Player Matchup

Artemis
Artemis
Juuzou-sempai_18
Artemis
Level 156
God Stats
1W - 5L
1,216 SR
Queue Stats
567W - 527L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
ToyBreadstick
Erlang Shen
Level 24
God Stats
1W - 2L
1,519 SR
Queue Stats
44W - 39L
1,565 Elo+
Party 1
Discordia
Discordia
cilkmuu
Discordia
Level 46
God Stats
1W - 1L
1,573 SR
Queue Stats
48W - 45L
1,552 Elo+
Party 1
Bakasura
Bakasura
eltacoghost
Bakasura
Level 128
God Stats
7W - 9L
1,667 SR
Queue Stats
207W - 187L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
gijoe
Baron Samedi
Level 154
God Stats
1W - 2L
1,555 SR
Queue Stats
27W - 33L
1,478 Elo+
Solo
Team Averages
Level 102
1,506 SR
1,554 Elo+

VS

Team Averages
Level 135
1,534 SR
1,523 Elo+
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Kyttaroo
Ratatoskr
Level 157
God Stats
3W - 3L
1,375 SR
Queue Stats
284W - 266L
1,507 Elo+
Party 3
Charon
Charon
PredatoR1289838
Charon
Level 126
God Stats
4W - 2L
1,654 SR
Queue Stats
270W - 259L
1,508 Elo+
Party 3
Lancelot
Lancelot
Steelkiller1125
Lancelot
Level 149
God Stats
7W - 7L
1,554 SR
Queue Stats
69W - 62L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
kevinalfa13
Kukulkan
Level 123
God Stats
7W - 6L
1,587 SR
Queue Stats
259W - 260L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,211
478
8,905
10,441
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
ToyBreadstick
Erlang Shen
10
0 / 3 / 0
5,731
441
2,939
7,665
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
cilkmuu
Discordia
12
4 / 6 / 1
7,405
570
8,120
8,638
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
eltacoghost
Bakasura
12
4 / 5 / 2
7,187
553
7,435
13,102
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
gijoe
Baron Samedi
10
1 / 3 / 3
6,849
527
6,896
10,489
8,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 3 / 5
7,626
587
6,939
9,473
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Kyttaroo
Ratatoskr
15
7 / 0 / 2
9,166
705
8,898
14,807
6,489
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 6
7,481
575
6,237
13,753
7,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
14
8 / 2 / 2
8,494
653
7,616
10,357
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
kevinalfa13
Kukulkan
13
0 / 3 / 6
7,504
577
2,611
5,656
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
21
21
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
3
5
2.17
L
1
4
4
0.75
W
Ratatoskr
Kyttaroo
Ratatoskr
7
0
2
8
W
2
2
6
2.5
W
Lancelot
8
2
2
4.5
L
Erlang Shen
ToyBreadstick
Erlang Shen
0
3
0
0
L
Discordia
cilkmuu
Discordia
4
6
1
0.75
L
Bakasura
eltacoghost
Bakasura
4
5
2
1
L
Baron Samedi
gijoe
Baron Samedi
1
3
3
0.83
W
Kukulkan
kevinalfa13
Kukulkan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
32,301
50,335
Taken
54,046
23,402
Mitigated
23,327
14,931
Healing
20,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,939
2,127
0
1,489
9,473
3,127
588
3,581
5,795
0
43,986
L
8,905
4,145
0
3,082
10,441
3,288
0
3,235
7,192
0
40,299
W
Ratatoskr
Kyttaroo
Ratatoskr
8,898
2,008
0
6,150
14,807
6,489
185
3,494
10,527
0
65,335
W
6,237
1,261
1,702
5,475
13,753
7,764
0
3,144
9,925
31,672
0
W
Lancelot
7,616
1,329
0
5,506
10,357
4,173
0
1,673
8,017
0
59,711
L
Erlang Shen
ToyBreadstick
Erlang Shen
2,939
570
0
2,070
7,665
3,940
0
1,165
6,500
0
28,301
L
Discordia
cilkmuu
Discordia
8,120
515
0
1,829
8,638
2,381
306
671
7,967
47,726
0
L
Bakasura
eltacoghost
Bakasura
7,435
4,590
0
3,936
13,102
5,521
0
1,575
11,487
0
34,990
L
Baron Samedi
gijoe
Baron Samedi
6,896
1,317
333
3,681
10,489
8,272
0
2,119
8,341
26,216
3,661
W
Kukulkan
kevinalfa13
Kukulkan
2,611
530
0
210
5,656
1,774
0
2,697
2,446
47,890
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
40,271
322
Minions Killed
401
0
Camps Cleared
0
1,260,339
Distance Traveled
1,359,214
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,626
587
82
6
0
241,746
0
L
Artemis
6,211
478
69
5
0
238,339
0
W
Ratatoskr
9,166
705
102
8
0
280,836
3
W
Charon
7,481
575
35
3
0
245,136
2
W
Lancelot
8,494
653
97
7
0
329,000
0
L
Erlang Shen
5,731
441
53
4
0
277,466
0
L
Discordia
7,405
570
83
6
0
248,234
0
L
Bakasura
7,187
553
75
6
0
279,354
0
L
Baron Samedi
6,849
527
42
3
0
216,946
0
W
Kukulkan
7,504
577
85
7
0
262,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role