Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DonHulio9
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 143L
1,482 Elo+
Party 2
Loki
Loki
Glauc0maa
Loki
Level 139
God Stats
3W - 2L
1,556 SR
Queue Stats
169W - 156L
1,598 Elo+
Solo
Geb
Geb
Number1Ace
Geb
Level 107
God Stats
7W - 4L
1,671 SR
Queue Stats
97W - 96L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
ThatNerdLOL
Nu Wa
Level 155
God Stats
5W - 4L
1,620 SR
Queue Stats
433W - 384L
1,530 Elo+
Solo
Team Averages
Level 111
1,569 SR
1,516 Elo+

VS

Team Averages
Level 125
1,519 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Kalandrako
He Bo
Level 67
God Stats
9W - 4L
1,762 SR
Queue Stats
147W - 125L
1,490 Elo+
Solo
Ares
Ares
OdysseusofIthaca
Ares
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 92L
1,557 Elo+
Solo
Ix Chel
Ix Chel
XxnartutxX
Ix Chel
Level 135
God Stats
3W - 4L
1,409 SR
Queue Stats
239W - 228L
1,487 Elo+
Party 1
Neith
Neith
Zack1427
Neith
Level 125
God Stats
34W - 28L
1,426 SR
Queue Stats
304W - 279L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
3,041
608
384
1,934
423
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nike
8
0 / 0 / 0
4,250
850
0
2,003
789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
6
0 / 1 / 1
3,351
670
1,019
4,021
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,441
688
586
2,657
1,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 0
4,022
804
1,095
1,336
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
1
0 / 0 / 0
2,433
487
0
130
20
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

He Bo
6
3 / 1 / 0
3,762
752
2,948
2,639
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,430
486
0
127
23
Ix Chel
XxnartutxX
Ix Chel
6
0 / 0 / 1
3,489
698
739
1,232
248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zack1427
Neith
6
0 / 0 / 0
3,379
676
1,181
2,179
490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
0
0
L
Scylla
 
Scylla
0
0
0
0
W
Nike
0
0
0
0
W
Loki
0
1
1
0.5
L
He Bo
3
1
0
3
W
0
1
0
0
L
0
0
0
0
W
1
0
0
1
L
Ix Chel
XxnartutxX
Ix Chel
0
0
1
0.5
L
Neith
Zack1427
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,084
Damage
4,868
11,951
Taken
6,307
3,780
Mitigated
1,282
5,641
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
384
58
0
517
1,934
423
0
953
981
0
13,939
L
Scylla
 
Scylla
0
0
0
0
130
20
0
98
0
0
0
W
Nike
0
0
0
815
2,003
789
0
0
2,003
0
26,478
W
Loki
1,019
183
0
2,430
4,021
947
0
1,356
2,665
0
18,098
L
He Bo
2,948
82
0
1,624
2,639
501
0
430
2,177
15,016
0
W
586
35
0
1,114
2,657
1,300
0
633
2,024
9,123
0
L
0
0
0
0
127
23
0
95
0
0
0
W
1,095
48
0
765
1,336
321
0
745
591
18,422
0
L
Ix Chel
XxnartutxX
Ix Chel
739
38
100
637
1,232
248
0
358
760
17,514
229
L
Neith
Zack1427
Neith
1,181
52
0
1,120
2,179
490
0
458
1,689
0
20,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,105
Gold Earned
15,493
194
Minions Killed
97
0
Camps Cleared
0
521,938
Distance Traveled
350,765
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,041
608
35
7
0
102,558
0
L
Scylla
2,433
487
0
0
0
21,684
0
W
Nike
4,250
850
54
11
0
84,902
0
W
Loki
3,351
670
38
8
0
117,155
0
L
He Bo
3,762
752
36
7
0
120,681
0
W
Geb
3,441
688
15
3
0
103,147
1
L
Ares
2,430
486
0
0
0
0
0
W
Nu Wa
4,022
804
52
10
0
114,176
0
L
Ix Chel
3,489
698
26
5
0
111,189
0
L
Neith
3,379
676
35
7
0
97,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role