Player Matchup

Jing Wei
Jing Wei
Silver I
Buttologist-
Jing Wei
Silver I
Level 169
God Stats
0W - 7L
1,135 SR
Queue Stats
83W - 87L
1,165 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
Jowrsh
Cu Chulainn
Silver II
Level 129
God Stats
24W - 23L
1,521 SR
Queue Stats
482W - 514L
1,101 MMR
Solo
Charon
Charon
Silver IV
Sikuzio
Charon
Silver IV
Level 141
God Stats
0W - 1L
1,268 SR
Queue Stats
10W - 18L
1,162 MMR
Party 2
Anubis
Anubis
Silver II
iHitThose-v2
Anubis
Silver II
Level 80
God Stats
1W - 1L
1,732 SR
Queue Stats
101W - 124L
1,090 MMR
Solo
Arachne
Arachne
Silver I
rubendelao
Arachne
Silver I
Level 159
God Stats
12W - 12L
1,481 SR
Queue Stats
336W - 342L
1,196 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,427 SR
1,143 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,554 SR
1,143 MMR
Kumbhakarna
Kumbhakarna
Silver II
Aboy48
Kumbhakarna
Silver II
Level 119
God Stats
1W - 2L
1,448 SR
Queue Stats
110W - 129L
981 MMR
Party 1
Ra
Ra
Gold IV
LockWurK
Ra
Gold IV
Level 115
God Stats
2W - 0L
1,700 SR
Queue Stats
218W - 231L
1,356 MMR
Party 1
Charybdis
Charybdis
Silver II
RealEsc0bar
Charybdis
Silver II
Level 158
God Stats
59W - 73L
1,503 SR
Queue Stats
390W - 418L
1,057 MMR
Solo
Poseidon
Poseidon
Gold V
SearchMich
Poseidon
Gold V
Level 117
God Stats
9W - 11L
1,466 SR
Queue Stats
56W - 65L
1,127 MMR
Solo
Athena
Athena
Silver I
amildzw
Athena
Silver I
Level 168
God Stats
5W - 3L
1,654 SR
Queue Stats
280W - 291L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Buttologist-
Jing Wei
14
0 / 1 / 0
7,698
481
3,603
7,634
2,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Jowrsh
Cu Chulainn
13
3 / 4 / 0
8,593
537
7,797
12,693
9,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charon
Sikuzio
Charon
11
0 / 2 / 0
7,161
448
4,110
11,182
6,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
13
0 / 5 / 1
7,539
471
5,046
10,170
3,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
rubendelao
Arachne
14
1 / 1 / 0
7,605
475
2,948
11,737
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CthulhuChang'eFreyaSusano

VS

Bans
AgniMedusaHorusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aboy48
Kumbhakarna
15
4 / 2 / 5
8,713
545
6,730
12,762
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 2 / 4
10,272
642
6,917
10,932
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RealEsc0bar
Charybdis
17
0 / 0 / 1
10,062
629
6,722
7,844
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
SearchMich
Poseidon
17
4 / 0 / 3
10,149
634
9,146
4,348
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
amildzw
Athena
13
2 / 0 / 6
8,815
551
3,886
11,064
10,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
13
13
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aboy48
Kumbhakarna
4
2
5
3.25
L
Jing Wei
Buttologist-
Jing Wei
0
1
0
0
L
Cu Chulainn
Jowrsh
Cu Chulainn
3
4
0
0.75
W
3
2
4
2.5
W
Charybdis
RealEsc0bar
Charybdis
0
0
1
0.5
W
Poseidon
SearchMich
Poseidon
4
0
3
5.5
L
Charon
Sikuzio
Charon
0
2
0
0
W
Athena
amildzw
Athena
2
0
6
5
L
Anubis
0
5
1
0.1
L
Arachne
rubendelao
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,504
Damage
33,401
53,416
Taken
46,950
25,209
Mitigated
24,205
15,033
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aboy48
Kumbhakarna
6,730
1,176
0
3,279
12,762
4,993
0
2,321
10,418
49,726
715
L
Jing Wei
Buttologist-
Jing Wei
3,603
2,684
0
3,950
7,634
2,393
0
1,418
6,198
0
63,055
L
Cu Chulainn
Jowrsh
Cu Chulainn
7,797
301
0
1,161
12,693
9,297
408
6,475
5,393
0
60,909
W
6,917
508
1,232
4,726
10,932
4,573
0
1,290
9,629
64,073
482
W
Charybdis
RealEsc0bar
Charybdis
6,722
3,053
0
6,072
7,844
3,221
282
918
6,926
0
97,085
W
Poseidon
SearchMich
Poseidon
9,146
983
0
250
4,348
1,052
378
1,931
2,417
95,177
0
L
Charon
Sikuzio
Charon
4,110
400
0
1,560
11,182
6,315
0
6,503
4,422
26,797
0
W
Athena
amildzw
Athena
3,886
1,097
0
4,423
11,064
10,366
0
3,406
7,621
21,190
3,473
L
Anubis
5,046
174
0
1,729
10,170
3,554
0
6,848
3,268
69,536
0
L
Arachne
rubendelao
Arachne
2,948
1,365
0
6,633
11,737
3,650
0
3,501
8,194
0
59,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
48,011
519
Minions Killed
605
0
Camps Cleared
0
1,552,560
Distance Traveled
1,725,648
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,713
545
83
5
0
367,601
0
L
Jing Wei
7,698
481
117
7
0
330,117
0
L
Cu Chulainn
8,593
537
114
7
0
264,919
4
W
Ra
10,272
642
137
9
0
356,963
0
W
Charybdis
10,062
629
183
11
0
301,275
6
W
Poseidon
10,149
634
169
11
0
346,410
4
L
Charon
7,161
448
54
3
0
294,401
2
W
Athena
8,815
551
33
2
0
353,399
0
L
Anubis
7,539
471
132
8
0
273,948
2
L
Arachne
7,605
475
102
6
0
389,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role