Player Matchup

Neith
Neith
Chubbiscuit
Neith
Level 94
God Stats
8W - 10L
1,307 SR
Queue Stats
30W - 29L
1,432 Elo+
Party 1
Bacchus
Bacchus
PrepaidMclovin
Bacchus
Level 87
God Stats
1W - 1L
1,356 SR
Queue Stats
12W - 7L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
TheMightyMedic
Baron Samedi
Level 114
God Stats
1W - 0L
1,336 SR
Queue Stats
38W - 36L
1,420 Elo+
Party 1
Team Averages
Level 98
1,333 SR
1,384 Elo+

VS

Team Averages
Level 121
1,570 SR
1,482 Elo+
Chiron
Chiron
EnlightenUrMind
Chiron
Level 129
God Stats
17W - 24L
1,382 SR
Queue Stats
276W - 288L
1,412 Elo+
Solo
Discordia
Discordia
Fralong
Discordia
Level 85
God Stats
5W - 4L
1,793 SR
Queue Stats
8W - 7L
1,506 Elo+
Solo
Geb
Geb
xLockMade74
Geb
Level 149
God Stats
19W - 15L
1,536 SR
Queue Stats
517W - 509L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
9,006
901
7,000
6,311
2,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
3 / 0 / 6
8,926
893
5,984
8,870
9,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheMightyMedic
Baron Samedi
14
2 / 0 / 3
8,233
823
7,408
7,966
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,568
757
3,266
8,778
3,283
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Fralong
Discordia
13
0 / 5 / 0
7,174
717
5,973
6,261
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
6,646
665
5,885
9,176
5,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
0
2
0
0
L
Discordia
Fralong
Discordia
0
5
0
0
W
3
0
6
6
W
Baron Samedi
TheMightyMedic
Baron Samedi
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
15,124
23,147
Taken
24,215
15,148
Mitigated
11,142
9,156
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,000
3,785
0
2,522
6,311
2,325
1,075
3,828
2,239
0
40,823
L
3,266
1,079
281
1,383
8,778
3,283
0
5,312
3,446
0
22,988
L
Discordia
Fralong
Discordia
5,973
227
0
488
6,261
2,274
0
3,385
2,867
20,449
0
W
5,984
772
0
1,499
8,870
9,543
0
2,636
6,042
14,625
2,094
W
Baron Samedi
TheMightyMedic
Baron Samedi
7,408
393
1,745
3,390
7,966
3,280
259
4,687
2,951
27,613
0
L
5,885
177
0
2,294
9,176
5,585
0
3,803
5,305
12,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
21,388
137
Minions Killed
106
0
Camps Cleared
0
547,805
Distance Traveled
529,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,006
901
82
8
0
163,830
0
L
Chiron
7,568
757
49
5
0
210,490
1
L
Discordia
7,174
717
49
5
0
163,012
1
W
Bacchus
8,926
893
16
2
0
193,445
0
W
Baron Samedi
8,233
823
39
4
0
190,530
0
L
Geb
6,646
665
8
1
0
155,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role