Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hrududu7096
Sylvanus
Level 100
God Stats
32W - 23L
1,576 SR
Queue Stats
262W - 224L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
Paul Sniped You
Gilgamesh
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
253W - 236L
1,491 Elo+
Party 2
Eset
Eset
Sniper1511
Eset
Level 173
God Stats
4W - 4L
1,611 SR
Queue Stats
181W - 147L
1,559 Elo+
Solo
Team Averages
Level 157
1,538 SR
1,509 Elo+

VS

Team Averages
Level 136
1,572 SR
1,560 Elo+
Charon
Charon
 
Charon
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Avaister
Ishtar
Level 117
God Stats
1W - 6L
1,322 SR
Queue Stats
294W - 277L
1,582 Elo+
Party 1
Ix Chel
Ix Chel
ChildOfPandora
Ix Chel
Level 103
God Stats
6W - 7L
1,759 SR
Queue Stats
250W - 240L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
Dre3w1143
Amaterasu
Level 85
God Stats
2W - 3L
1,606 SR
Queue Stats
122W - 137L
1,579 Elo+
Party 1
Ao Kuang
Ao Kuang
ThePhoenixian
Ao Kuang
Level 123
God Stats
5W - 3L
1,674 SR
Queue Stats
314W - 274L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 0 / 0
6,571
597
5,837
6,076
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
 
Nut
11
2 / 1 / 1
6,487
590
4,237
6,111
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Hrududu7096
Sylvanus
11
1 / 1 / 2
5,997
545
2,773
7,659
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Paul Sniped You
Gilgamesh
11
1 / 2 / 0
6,700
609
7,486
10,656
5,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 1
7,220
656
5,863
4,567
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 0 / 0
4,422
402
1,729
3,225
1,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Avaister
Ishtar
10
1 / 4 / 0
5,785
526
4,394
6,632
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 0
5,795
527
2,454
8,169
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Dre3w1143
Amaterasu
11
2 / 2 / 1
6,314
574
6,303
13,150
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ao Kuang
ThePhoenixian
Ao Kuang
11
1 / 2 / 1
5,793
527
3,307
11,034
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
11
Kills
5
5
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
0
5
W
Nut
 
Nut
2
1
1
2.5
L
Charon
 
Charon
0
0
0
0
L
Ishtar
Avaister
Ishtar
1
4
0
0.25
L
1
3
0
0.33
L
Amaterasu
Dre3w1143
Amaterasu
2
2
1
1.25
W
Sylvanus
Hrududu7096
Sylvanus
1
1
2
2
W
Gilgamesh
Paul Sniped You
Gilgamesh
1
2
0
0.5
W
2
1
1
2.5
L
Ao Kuang
ThePhoenixian
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,196
Damage
18,187
35,069
Taken
42,210
15,548
Mitigated
17,751
11,281
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,837
314
0
3,296
6,076
1,645
99
1,018
5,024
34,127
802
W
Nut
 
Nut
4,237
3,277
0
2,464
6,111
2,270
771
859
5,252
0
36,385
L
Charon
 
Charon
1,729
314
0
1,388
3,225
1,224
0
965
2,200
7,550
0
L
Ishtar
Avaister
Ishtar
4,394
2,288
0
1,724
6,632
1,992
0
1,137
5,439
0
33,148
L
2,454
349
305
2,107
8,169
2,012
0
5,364
2,248
31,387
0
L
Amaterasu
Dre3w1143
Amaterasu
6,303
3,098
0
5,846
13,150
9,319
0
2,380
10,554
0
39,732
W
Sylvanus
Hrududu7096
Sylvanus
2,773
679
709
2,417
7,659
4,132
60
1,328
6,331
25,111
12,252
W
Gilgamesh
Paul Sniped You
Gilgamesh
7,486
2,615
0
1,367
10,656
5,999
0
1,219
9,437
0
44,433
W
5,863
324
0
1,028
4,567
1,502
92
2,697
1,680
51,089
865
L
Ao Kuang
ThePhoenixian
Ao Kuang
3,307
845
0
6,303
11,034
3,204
0
2,849
7,871
38,055
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
28,109
384
Minions Killed
294
0
Camps Cleared
0
1,009,454
Distance Traveled
975,753
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,571
597
70
6
0
241,643
0
W
Nut
6,487
590
68
6
0
175,180
6
L
Charon
4,422
402
9
1
0
109,051
0
L
Ishtar
5,785
526
74
7
0
208,531
0
L
Ix Chel
5,795
527
72
7
0
184,307
0
L
Amaterasu
6,314
574
68
6
0
233,444
0
W
Sylvanus
5,997
545
59
5
0
179,109
0
W
Gilgamesh
6,700
609
76
7
0
210,433
0
W
Eset
7,220
656
111
10
0
203,089
3
L
Ao Kuang
5,793
527
71
6
0
240,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role