Player Matchup

Cabrakan
Cabrakan
ChrisMHK
Cabrakan
Level 125
God Stats
24W - 12L
1,643 SR
Queue Stats
386W - 351L
1,569 Elo+
Party 2
Hercules
Hercules
Demolishi
Hercules
Level 288
God Stats
17W - 19L
1,643 SR
Queue Stats
165W - 199L
1,600 Elo+
Party 2
Geb
Geb
Mordeyo
Geb
Level 24
God Stats
9W - 3L
1,500 SR
Queue Stats
85W - 107L
1,379 Elo+
Party 2
Rama
Rama
Silent419kill
Rama
Level 184
God Stats
40W - 36L
1,583 SR
Queue Stats
487W - 422L
1,564 Elo+
Party 2
Poseidon
Poseidon
WTFJungleRotate
Poseidon
Level 176
God Stats
1W - 3L
1,526 SR
Queue Stats
61W - 126L
1,343 Elo+
Party 2
Team Averages
Level 159
1,579 SR
1,491 Elo+

VS

Team Averages
Level 102
1,455 SR
1,576 Elo+
Artemis
Artemis
Corythehouse
Artemis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,532 Elo+
Solo
Nu Wa
Nu Wa
DeepSounds
Nu Wa
Level 159
God Stats
1W - 1L
1,661 SR
Queue Stats
53W - 41L
1,663 Elo+
Party 1
Erlang Shen
Erlang Shen
FullKentuckyLoad
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,619 Elo+
Party 1
Ymir
Ymir
c0mmand0brand00
Ymir
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 137L
1,490 Elo+
Solo
Nike
Nike
nyerrrherrderrr
Nike
Level 156
God Stats
1W - 3L
1,113 SR
Queue Stats
123W - 128L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChrisMHK
Cabrakan
15
9 / 1 / 5
8,965
640
10,911
9,179
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Demolishi
Hercules
14
5 / 3 / 4
9,104
650
8,842
15,826
6,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
12
0 / 0 / 6
7,054
504
3,964
7,269
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 0 / 2
8,305
593
7,353
7,851
2,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
15
4 / 5 / 7
8,827
631
9,164
8,264
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Corythehouse
Artemis
7
0 / 3 / 0
5,325
380
4,029
5,354
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
12
2 / 3 / 4
7,339
524
8,831
8,169
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
FullKentuckyLoad
Erlang Shen
14
2 / 6 / 1
7,799
557
10,120
14,895
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
0 / 4 / 0
6,191
442
1,817
12,116
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 6 / 0
7,697
550
6,382
14,256
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
22
Kills
9
9
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ChrisMHK
Cabrakan
9
1
5
11.5
L
Artemis
Corythehouse
Artemis
0
3
0
0
L
Nu Wa
2
3
4
1.33
W
Hercules
Demolishi
Hercules
5
3
4
2.33
L
Erlang Shen
FullKentuckyLoad
Erlang Shen
2
6
1
0.42
W
Geb
0
0
6
3
W
4
0
2
5
W
Poseidon
4
5
7
1.5
L
0
4
0
0
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,234
Damage
31,179
48,389
Taken
54,790
21,609
Mitigated
28,942
17,700
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ChrisMHK
Cabrakan
10,911
1,373
0
3,644
9,179
5,668
50
2,358
6,821
68,911
0
L
Artemis
Corythehouse
Artemis
4,029
2,024
0
966
5,354
1,297
0
991
4,363
0
21,609
L
Nu Wa
8,831
819
0
1,330
8,169
2,093
0
5,557
2,274
51,468
0
W
Hercules
Demolishi
Hercules
8,842
4,618
0
8,079
15,826
6,280
0
1,193
13,897
0
55,722
L
Erlang Shen
FullKentuckyLoad
Erlang Shen
10,120
4,736
0
2,481
14,895
13,097
0
3,017
11,800
0
51,493
W
Geb
3,964
609
0
1,299
7,269
4,801
99
1,878
5,351
26,922
0
W
7,353
5,848
0
3,877
7,851
2,494
860
1,275
6,576
0
73,210
W
Poseidon
9,164
1,313
0
801
8,264
2,366
281
3,929
4,289
56,459
1,857
L
1,817
220
0
1,731
12,116
8,155
0
6,522
5,311
17,828
569
L
6,382
691
0
3,186
14,256
4,300
0
7,093
6,887
0
57,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
34,351
489
Minions Killed
350
0
Camps Cleared
0
1,475,622
Distance Traveled
1,288,945
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,965
640
105
8
0
312,444
0
L
Artemis
5,325
380
37
3
0
142,554
0
L
Nu Wa
7,339
524
105
8
0
284,769
3
W
Hercules
9,104
650
97
7
0
300,803
0
L
Erlang Shen
7,799
557
89
6
0
269,137
0
W
Geb
7,054
504
43
3
0
321,675
0
W
Rama
8,305
593
123
9
0
244,613
0
W
Poseidon
8,827
631
121
9
0
296,087
2
L
Ymir
6,191
442
21
2
0
272,403
2
L
Nike
7,697
550
98
7
0
320,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role