Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FENIXCRUJIENTE
Sun Wukong
Level 159
God Stats
13W - 12L
1,640 SR
Queue Stats
189W - 218L
1,484 Elo+
Solo
Da Ji
Da Ji
Saphyyr
Da Ji
Level 146
God Stats
1W - 0L
1,474 SR
Queue Stats
45W - 27L
1,577 Elo+
Solo
Artemis
Artemis
Tamaariel
Artemis
Level 168
God Stats
22W - 23L
1,454 SR
Queue Stats
418W - 430L
1,500 Elo+
Solo
Sobek
Sobek
Viqah_
Sobek
Level 129
God Stats
3W - 0L
1,745 SR
Queue Stats
227W - 233L
1,507 Elo+
Solo
Team Averages
Level 146
1,563 SR
1,514 Elo+

VS

Team Averages
Level 124
1,643 SR
1,542 Elo+
Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EzraBET
Anhur
Level 76
God Stats
3W - 3L
1,602 SR
Queue Stats
136W - 130L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
Ezverg
Kukulkan
Level 115
God Stats
13W - 14L
1,652 SR
Queue Stats
330W - 309L
1,504 Elo+
Solo
Eset
Eset
Iskieland
Eset
Level 154
God Stats
5W - 1L
1,962 SR
Queue Stats
171W - 123L
1,612 Elo+
Party 1
Cabrakan
Cabrakan
stevieman44
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 1 / 2
5,527
691
1,913
3,102
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FENIXCRUJIENTE
Sun Wukong
11
3 / 0 / 1
6,438
805
3,429
4,942
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Da Ji
Saphyyr
Da Ji
11
3 / 0 / 3
5,671
709
2,456
5,038
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Tamaariel
Artemis
10
4 / 1 / 0
5,643
705
6,628
7,827
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Viqah_
Sobek
9
0 / 2 / 3
4,915
614
1,366
5,805
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
3
0 / 2 / 0
3,513
439
918
2,230
1,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
EzraBET
Anhur
7
2 / 4 / 1
4,684
586
6,603
7,799
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Ezverg
Kukulkan
11
1 / 3 / 0
5,037
630
2,723
4,990
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
8
1 / 1 / 2
4,973
622
2,038
5,055
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
stevieman44
Cabrakan
7
0 / 2 / 0
4,152
519
638
4,675
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
2
3
L
Osiris
 
Osiris
0
2
0
0
L
Anhur
EzraBET
Anhur
2
4
1
0.63
L
Kukulkan
Ezverg
Kukulkan
1
3
0
0.33
W
Sun Wukong
FENIXCRUJIENTE
Sun Wukong
3
0
1
3.5
L
Eset
1
1
2
2
W
Da Ji
Saphyyr
Da Ji
3
0
3
4.5
W
Artemis
Tamaariel
Artemis
4
1
0
4
W
Sobek
Viqah_
Sobek
0
2
3
0.75
L
Cabrakan
stevieman44
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,792
Damage
12,920
26,714
Taken
24,749
10,177
Mitigated
9,123
12,963
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,913
253
0
909
3,102
808
0
1,440
1,662
34,676
1,786
L
Osiris
 
Osiris
918
160
0
525
2,230
1,616
0
0
2,060
0
6,291
L
Anhur
EzraBET
Anhur
6,603
4,026
0
2,329
7,799
1,579
0
429
7,370
0
26,817
L
Kukulkan
Ezverg
Kukulkan
2,723
164
0
1,094
4,990
1,533
0
1,939
3,051
33,230
845
W
Sun Wukong
FENIXCRUJIENTE
Sun Wukong
3,429
527
0
2,142
4,942
2,720
0
1,136
3,721
0
39,601
L
Eset
2,038
432
0
1,161
5,055
1,915
0
389
4,480
21,942
0
W
Da Ji
Saphyyr
Da Ji
2,456
543
0
3,776
5,038
1,414
0
299
4,710
0
37,280
W
Artemis
Tamaariel
Artemis
6,628
2,676
0
3,742
7,827
1,739
0
386
7,441
0
38,775
W
Sobek
Viqah_
Sobek
1,366
130
144
2,250
5,805
3,496
0
2,010
3,795
12,536
0
L
Cabrakan
stevieman44
Cabrakan
638
180
0
1,600
4,675
2,480
0
496
4,142
19,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
22,359
336
Minions Killed
196
0
Camps Cleared
0
891,018
Distance Traveled
741,003
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,527
691
92
12
0
164,063
1
L
Osiris
3,513
439
12
2
0
117,568
0
L
Anhur
4,684
586
42
5
0
173,062
1
L
Kukulkan
5,037
630
65
8
0
149,543
0
W
Sun Wukong
6,438
805
80
10
0
184,585
0
L
Eset
4,973
622
38
5
0
166,453
2
W
Da Ji
5,671
709
84
11
0
206,553
1
W
Artemis
5,643
705
66
8
0
154,921
1
W
Sobek
4,915
614
14
2
0
180,896
0
L
Cabrakan
4,152
519
39
5
0
134,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role