Player Matchup

Sobek
Sobek
AxZodiac
Sobek
Level 155
God Stats
4W - 2L
1,591 SR
Queue Stats
125W - 112L
1,565 Elo+
Party 2
Kuzenbo
Kuzenbo
Dügan16
Kuzenbo
Level 184
God Stats
12W - 6L
1,812 SR
Queue Stats
272W - 225L
1,578 Elo+
Solo
Apollo
Apollo
FlamesMcgeee
Apollo
Level 143
God Stats
4W - 6L
1,443 SR
Queue Stats
249W - 191L
1,613 Elo+
Solo
Charybdis
Charybdis
UnequaledApollo
Charybdis
Level 157
God Stats
1W - 1L
1,292 SR
Queue Stats
123W - 125L
1,549 Elo+
Party 2
Maman Brigitte
Maman Brigitte
deathbull43
Maman Brigitte
Level 156
God Stats
6W - 8L
1,548 SR
Queue Stats
148W - 131L
1,520 Elo+
Party 2
Team Averages
Level 159
1,537 SR
1,565 Elo+

VS

Team Averages
Level 147
1,519 SR
1,545 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
HCTlB
Kali
Level 65
God Stats
4W - 4L
1,564 SR
Queue Stats
211W - 189L
1,528 Elo+
Solo
Ra
Ra
SwinePits
Ra
Level 207
God Stats
0W - 3L
1,341 SR
Queue Stats
448W - 442L
1,617 Elo+
Party 1
Anhur
Anhur
XilehDrol
Anhur
Level 255
God Stats
10W - 9L
1,691 SR
Queue Stats
436W - 414L
1,546 Elo+
Party 1
Hercules
Hercules
whet4uBABE
Hercules
Level 66
God Stats
16W - 30L
1,500 SR
Queue Stats
82W - 93L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AxZodiac
Sobek
8
0 / 1 / 4
4,730
473
4,325
8,720
5,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
Dügan16
Kuzenbo
11
5 / 3 / 2
6,661
666
6,028
8,601
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Apollo
12
3 / 0 / 0
6,674
667
3,800
4,386
1,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
UnequaledApollo
Charybdis
10
1 / 3 / 1
5,640
564
3,210
5,822
1,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maman Brigitte
deathbull43
Maman Brigitte
13
7 / 1 / 2
6,720
672
8,674
8,026
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 1 / 2
5,050
505
1,740
3,892
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
HCTlB
Kali
9
3 / 5 / 1
5,913
591
5,259
9,029
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 0
5,562
556
3,710
5,934
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
XilehDrol
Anhur
11
3 / 2 / 0
6,156
616
5,756
7,569
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
whet4uBABE
Hercules
9
1 / 5 / 0
4,895
490
6,311
10,121
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
16
Kills
8
8
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
2
1
W
Sobek
AxZodiac
Sobek
0
1
4
2
W
Kuzenbo
Dügan16
Kuzenbo
5
3
2
2
W
Apollo
3
0
0
3
L
Kali
HCTlB
Kali
3
5
1
0.7
L
1
3
0
0.33
W
Charybdis
UnequaledApollo
Charybdis
1
3
1
0.5
L
Anhur
XilehDrol
Anhur
3
2
0
1.5
W
Maman Brigitte
deathbull43
Maman Brigitte
7
1
2
8
L
Hercules
whet4uBABE
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,037
Damage
22,776
35,555
Taken
36,545
17,296
Mitigated
14,179
10,512
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,740
836
0
250
3,892
1,202
0
1,829
2,023
29,230
2,514
W
Sobek
AxZodiac
Sobek
4,325
775
0
2,467
8,720
5,171
0
1,355
7,255
13,785
3,445
W
Kuzenbo
Dügan16
Kuzenbo
6,028
1,257
0
2,320
8,601
6,596
0
524
8,077
30,758
3,686
W
Apollo
3,800
2,523
0
2,919
4,386
1,444
0
1,486
2,662
0
53,193
L
Kali
HCTlB
Kali
5,259
2,797
0
3,761
9,029
4,308
0
5,595
3,034
0
24,831
L
3,710
249
16
1,553
5,934
2,055
0
2,598
3,336
33,774
0
W
Charybdis
UnequaledApollo
Charybdis
3,210
2,104
0
954
5,822
1,342
0
0
5,822
0
36,134
L
Anhur
XilehDrol
Anhur
5,756
3,217
0
3,550
7,569
2,506
0
3,455
4,114
0
45,418
W
Maman Brigitte
deathbull43
Maman Brigitte
8,674
415
0
1,852
8,026
2,743
0
1,514
6,464
49,176
0
L
Hercules
whet4uBABE
Hercules
6,311
2,847
0
1,741
10,121
4,108
0
4,323
5,706
0
26,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
27,576
335
Minions Killed
309
0
Camps Cleared
0
1,047,649
Distance Traveled
1,102,972
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,050
505
69
7
0
235,210
0
W
Sobek
4,730
473
28
3
0
212,343
3
W
Kuzenbo
6,661
666
60
6
0
182,193
3
W
Apollo
6,674
667
106
11
0
202,268
0
L
Kali
5,913
591
44
4
0
212,590
0
L
Ra
5,562
556
77
8
0
244,619
0
W
Charybdis
5,640
564
69
7
0
197,375
1
L
Anhur
6,156
616
84
8
0
191,704
0
W
Maman Brigitte
6,720
672
72
7
0
253,470
0
L
Hercules
4,895
490
35
4
0
218,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role