Player Matchup

Nut
Nut
Godturion
Nut
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
Nikogen
Aphrodite
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,614 Elo+
Party 1
Ares
Ares
Swolelaire
Ares
Level 108
God Stats
1W - 2L
1,445 SR
Queue Stats
20W - 17L
1,577 Elo+
Party 1
Team Averages
Level 123
1,482 SR
1,599 Elo+

VS

Team Averages
Level 183
1,504 SR
1,546 Elo+
Janus
Janus
BigRob0197
Janus
Level 142
God Stats
12W - 19L
1,519 SR
Queue Stats
291W - 201L
1,544 Elo+
Solo
Cthulhu
Cthulhu
BlessEvie
Cthulhu
Level 159
God Stats
79W - 63L
1,582 SR
Queue Stats
231W - 218L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
T W I Z T I D X
Sun Wukong
Level 247
God Stats
3W - 4L
1,411 SR
Queue Stats
188W - 201L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
8,143
814
5,116
8,607
3,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
Nikogen
Aphrodite
12
0 / 7 / 3
7,181
718
5,319
8,783
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 2
7,804
780
5,100
12,868
12,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
9 / 2 / 6
10,238
1,024
9,169
5,037
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
BlessEvie
Cthulhu
13
2 / 1 / 10
8,402
840
9,751
9,031
7,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
T W I Z T I D X
Sun Wukong
16
6 / 1 / 10
9,592
959
7,408
9,670
8,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
17
17
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
9
2
6
6
W
Cthulhu
BlessEvie
Cthulhu
2
1
10
7
L
3
6
0
0.5
L
Aphrodite
Nikogen
Aphrodite
0
7
3
0.21
L
1
4
2
0.5
W
Sun Wukong
T W I Z T I D X
Sun Wukong
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
26,328
30,258
Taken
23,738
19,625
Mitigated
17,283
5,731
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,169
364
0
491
5,037
1,693
1,282
2,036
2,873
37,376
907
W
Cthulhu
BlessEvie
Cthulhu
9,751
239
213
2,276
9,031
7,236
232
4,515
4,299
23,130
2,215
L
5,116
3,525
0
994
8,607
3,554
0
5,248
3,203
0
21,293
L
Aphrodite
Nikogen
Aphrodite
5,319
425
1,613
2,104
8,783
3,934
0
4,578
4,043
18,982
0
L
5,100
531
166
854
12,868
12,137
0
7,139
5,226
12,344
0
W
Sun Wukong
T W I Z T I D X
Sun Wukong
7,408
1,437
0
3,477
9,670
8,354
44
3,267
6,105
317
28,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,128
Gold Earned
28,232
90
Minions Killed
150
0
Camps Cleared
0
454,246
Distance Traveled
590,919
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,238
1,024
76
8
0
217,300
0
W
Cthulhu
8,402
840
20
2
0
180,577
0
L
Nut
8,143
814
43
4
0
144,329
0
L
Aphrodite
7,181
718
39
4
0
145,744
0
L
Ares
7,804
780
8
1
0
164,173
0
W
Sun Wukong
9,592
959
54
5
0
193,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role