Player Matchup

Mulan
Mulan
BaddieMama
Mulan
Level 15
God Stats
1W - 0L
1,799 SR
Queue Stats
8W - 11L
1,562 Elo+
Party 2
Athena
Athena
Dẽadshot
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,615 Elo+
Party 2
Lancelot
Lancelot
Roõkie
Lancelot
Level 189
God Stats
2W - 1L
1,495 SR
Queue Stats
80W - 66L
1,623 Elo+
Party 2
Apollo
Apollo
Zivvie
Apollo
Level 153
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
twinkmercy
Aphrodite
Level 124
God Stats
145W - 111L
1,594 SR
Queue Stats
331W - 324L
1,565 Elo+
Solo
Team Averages
Level 121
1,530 SR
1,573 Elo+

VS

Team Averages
Level 161
1,562 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Mallampati4Gamer
Olorun
Level 154
God Stats
4W - 3L
1,512 SR
Queue Stats
133W - 110L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
PhiBroMiaja
Sun Wukong
Level 120
God Stats
1W - 4L
1,249 SR
Queue Stats
35W - 44L
1,469 Elo+
Solo
Ra
Ra
StealthSai
Ra
Level 177
God Stats
12W - 9L
1,626 SR
Queue Stats
216W - 235L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
dastrobinator
Hun Batz
Level 133
God Stats
4W - 1L
1,921 SR
Queue Stats
85W - 87L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 2 / 1
5,599
467
1,452
6,431
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Dẽadshot
Athena
9
0 / 2 / 6
5,840
487
3,521
8,803
5,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Roõkie
Lancelot
13
6 / 1 / 1
7,068
589
5,190
6,494
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Zivvie
Apollo
11
1 / 2 / 4
6,449
537
5,149
7,827
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
twinkmercy
Aphrodite
12
2 / 0 / 5
6,680
557
5,235
7,288
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 1 / 3
5,692
474
4,436
5,580
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 1
7,692
641
6,779
7,808
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
PhiBroMiaja
Sun Wukong
12
2 / 2 / 0
7,482
624
3,774
7,997
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 2 / 2
7,417
618
5,906
5,172
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
dastrobinator
Hun Batz
9
1 / 2 / 1
5,443
454
3,095
8,177
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
7
7
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
3
2.5
W
Mulan
0
2
1
0.25
W
Athena
Dẽadshot
Athena
0
2
6
1.5
L
2
2
1
1.25
L
Sun Wukong
PhiBroMiaja
Sun Wukong
2
2
0
1
W
Lancelot
Roõkie
Lancelot
6
1
1
6.5
L
1
2
2
1
W
Apollo
Zivvie
Apollo
1
2
4
1.5
L
Hun Batz
dastrobinator
Hun Batz
1
2
1
0.75
W
Aphrodite
twinkmercy
Aphrodite
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
23,990
36,843
Taken
34,734
14,917
Mitigated
14,940
14,521
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,436
644
0
2,247
5,580
3,678
0
2,394
3,186
0
10,984
W
Mulan
1,452
108
0
891
6,431
2,129
0
0
6,431
0
20,554
W
Athena
Dẽadshot
Athena
3,521
1,420
0
1,347
8,803
5,950
0
3,279
5,340
14,448
470
L
6,779
3,925
0
3,787
7,808
2,838
0
1,884
5,924
60,547
4,258
L
Sun Wukong
PhiBroMiaja
Sun Wukong
3,774
601
0
1,287
7,997
4,437
492
863
7,134
0
49,148
W
Lancelot
Roõkie
Lancelot
5,190
838
0
3,076
6,494
2,064
0
1,143
5,163
0
41,658
L
5,906
505
361
1,037
5,172
1,840
0
2,405
2,767
61,705
0
W
Apollo
Zivvie
Apollo
5,149
3,045
0
2,466
7,827
2,405
0
4,367
3,402
0
45,717
L
Hun Batz
dastrobinator
Hun Batz
3,095
500
0
3,945
8,177
2,147
0
1,151
7,026
0
28,557
W
Aphrodite
twinkmercy
Aphrodite
5,235
754
2,003
4,738
7,288
2,369
319
2,998
3,910
53,183
813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
33,726
342
Minions Killed
407
0
Camps Cleared
0
1,304,052
Distance Traveled
1,033,920
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,692
474
13
1
0
159,613
1
W
Mulan
5,599
467
55
5
0
229,637
0
W
Athena
5,840
487
21
2
0
260,989
0
L
Olorun
7,692
641
122
10
0
215,738
0
L
Sun Wukong
7,482
624
93
8
0
187,279
0
W
Lancelot
7,068
589
78
7
0
311,278
0
L
Ra
7,417
618
125
10
0
264,451
0
W
Apollo
6,449
537
89
7
0
239,434
0
L
Hun Batz
5,443
454
54
5
0
206,839
0
W
Aphrodite
6,680
557
99
8
0
262,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role