Player Matchup

Maman Brigitte
Maman Brigitte
ChaaquilleONeal
Maman Brigitte
Level 154
God Stats
2W - 0L
1,788 SR
Queue Stats
250W - 109L
1,665 Elo+
Party 1
Horus
Horus
IzumiLight
Horus
Level 123
God Stats
27W - 10L
1,714 SR
Queue Stats
259W - 114L
1,643 Elo+
Party 1
Chaac
Chaac
KiCKEERR
Chaac
Level 191
God Stats
26W - 7L
1,716 SR
Queue Stats
102W - 52L
1,651 Elo+
Party 1
Nut
Nut
MuadDıb
Nut
Level 226
God Stats
17W - 7L
1,718 SR
Queue Stats
325W - 170L
1,629 Elo+
Party 1
Aphrodite
Aphrodite
Xennac
Aphrodite
Level 159
God Stats
12W - 9L
1,620 SR
Queue Stats
192W - 75L
1,646 Elo+
Party 1
Team Averages
Level 171
1,711 SR
1,647 Elo+

VS

Team Averages
Level 169
1,524 SR
1,482 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dobbermax
Cernunnos
Level 157
God Stats
3W - 3L
1,732 SR
Queue Stats
197W - 207L
1,400 Elo+
Solo
Ra
Ra
Naitsirc
Ra
Level 181
God Stats
5W - 6L
1,387 SR
Queue Stats
70W - 73L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ChaaquilleONeal
Maman Brigitte
10
1 / 0 / 0
4,945
549
1,188
5,949
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
10
0 / 1 / 5
5,531
615
2,362
5,993
3,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
KiCKEERR
Chaac
9
0 / 1 / 0
5,259
584
5,575
7,415
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
6 / 1 / 1
6,466
718
6,396
4,058
1,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Xennac
Aphrodite
10
0 / 0 / 0
5,644
627
2,894
3,405
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 0
5,512
612
3,531
7,790
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Mercury
 
Mercury
9
1 / 1 / 2
5,009
557
2,339
6,676
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ares
 
Ares
8
0 / 2 / 2
4,727
525
2,449
6,404
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Dobbermax
Cernunnos
7
1 / 4 / 1
4,548
505
3,402
5,110
1,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 0 / 0
5,497
611
1,126
3,653
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
3
3
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Mercury
 
Mercury
1
1
2
2
L
Ares
 
Ares
0
2
2
0.5
W
Maman Brigitte
ChaaquilleONeal
Maman Brigitte
1
0
0
1
L
Cernunnos
Dobbermax
Cernunnos
1
4
1
0.38
W
Horus
0
1
5
2.5
W
Chaac
KiCKEERR
Chaac
0
1
0
0
W
6
1
1
6.5
L
0
0
0
0
W
Aphrodite
Xennac
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
12,847
26,820
Taken
29,633
12,312
Mitigated
13,762
14,388
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,531
600
0
1,996
7,790
6,263
0
95
7,695
274
35,227
L
Mercury
 
Mercury
2,339
984
0
1,108
6,676
1,957
0
1,534
4,994
0
28,861
L
Ares
 
Ares
2,449
74
0
1,381
6,404
3,327
0
32
6,372
15,183
0
W
Maman Brigitte
ChaaquilleONeal
Maman Brigitte
1,188
42
0
3,990
5,949
1,590
0
108
5,729
38,459
0
L
Cernunnos
Dobbermax
Cernunnos
3,402
1,801
0
604
5,110
1,146
0
390
4,720
0
22,178
W
Horus
2,362
932
360
2,522
5,993
3,408
0
1,498
4,495
0
13,017
W
Chaac
KiCKEERR
Chaac
5,575
950
0
2,325
7,415
5,069
0
74
7,341
0
35,296
W
6,396
4,671
0
2,227
4,058
1,199
17
661
3,397
0
49,566
L
1,126
207
437
2,018
3,653
1,069
0
1,655
1,830
43,194
512
W
Aphrodite
Xennac
Aphrodite
2,894
363
498
2,466
3,405
1,046
0
1,041
2,254
43,202
1,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
25,293
343
Minions Killed
286
0
Camps Cleared
0
909,012
Distance Traveled
912,776
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,512
612
69
8
0
175,584
5
L
Mercury
5,009
557
55
6
0
206,524
1
L
Ares
4,727
525
11
1
0
177,330
7
W
Maman Brigitte
4,945
549
76
8
0
232,069
2
L
Cernunnos
4,548
505
52
6
0
150,109
4
W
Horus
5,531
615
27
3
0
170,038
0
W
Chaac
5,259
584
60
7
0
163,070
0
W
Nut
6,466
718
85
9
0
171,267
2
L
Ra
5,497
611
99
11
0
203,229
3
W
Aphrodite
5,644
627
95
11
0
172,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role