Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AxZodiac
Danzaburou
Level 155
God Stats
1W - 0L
1,760 SR
Queue Stats
136W - 117L
1,558 Elo+
Party 2
Chang'e
Chang'e
FlamesMcgeee
Chang'e
Level 143
God Stats
28W - 22L
1,730 SR
Queue Stats
255W - 195L
1,606 Elo+
Solo
Cliodhna
Cliodhna
UnequaledApollo
Cliodhna
Level 157
God Stats
1W - 1L
1,320 SR
Queue Stats
134W - 130L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
deathbull43
Cthulhu
Level 156
God Stats
11W - 7L
1,614 SR
Queue Stats
159W - 136L
1,512 Elo+
Party 2
Team Averages
Level 153
1,585 SR
1,543 Elo+

VS

Team Averages
Level 158
1,599 SR
1,461 Elo+
Tiamat
Tiamat
 
Tiamat
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Adyaroz
Izanami
Level 148
God Stats
1W - 2L
1,433 SR
Queue Stats
12W - 22L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
CrazyReChicken
Amaterasu
Level 148
God Stats
2W - 2L
1,863 SR
Queue Stats
8W - 25L
1,368 Elo+
Party 1
Charon
Charon
SuperButler
Charon
Level 170
God Stats
0W - 2L
1,635 SR
Queue Stats
28W - 49L
1,444 Elo+
Party 1
Susano
Susano
ThatNerdLOL
Susano
Level 155
God Stats
5W - 6L
1,565 SR
Queue Stats
430W - 383L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 1 / 2
6,070
607
2,507
8,202
4,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
AxZodiac
Danzaburou
12
1 / 0 / 1
6,911
691
4,683
4,931
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
FlamesMcgeee
Chang'e
12
1 / 0 / 2
6,988
699
3,991
4,214
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
11
1 / 0 / 3
6,016
602
2,968
5,543
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
deathbull43
Cthulhu
12
4 / 0 / 0
7,701
770
5,009
5,014
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 1
5,583
558
3,632
3,113
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Adyaroz
Izanami
9
0 / 2 / 0
4,977
498
1,501
5,351
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
CrazyReChicken
Amaterasu
9
0 / 4 / 0
5,115
512
1,761
11,326
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
7
0 / 2 / 1
4,793
479
3,585
6,276
3,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
10
1 / 1 / 0
5,096
510
2,323
5,753
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
2
3
L
Tiamat
 
Tiamat
0
0
1
0.5
L
Izanami
Adyaroz
Izanami
0
2
0
0
W
Danzaburou
AxZodiac
Danzaburou
1
0
1
1.5
L
Amaterasu
CrazyReChicken
Amaterasu
0
4
0
0
W
Chang'e
FlamesMcgeee
Chang'e
1
0
2
2
L
Charon
0
2
1
0.25
L
Susano
1
1
0
1
W
Cliodhna
1
0
3
2.5
W
Cthulhu
deathbull43
Cthulhu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
12,802
27,904
Taken
31,819
11,964
Mitigated
14,096
15,246
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,507
555
0
3,017
8,202
4,482
0
3,698
4,504
0
11,653
L
Tiamat
 
Tiamat
3,632
281
0
1,825
3,113
1,085
0
829
2,204
44,315
0
L
Izanami
Adyaroz
Izanami
1,501
1,405
0
709
5,351
1,254
0
0
5,351
0
32,595
W
Danzaburou
AxZodiac
Danzaburou
4,683
2,148
0
2,998
4,931
1,704
787
742
4,189
0
60,171
L
Amaterasu
CrazyReChicken
Amaterasu
1,761
976
0
6,240
11,326
5,863
0
4,163
6,615
0
28,541
W
Chang'e
FlamesMcgeee
Chang'e
3,991
489
910
3,023
4,214
1,318
0
2,015
2,199
53,773
1,404
L
Charon
3,585
874
0
1,414
6,276
3,937
0
1,813
4,300
13,663
289
L
Susano
2,323
388
0
1,366
5,753
1,957
0
988
4,647
0
27,625
W
Cliodhna
2,968
86
0
3,892
5,543
1,704
0
929
4,614
0
42,053
W
Cthulhu
deathbull43
Cthulhu
5,009
1,310
0
1,406
5,014
2,756
0
196
4,523
39,052
3,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
25,564
408
Minions Killed
322
0
Camps Cleared
0
1,125,363
Distance Traveled
1,118,334
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,070
607
18
2
0
245,232
4
L
Tiamat
5,583
558
110
11
0
209,262
0
L
Izanami
4,977
498
75
8
0
203,911
0
W
Danzaburou
6,911
691
107
11
0
186,418
2
L
Amaterasu
5,115
512
62
6
0
210,772
0
W
Chang'e
6,988
699
109
11
0
238,448
0
L
Charon
4,793
479
22
2
0
214,304
5
L
Susano
5,096
510
53
5
0
280,085
0
W
Cliodhna
6,016
602
77
8
0
257,527
0
W
Cthulhu
7,701
770
97
10
0
197,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role