Player Matchup

Tyr
Tyr
Loseship
Tyr
Level 129
God Stats
0W - 2L
1,239 SR
Queue Stats
96W - 78L
1,572 Elo+
Party 1
Apollo
Apollo
SaintsAsunder406
Apollo
Level 156
God Stats
4W - 6L
1,530 SR
Queue Stats
258W - 251L
1,440 Elo+
Solo
Sobek
Sobek
SteverMyBeaver
Sobek
Level 101
God Stats
3W - 3L
1,436 SR
Queue Stats
41W - 36L
1,557 Elo+
Party 1
Vulcan
Vulcan
Tenacious Snail
Vulcan
Level 138
God Stats
0W - 2L
1,338 SR
Queue Stats
150W - 142L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
Tiny Itachi
Ne Zha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,558 Elo+
Party 1
Team Averages
Level 133
1,409 SR
1,524 Elo+

VS

Team Averages
Level 110
1,585 SR
1,494 Elo+
Bellona
Bellona
BRIMST0NE
Bellona
Level 87
God Stats
149W - 114L
1,536 SR
Queue Stats
239W - 219L
1,463 Elo+
Solo
Ra
Ra
DerangedBowl546
Ra
Level 120
God Stats
2W - 0L
1,719 SR
Queue Stats
179W - 159L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
Memphis248
Jormungandr
Level 69
God Stats
19W - 14L
1,653 SR
Queue Stats
172W - 161L
1,539 Elo+
Party 2
Fenrir
Fenrir
NWOAdonay
Fenrir
Level 123
God Stats
2W - 1L
1,432 SR
Queue Stats
51W - 62L
1,414 Elo+
Solo
Heimdallr
Heimdallr
Ulti_YT_chicken
Heimdallr
Level 149
God Stats
57W - 48L
1,585 SR
Queue Stats
604W - 576L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,772
585
6,440
11,889
7,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 6 / 1
8,184
546
4,460
13,160
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 4
6,830
455
5,922
18,784
15,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 4 / 1
7,305
487
9,434
7,011
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
1 / 5 / 1
7,015
468
5,603
14,737
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRIMST0NE
Bellona
14
4 / 1 / 5
8,953
597
9,001
14,474
12,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 0 / 6
8,843
590
12,119
10,086
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Memphis248
Jormungandr
13
2 / 0 / 11
8,305
554
10,448
11,598
8,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
NWOAdonay
Fenrir
14
3 / 2 / 1
7,844
523
2,746
11,648
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Ulti_YT_chicken
Heimdallr
15
7 / 2 / 8
9,292
619
15,169
9,908
4,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
21
21
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
BRIMST0NE
Bellona
4
1
5
6.5
W
5
0
6
8
L
2
1
0
2
W
Jormungandr
Memphis248
Jormungandr
2
0
11
7.5
W
Fenrir
NWOAdonay
Fenrir
3
2
1
1.75
L
2
6
1
0.42
L
0
5
4
0.4
L
0
4
1
0.13
L
Ne Zha
1
5
1
0.3
W
Heimdallr
Ulti_YT_chicken
Heimdallr
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
49,483
65,581
Taken
57,714
35,911
Mitigated
34,631
19,849
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BRIMST0NE
Bellona
9,001
2,726
0
4,846
14,474
12,501
0
2,541
11,933
0
59,844
W
12,119
1,642
2,819
5,682
10,086
4,173
0
3,904
6,182
74,327
0
L
6,440
790
0
2,948
11,889
7,997
0
4,061
7,513
0
52,624
W
Jormungandr
Memphis248
Jormungandr
10,448
3,116
474
2,973
11,598
8,386
211
4,969
6,629
37,144
1,407
W
Fenrir
NWOAdonay
Fenrir
2,746
434
0
2,052
11,648
5,187
0
2,105
9,543
0
58,295
L
4,460
2,454
0
3,614
13,160
4,552
0
2,518
10,599
0
50,078
L
5,922
139
269
6,215
18,784
15,170
0
7,975
10,336
17,146
722
L
9,434
375
0
1,091
7,011
2,619
0
2,517
4,358
58,663
1,264
L
Ne Zha
5,603
1,312
0
5,712
14,737
5,573
0
3,966
10,483
0
45,875
W
Heimdallr
Ulti_YT_chicken
Heimdallr
15,169
8,778
0
3,938
9,908
4,384
382
3,421
6,487
0
78,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
43,237
420
Minions Killed
474
0
Camps Cleared
0
1,633,479
Distance Traveled
1,646,690
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,953
597
99
7
0
318,758
3
W
Ra
8,843
590
129
9
0
324,615
0
L
Tyr
8,772
585
111
7
0
316,984
0
W
Jormungandr
8,305
554
40
3
0
334,512
1
W
Fenrir
7,844
523
92
6
0
360,256
5
L
Apollo
8,184
546
93
6
0
326,879
0
L
Sobek
6,830
455
21
1
0
309,184
0
L
Vulcan
7,305
487
121
8
0
324,168
4
L
Ne Zha
7,015
468
74
5
0
356,264
0
W
Heimdallr
9,292
619
114
8
0
308,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role