Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
IItox1cASIANII
Bakasura
Level 128
God Stats
5W - 10L
1,557 SR
Queue Stats
594W - 569L
1,512 Elo+
Solo
Raijin
Raijin
Memogenc
Raijin
Level 123
God Stats
4W - 2L
1,567 SR
Queue Stats
101W - 68L
1,640 Elo+
Solo
Athena
Athena
Ðepraved
Athena
Level 106
God Stats
6W - 3L
1,811 SR
Queue Stats
206W - 174L
1,547 Elo+
Solo
Team Averages
Level 130
1,587 SR
1,540 Elo+

VS

Team Averages
Level 121
1,544 SR
1,514 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
bigbadbrad12
Thanatos
Level 108
God Stats
14W - 13L
1,590 SR
Queue Stats
278W - 267L
1,557 Elo+
Solo
Ra
Ra
bombadooni
Ra
Level 84
God Stats
1W - 2L
1,629 SR
Queue Stats
154W - 128L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 0 / 0
3,721
744
1,203
3,466
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
 
Sol
6
0 / 1 / 2
3,584
717
2,479
3,262
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bakasura
7
2 / 0 / 0
4,065
813
2,030
3,546
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Memogenc
Raijin
8
0 / 0 / 0
4,477
895
0
1,487
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Ðepraved
Athena
6
0 / 0 / 2
3,616
723
1,892
4,114
2,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
1 / 1 / 0
3,900
780
1,975
4,388
2,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
 
Osiris
6
0 / 0 / 0
3,419
684
1,611
3,376
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
 
Cupid
5
0 / 1 / 1
3,266
653
2,216
3,332
1,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
bigbadbrad12
Thanatos
8
0 / 0 / 1
3,940
788
1,384
4,387
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,076
215
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
1
1
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Sol
 
Sol
0
1
2
1
L
Sylvanus
 
Sylvanus
1
1
0
1
L
Osiris
 
Osiris
0
0
0
0
L
Cupid
 
Cupid
0
1
1
0.5
W
Bakasura
2
0
0
2
W
Raijin
Memogenc
Raijin
0
0
0
0
L
Thanatos
bigbadbrad12
Thanatos
0
0
1
0.5
L
0
0
0
0
W
Athena
Ðepraved
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,604
Damage
7,186
15,875
Taken
15,483
6,568
Mitigated
5,781
5,305
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,203
254
0
1,350
3,466
1,995
0
0
3,466
14,576
0
W
Sol
 
Sol
2,479
1,317
0
723
3,262
679
0
955
2,307
17,680
0
L
Sylvanus
 
Sylvanus
1,975
938
1,096
1,507
4,388
2,057
0
1,963
2,313
10,721
0
L
Osiris
 
Osiris
1,611
309
0
1,528
3,376
1,252
0
1,079
2,058
0
16,430
L
Cupid
 
Cupid
2,216
1,593
83
1,211
3,332
1,018
0
1,514
1,765
0
15,051
W
Bakasura
2,030
1,445
0
1,390
3,546
1,200
0
229
3,317
0
18,426
W
Raijin
Memogenc
Raijin
0
0
0
500
1,487
397
0
0
1,487
27,355
1,859
L
Thanatos
bigbadbrad12
Thanatos
1,384
389
0
2,763
4,387
1,454
0
576
3,811
0
25,286
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Ðepraved
Athena
1,892
675
0
1,342
4,114
2,297
0
791
3,323
6,471
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,463
Gold Earned
15,601
181
Minions Killed
124
0
Camps Cleared
0
596,032
Distance Traveled
408,478
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
3,721
744
27
5
0
116,258
2
W
Sol
3,584
717
31
6
0
112,095
2
L
Sylvanus
3,900
780
8
2
0
94,287
0
L
Osiris
3,419
684
29
6
0
80,854
0
L
Cupid
3,266
653
31
6
0
106,048
0
W
Bakasura
4,065
813
47
9
0
146,871
0
W
Raijin
4,477
895
63
13
0
97,302
0
L
Thanatos
3,940
788
56
11
0
127,289
1
L
Ra
1,076
215
0
0
0
0
0
W
Athena
3,616
723
13
3
0
123,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role