Player Matchup

Sylvanus
Sylvanus
BlackAsianNinja
Sylvanus
Level 129
God Stats
56W - 59L
1,541 SR
Queue Stats
316W - 316L
1,525 Elo+
Party 1
Nike
Nike
ClaudStrife2123
Nike
Level 182
God Stats
5W - 5L
1,611 SR
Queue Stats
34W - 26L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
Metathebear
Ao Kuang
Level 120
God Stats
7W - 15L
1,363 SR
Queue Stats
425W - 415L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
SixStringRelief
Yu Huang
Level 147
God Stats
0W - 1L
1,817 SR
Queue Stats
345W - 353L
1,541 Elo+
Party 1
Izanami
Izanami
TBVNinja
Izanami
Level 120
God Stats
4W - 10L
1,303 SR
Queue Stats
161W - 138L
1,534 Elo+
Solo
Team Averages
Level 140
1,527 SR
1,535 Elo+

VS

Team Averages
Level 116
1,486 SR
1,559 Elo+
Medusa
Medusa
Eh Garry
Medusa
Level 89
God Stats
1W - 1L
1,295 SR
Queue Stats
21W - 24L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
FiveHeadChef
Zhong Kui
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,624 Elo+
Party 2
Ymir
Ymir
adonismuch
Ymir
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
mlkmn
Gilgamesh
Level 126
God Stats
1W - 0L
1,316 SR
Queue Stats
39W - 23L
1,595 Elo+
Party 2
Bakasura
Bakasura
trxty
Bakasura
Level 129
God Stats
3W - 0L
1,818 SR
Queue Stats
35W - 28L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 4 / 2
5,864
533
5,728
9,117
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 4 / 1
5,843
531
4,396
11,823
7,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
Metathebear
Ao Kuang
11
1 / 5 / 1
5,999
545
4,165
9,304
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
12
1 / 2 / 0
6,449
586
3,826
6,022
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TBVNinja
Izanami
10
4 / 4 / 1
6,261
569
8,079
7,947
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eh Garry
Medusa
10
1 / 2 / 2
5,471
497
5,964
8,021
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
FiveHeadChef
Zhong Kui
12
3 / 2 / 3
7,418
674
6,018
7,948
5,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 3 / 3
5,968
543
3,740
9,923
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
mlkmn
Gilgamesh
12
6 / 0 / 1
7,605
691
7,314
10,326
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
trxty
Bakasura
12
8 / 0 / 5
7,436
676
7,955
8,959
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
19
19
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
2
0.5
L
0
4
1
0.13
W
Medusa
Eh Garry
Medusa
1
2
2
1
W
Zhong Kui
FiveHeadChef
Zhong Kui
3
2
3
2.25
L
Ao Kuang
Metathebear
Ao Kuang
1
5
1
0.3
L
Yu Huang
1
2
0
0.5
L
Izanami
TBVNinja
Izanami
4
4
1
1.13
W
1
3
3
0.83
W
Gilgamesh
mlkmn
Gilgamesh
6
0
1
6.5
W
Bakasura
trxty
Bakasura
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,194
Damage
30,991
44,213
Taken
45,177
20,482
Mitigated
21,865
12,502
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,728
1,489
939
2,339
9,117
6,287
273
2,200
6,627
22,242
6,921
L
4,396
386
0
1,771
11,823
7,202
0
621
10,666
0
37,183
W
Medusa
Eh Garry
Medusa
5,964
2,311
0
2,799
8,021
1,991
0
2,425
5,596
0
35,567
W
Zhong Kui
FiveHeadChef
Zhong Kui
6,018
586
0
3,591
7,948
5,015
904
3,808
3,874
44,039
0
L
Ao Kuang
Metathebear
Ao Kuang
4,165
509
0
3,581
9,304
2,675
0
1,509
7,491
38,224
978
L
Yu Huang
3,826
533
0
2,150
6,022
2,012
0
3,707
2,271
42,018
1,944
L
Izanami
TBVNinja
Izanami
8,079
4,699
0
1,722
7,947
2,306
709
1,487
6,175
0
39,851
W
3,740
432
0
1,852
9,923
6,013
0
2,873
7,050
14,522
867
W
Gilgamesh
mlkmn
Gilgamesh
7,314
2,492
0
2,415
10,326
5,835
0
1,093
9,175
0
51,772
W
Bakasura
trxty
Bakasura
7,955
5,336
0
5,685
8,959
3,011
0
2,317
6,562
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
33,898
347
Minions Killed
323
0
Camps Cleared
0
1,094,865
Distance Traveled
1,198,101
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,864
533
49
4
0
216,461
6
L
Nike
5,843
531
65
6
0
227,213
4
W
Medusa
5,471
497
63
6
0
226,910
0
W
Zhong Kui
7,418
674
91
8
0
225,238
0
L
Ao Kuang
5,999
545
66
6
0
226,379
0
L
Yu Huang
6,449
586
102
9
0
213,734
0
L
Izanami
6,261
569
65
6
0
211,078
0
W
Ymir
5,968
543
13
1
0
230,943
2
W
Gilgamesh
7,605
691
85
8
0
239,775
0
W
Bakasura
7,436
676
71
6
0
275,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role