
482
4,535
9,643
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 0
8,427
562
7,190
9,106
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
8
8
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
0
1
6
3
W
Cthulhu
LVDJB
Cthulhu
1
4
1
0.38
L
1
4
1
0.38
L
Osiris
Sentο
Osiris
2
3
2
1
W
Bastet
7
0
1
7.5
L
Kumbhakarna
TrapaBackLT
Kumbhakarna
0
2
3
0.75
W
Hera
Vodkman
Hera
4
1
2
5
L
Thor
kill98
Thor
2
3
3
1.17
W
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,493
Damage
30,499
50,297
Taken
59,788
26,601
Mitigated
32,899
22,330
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,378
1,500
0
2,206
11,625
8,371
0
1,946
9,530
32,080
2,802
W
Cthulhu
LVDJB
Cthulhu
8,932
740
141
5,392
12,710
9,842
0
806
11,017
53,597
460
L
3,948
129
0
1,327
8,522
2,594
0
4,614
3,827
59,803
925
L
Osiris
Sentο
Osiris
11,914
5,050
0
4,913
18,894
14,160
0
10,347
7,425
1,942
57,679
W
Bastet
8,807
2,646
0
6,734
9,842
3,187
0
2,354
7,300
0
62,387
L
Kumbhakarna
TrapaBackLT
Kumbhakarna
2,912
259
0
3,095
13,623
10,185
0
4,565
8,874
17,322
285
W
Hera
Vodkman
Hera
9,850
1,872
180
2,224
6,719
2,232
451
1,673
4,808
71,047
1,138
L
Thor
kill98
Thor
4,535
823
0
4,910
9,643
3,177
0
2,627
6,942
0
57,156
W
Hachiman
6,526
4,540
0
5,453
9,401
2,969
0
31
9,370
0
90,669
L
7,190
2,009
0
3,326
9,106
2,783
401
2,337
6,741
0
71,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
38,169
582
Minions Killed
494
0
Camps Cleared
0
1,579,648
Distance Traveled
1,537,668
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,870
525
54
4
0
295,647
4
W
Cthulhu
8,341
556
119
8
0
322,089
0
L
Janus
7,819
521
125
8
0
295,757
2
L
Osiris
8,149
543
106
7
0
304,688
4
W
Bastet
8,436
562
100
7
0
373,797
4
L
Kumbhakarna
6,538
436
16
1
0
336,048
8
W
Hera
8,989
599
126
8
0
325,720
1
L
Thor
7,236
482
104
7
0
316,946
3
W
Hachiman
8,949
597
183
12
0
262,395
3
L
Neith
8,427
562
143
10
0
284,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role