Player Matchup

Discordia
Discordia
Silver I
BluXorcist
Discordia
Silver I
Level 82
God Stats
15W - 12L
1,436 SR
Queue Stats
72W - 68L
1,330 MMR
Solo
Ravana
Ravana
Gold III
Savage4438
Ravana
Gold III
Level 156
God Stats
6W - 11L
1,447 SR
Queue Stats
152W - 152L
1,335 MMR
Solo
Vamana
Vamana
Gold V
UchihaShizui
Vamana
Gold V
Level 64
God Stats
2W - 1L
1,304 SR
Queue Stats
96W - 109L
1,264 MMR
Solo
Ullr
Ullr
Gold IV
XxRhapsodyxX874
Ullr
Gold IV
Level 178
God Stats
57W - 69L
1,473 SR
Queue Stats
307W - 333L
1,274 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
vijay841
Kuzenbo
Gold IV
Level 126
God Stats
193W - 196L
1,524 SR
Queue Stats
351W - 391L
1,264 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,437 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,638 SR
1,290 MMR
Baron Samedi
Baron Samedi
Silver I
APScaryHours
Baron Samedi
Silver I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,228 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Enyoh
Nu Wa
Gold V
Level 156
God Stats
7W - 3L
1,905 SR
Queue Stats
84W - 94L
1,347 MMR
Party 1
Achilles
Achilles
Silver IV
Joshgnl
Achilles
Silver IV
Level 63
God Stats
1W - 1L
1,780 SR
Queue Stats
12W - 21L
1,308 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
ObiF8th
Erlang Shen
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,274 MMR
Party 2
Apollo
Apollo
Silver I
insidiousgrin
Apollo
Silver I
Level 154
God Stats
27W - 28L
1,506 SR
Queue Stats
237W - 261L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BluXorcist
Discordia
15
2 / 1 / 7
9,563
531
11,744
7,706
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Savage4438
Ravana
16
3 / 5 / 5
9,896
550
7,028
12,125
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vamana
18
8 / 2 / 2
11,904
661
18,835
16,429
20,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
3 / 3 / 5
9,730
541
6,247
10,431
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
vijay841
Kuzenbo
15
2 / 2 / 6
9,040
502
8,305
14,885
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArachneBacchusAo KuangFreyaMedusa

VS

Bans
ThanatosDa JiHeraLancelotCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
APScaryHours
Baron Samedi
12
2 / 3 / 4
8,406
467
9,279
15,035
10,036
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Enyoh
Nu Wa
13
1 / 3 / 3
8,350
464
7,363
9,261
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Joshgnl
Achilles
14
1 / 6 / 1
9,087
505
6,214
19,914
11,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
ObiF8th
Erlang Shen
15
8 / 3 / 1
9,390
522
8,459
18,277
10,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
1 / 5 / 3
9,131
507
8,966
13,903
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
18
Kills
13
13
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
APScaryHours
Baron Samedi
2
3
4
1.33
W
Discordia
BluXorcist
Discordia
2
1
7
5.5
L
Nu Wa
Enyoh
Nu Wa
1
3
3
0.83
L
Achilles
Joshgnl
Achilles
1
6
1
0.25
L
Erlang Shen
ObiF8th
Erlang Shen
8
3
1
2.83
W
Ravana
Savage4438
Ravana
3
5
5
1.1
W
Vamana
8
2
2
4.5
W
3
3
5
1.83
L
1
5
3
0.5
W
Kuzenbo
vijay841
Kuzenbo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,159
Damage
40,281
61,576
Taken
76,390
43,419
Mitigated
39,220
14,501
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
APScaryHours
Baron Samedi
9,279
747
1,136
4,903
15,035
10,036
339
5,492
8,877
24,427
0
W
Discordia
BluXorcist
Discordia
11,744
901
0
1,654
7,706
2,379
66
4,017
3,426
69,549
0
L
Nu Wa
Enyoh
Nu Wa
7,363
1,941
0
2,158
9,261
1,935
663
3,374
5,389
49,052
2,094
L
Achilles
Joshgnl
Achilles
6,214
988
0
3,011
19,914
11,729
0
1,659
17,263
0
65,551
L
Erlang Shen
ObiF8th
Erlang Shen
8,459
4,915
0
7,418
18,277
10,407
0
2,942
14,742
0
71,779
W
Ravana
Savage4438
Ravana
7,028
1,635
0
4,520
12,125
3,853
308
2,346
9,641
0
74,966
W
Vamana
18,835
7,349
0
2,394
16,429
20,303
1,426
1,755
14,456
0
88,696
W
6,247
2,947
0
1,342
10,431
3,359
1,133
2,376
7,953
0
74,404
L
8,966
5,903
0
2,504
13,903
5,113
1,102
3,967
9,412
0
74,513
W
Kuzenbo
vijay841
Kuzenbo
8,305
2,180
0
4,591
14,885
13,525
544
5,968
8,697
37,538
3,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
44,364
563
Minions Killed
467
0
Camps Cleared
0
1,784,125
Distance Traveled
1,682,265
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,406
467
24
1
0
341,044
12
W
Discordia
9,563
531
120
7
0
361,985
3
L
Nu Wa
8,350
464
97
5
0
255,924
4
L
Achilles
9,087
505
117
7
0
339,630
5
L
Erlang Shen
9,390
522
92
5
0
424,691
1
W
Ravana
9,896
550
111
6
0
372,701
2
W
Vamana
11,904
661
152
8
0
329,803
3
W
Ullr
9,730
541
124
7
0
353,004
2
L
Apollo
9,131
507
137
8
0
320,976
2
W
Kuzenbo
9,040
502
56
3
0
366,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role