Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
Chowde
Ymir
Gold I
Level 146
God Stats
76W - 84L
1,553 SR
Queue Stats
84W - 94L
1,539 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
SuspectedCargo98
Tsukuyomi
Silver I
Level 105
God Stats
1W - 0L
1,190 SR
Queue Stats
23W - 20L
1,466 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
foxwarrior112
Bake Kujira
Gold IV
Level 146
God Stats
150W - 135L
1,434 SR
Queue Stats
1,083W - 1,106L
1,465 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,435 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,548 SR
1,475 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Jesseonpsp
Danzaburou
Bronze III
Level 69
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 3L
1,521 MMR
Solo
Ares
Ares
Gold V
Keven_aldair
Ares
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,446 MMR
Solo
Bakasura
Bakasura
Gold IV
smetot
Bakasura
Gold IV
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 86L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
2 / 1 / 1
4,557
651
2,621
3,261
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
9
1 / 0 / 1
4,531
647
2,606
1,848
501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Chowde
Ymir
9
3 / 0 / 0
5,239
748
3,209
2,894
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
8
1 / 0 / 2
4,208
601
2,407
3,682
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
foxwarrior112
Bake Kujira
8
2 / 1 / 2
4,667
667
1,657
5,684
3,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Da JiAthenaMedusaThanatosCthulhu

VS

Bans
ThorArachneHorusKumbhakarnaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 1
4,693
670
3,288
4,781
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
 
Shiva
6
0 / 3 / 0
3,873
553
1,921
5,527
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Jesseonpsp
Danzaburou
7
0 / 1 / 1
3,741
534
1,807
2,185
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 1 / 0
4,116
588
1,318
6,174
2,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
smetot
Bakasura
7
1 / 2 / 0
4,148
593
1,302
5,939
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
1
2.5
W
Skadi
 
Skadi
1
0
1
1.5
L
Sol
 
Sol
0
2
1
0.25
L
Shiva
 
Shiva
0
3
0
0
W
Ymir
Chowde
Ymir
3
0
0
3
L
Danzaburou
Jesseonpsp
Danzaburou
0
1
1
0.5
L
1
1
0
1
W
Tsukuyomi
1
0
2
2
W
Bake Kujira
foxwarrior112
Bake Kujira
2
1
2
3
L
Bakasura
smetot
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,500
Damage
9,636
17,369
Taken
24,606
7,695
Mitigated
8,413
6,269
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,621
444
0
1,250
3,261
935
0
1,825
1,436
23,467
0
W
Skadi
 
Skadi
2,606
1,098
0
781
1,848
501
0
501
1,347
0
27,417
L
Sol
 
Sol
3,288
913
0
2,446
4,781
1,187
0
2,011
2,512
28,009
2,324
L
Shiva
 
Shiva
1,921
124
0
1,600
5,527
2,112
0
2,337
2,790
0
13,612
W
Ymir
Chowde
Ymir
3,209
1,067
0
1,000
2,894
1,809
0
0
2,894
23,344
1,547
L
Danzaburou
Jesseonpsp
Danzaburou
1,807
848
0
898
2,185
620
0
642
1,543
0
17,623
L
1,318
97
0
1,913
6,174
2,810
0
739
5,435
14,086
0
W
Tsukuyomi
2,407
857
0
1,218
3,682
1,163
0
804
2,641
0
23,023
W
Bake Kujira
foxwarrior112
Bake Kujira
1,657
753
0
2,020
5,684
3,287
0
1,438
4,246
18,714
0
L
Bakasura
smetot
Bakasura
1,302
735
0
3,293
5,939
1,684
0
861
4,947
0
15,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,202
Gold Earned
20,571
223
Minions Killed
188
0
Camps Cleared
0
754,331
Distance Traveled
651,158
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,557
651
45
6
0
137,706
2
W
Skadi
4,531
647
53
8
0
137,251
0
L
Sol
4,693
670
65
9
0
112,632
0
L
Shiva
3,873
553
21
3
0
109,694
0
W
Ymir
5,239
748
52
7
0
140,326
5
L
Danzaburou
3,741
534
31
4
0
129,285
3
L
Ares
4,116
588
19
3
0
138,558
2
W
Tsukuyomi
4,208
601
47
7
0
176,977
0
W
Bake Kujira
4,667
667
26
4
0
162,071
3
L
Bakasura
4,148
593
52
7
0
160,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role