Player Matchup

Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum V
FascistBordeaux
Kali
Platinum V
Level 77
God Stats
27W - 22L
1,585 SR
Queue Stats
152W - 147L
1,665 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Roalexmend57141
Nu Wa
Platinum V
Level 127
God Stats
9W - 7L
1,632 SR
Queue Stats
332W - 342L
1,672 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Sa1ieri
Cu Chulainn
Platinum II
Level 140
God Stats
7W - 3L
1,755 SR
Queue Stats
95W - 90L
1,898 MMR
Party 2
Hachiman
Hachiman
Gold IV
hide5
Hachiman
Gold IV
Level 117
God Stats
16W - 17L
1,515 SR
Queue Stats
47W - 53L
1,457 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,597 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,466 SR
1,629 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
Peiyz
Pele
Gold II
Level 120
God Stats
9W - 20L
1,390 SR
Queue Stats
186W - 192L
1,644 MMR
Party 1
Cerberus
Cerberus
Gold III
Peiyz 3
Cerberus
Gold III
Level 102
God Stats
2W - 2L
1,575 SR
Queue Stats
229W - 232L
1,614 MMR
Party 1
Cupid
Cupid
Platinum IV
demon-unitdcm
Cupid
Platinum IV
Level 128
God Stats
0W - 1L
1,312 SR
Queue Stats
163W - 157L
1,692 MMR
Solo
Raijin
Raijin
Platinum IV
vicen_deziayt
Raijin
Platinum IV
Level 143
God Stats
5W - 8L
1,554 SR
Queue Stats
225W - 220L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 6
8,209
586
7,440
8,261
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 5
8,944
639
8,592
11,423
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 2 / 4
9,819
701
12,692
6,392
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
Sa1ieri
Cu Chulainn
16
4 / 1 / 3
9,544
682
10,937
11,414
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
hide5
Hachiman
16
2 / 1 / 3
9,151
654
5,901
6,940
2,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ao KuangKuzenboAthenaFreya

VS

Bans
LokiChang'eMulanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 6 / 1
6,710
479
4,966
15,108
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pele
Peiyz
Pele
11
1 / 6 / 3
6,704
479
3,865
12,502
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Peiyz 3
Cerberus
13
1 / 3 / 0
7,669
548
6,637
16,276
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 2 / 2
7,720
551
5,169
9,360
3,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 6 / 2
7,451
532
3,048
9,264
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
6
6
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
6
5
L
Gilgamesh
 
Gilgamesh
2
6
1
0.42
W
6
1
5
8.5
L
Pele
Peiyz
Pele
1
6
3
0.42
L
Cerberus
Peiyz 3
Cerberus
1
3
0
0.33
W
9
2
4
5.5
W
Cu Chulainn
Sa1ieri
Cu Chulainn
4
1
3
5.5
L
1
2
2
1
W
Hachiman
hide5
Hachiman
2
1
3
3.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,562
Damage
23,685
44,430
Taken
62,510
22,727
Mitigated
22,288
16,169
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,440
876
213
2,848
8,261
6,082
352
1,245
6,816
33,812
3,430
L
Gilgamesh
 
Gilgamesh
4,966
1,136
0
2,772
15,108
7,302
0
5,381
9,477
114
26,327
W
8,592
4,517
0
5,616
11,423
5,520
0
886
10,383
0
73,673
L
Pele
Peiyz
Pele
3,865
559
0
4,048
12,502
2,794
0
5,124
7,033
0
37,964
L
Cerberus
Peiyz 3
Cerberus
6,637
426
0
7,498
16,276
6,626
0
1,005
15,113
48,774
1,149
W
12,692
2,690
0
1,147
6,392
2,183
1,473
1,873
4,446
73,508
0
W
Cu Chulainn
Sa1ieri
Cu Chulainn
10,937
2,260
0
2,217
11,414
6,596
22
5,040
5,786
1,185
70,448
L
5,169
1,935
76
4,282
9,360
3,188
0
1,306
7,881
0
57,823
W
Hachiman
hide5
Hachiman
5,901
2,467
0
4,128
6,940
2,346
343
0
6,819
0
68,923
L
3,048
463
0
364
9,264
2,378
0
5,720
3,196
56,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
36,254
545
Minions Killed
449
0
Camps Cleared
0
1,516,136
Distance Traveled
1,422,314
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,209
586
38
3
0
291,698
1
L
Gilgamesh
6,710
479
41
3
0
277,312
0
W
Kali
8,944
639
110
8
0
337,201
2
L
Pele
6,704
479
62
4
0
334,432
1
L
Cerberus
7,669
548
98
7
0
257,340
2
W
Nu Wa
9,819
701
143
10
0
304,624
6
W
Cu Chulainn
9,544
682
123
9
0
290,585
1
L
Cupid
7,720
551
116
8
0
280,517
2
W
Hachiman
9,151
654
131
9
0
292,028
4
L
Raijin
7,451
532
132
9
0
272,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role