Player Matchup

Athena
Athena
Dølt
Athena
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,583 Elo+
Party 1
Anhur
Anhur
Healbulance
Anhur
Level 223
God Stats
4W - 1L
1,517 SR
Queue Stats
112W - 108L
1,595 Elo+
Party 1
Fafnir
Fafnir
Inprexes
Fafnir
Level 166
God Stats
4W - 1L
1,707 SR
Queue Stats
317W - 215L
1,683 Elo+
Party 1
Thanatos
Thanatos
Kershaw15
Thanatos
Level 156
God Stats
2W - 0L
1,757 SR
Queue Stats
47W - 44L
1,606 Elo+
Party 1
Discordia
Discordia
Mighty Moxi
Discordia
Level 48
God Stats
4W - 2L
1,550 SR
Queue Stats
179W - 193L
1,441 Elo+
Solo
Team Averages
Level 150
1,606 SR
1,581 Elo+

VS

Team Averages
Level 125
1,531 SR
1,568 Elo+
Fenrir
Fenrir
ALAXMTME
Fenrir
Level 175
God Stats
0W - 2L
1,648 SR
Queue Stats
165W - 176L
1,485 Elo+
Solo
Mercury
Mercury
Purrrsephone
Mercury
Level 207
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 135L
1,511 Elo+
Party 3
Bacchus
Bacchus
RadioDemon25
Bacchus
Level 46
God Stats
7W - 6L
1,350 SR
Queue Stats
147W - 134L
1,590 Elo+
Party 2
Xing Tian
Xing Tian
Rank3r
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 27L
1,666 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Shadowfire101
Ah Muzen Cab
Level 48
God Stats
4W - 4L
1,659 SR
Queue Stats
158W - 145L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dølt
Athena
16
2 / 3 / 16
10,075
916
8,947
17,936
22,052
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 2 / 11
10,017
911
11,279
8,765
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Inprexes
Fafnir
17
2 / 1 / 16
10,698
973
8,768
18,037
24,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Kershaw15
Thanatos
15
7 / 7 / 11
10,259
933
13,993
13,110
6,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Mighty Moxi
Discordia
16
4 / 2 / 9
9,358
851
11,657
7,107
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALAXMTME
Fenrir
13
2 / 4 / 12
8,012
728
7,287
13,379
8,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Purrrsephone
Mercury
14
1 / 5 / 11
8,566
779
7,372
9,176
4,814
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
RadioDemon25
Bacchus
15
5 / 4 / 9
8,825
802
9,507
12,905
21,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Rank3r
Xing Tian
15
2 / 3 / 9
9,190
835
8,475
17,237
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
Shadowfire101
Ah Muzen Cab
16
5 / 5 / 8
9,411
856
17,801
10,847
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
21
Kills
15
15
Deaths
21
63
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALAXMTME
Fenrir
2
4
12
2
W
Athena
Dølt
Athena
2
3
16
3.33
W
6
2
11
5.75
W
Fafnir
Inprexes
Fafnir
2
1
16
10
W
Thanatos
Kershaw15
Thanatos
7
7
11
1.79
W
Discordia
Mighty Moxi
Discordia
4
2
9
4.25
L
Mercury
Purrrsephone
Mercury
1
5
11
1.3
L
Bacchus
RadioDemon25
Bacchus
5
4
9
2.38
L
Xing Tian
Rank3r
Xing Tian
2
3
9
2.17
L
Ah Muzen Cab
Shadowfire101
Ah Muzen Cab
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
50,442
64,955
Taken
63,544
61,124
Mitigated
56,768
22,130
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALAXMTME
Fenrir
7,287
1,204
1,379
3,480
13,379
8,926
94
6,329
7,050
0
10,737
W
Athena
Dølt
Athena
8,947
1,485
2,076
3,401
17,936
22,052
94
4,264
13,672
18,111
2,443
W
11,279
4,251
0
645
8,765
4,571
2,451
2,698
6,067
0
24,995
W
Fafnir
Inprexes
Fafnir
8,768
2,655
3,942
7,576
18,037
24,646
454
5,013
13,024
16,643
1,657
W
Thanatos
Kershaw15
Thanatos
13,993
4,902
0
4,282
13,110
6,541
129
3,275
9,835
0
17,667
W
Discordia
Mighty Moxi
Discordia
11,657
162
0
208
7,107
3,314
850
2,732
4,375
28,100
0
L
Mercury
Purrrsephone
Mercury
7,372
1,379
1,754
1,242
9,176
4,814
417
4,433
4,743
0
15,481
L
Bacchus
RadioDemon25
Bacchus
9,507
817
877
2,446
12,905
21,547
77
4,954
7,951
16,165
0
L
Xing Tian
Rank3r
Xing Tian
8,475
122
0
2,952
17,237
16,677
26
7,003
10,234
15,331
0
L
Ah Muzen Cab
Shadowfire101
Ah Muzen Cab
17,801
5,254
0
1,019
10,847
4,804
670
4,933
5,914
0
41,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,407
Gold Earned
44,004
155
Minions Killed
97
0
Camps Cleared
0
1,028,675
Distance Traveled
1,035,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,012
728
11
1
0
217,151
0
W
Athena
10,075
916
23
2
0
214,948
0
W
Anhur
10,017
911
35
3
0
184,573
0
W
Fafnir
10,698
973
32
3
0
203,649
0
W
Thanatos
10,259
933
15
1
0
224,325
0
W
Discordia
9,358
851
50
5
0
201,180
0
L
Mercury
8,566
779
16
1
0
222,228
0
L
Bacchus
8,825
802
11
1
0
195,188
0
L
Xing Tian
9,190
835
9
1
0
222,209
0
L
Ah Muzen Cab
9,411
856
50
5
0
179,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role