Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FidelARG
Ra
Level 45
God Stats
2W - 5L
1,370 SR
Queue Stats
20W - 27L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
FotoPataUwU
Heimdallr
Level 82
God Stats
1W - 2L
1,241 SR
Queue Stats
392W - 282L
1,572 Elo+
Party 1
Chernobog
Chernobog
NoneNarrow
Chernobog
Level 162
God Stats
4W - 5L
1,409 SR
Queue Stats
385W - 306L
1,576 Elo+
Party 1
Team Averages
Level 122
1,404 SR
1,517 Elo+

VS

Team Averages
Level 130
1,451 SR
1,481 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ARR0ZeFEIJAO
Kuzenbo
Level 162
God Stats
13W - 9L
1,668 SR
Queue Stats
492W - 499L
1,463 Elo+
Solo
Cupid
Cupid
Guhenrique1926
Cupid
Level 47
God Stats
3W - 6L
1,382 SR
Queue Stats
10W - 19L
1,419 Elo+
Solo
Ra
Ra
Naitsirc
Ra
Level 181
God Stats
5W - 6L
1,407 SR
Queue Stats
70W - 73L
1,528 Elo+
Solo
Fenrir
Fenrir
tobi5555
Fenrir
Level 102
God Stats
7W - 17L
1,299 SR
Queue Stats
346W - 350L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 2 / 1
6,775
616
7,544
8,269
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
 
Yemoja
10
0 / 1 / 6
6,082
553
3,276
6,971
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 1
5,928
539
3,291
4,323
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FotoPataUwU
Heimdallr
12
3 / 1 / 2
6,347
577
3,443
7,500
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
NoneNarrow
Chernobog
13
6 / 1 / 1
7,225
657
9,280
6,680
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
1 / 5 / 4
6,366
579
4,890
11,374
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
ARR0ZeFEIJAO
Kuzenbo
6
0 / 2 / 0
4,662
424
2,110
7,172
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
0 / 4 / 1
4,804
437
3,855
6,558
1,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 2
7,318
665
5,466
5,840
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
tobi5555
Fenrir
12
3 / 0 / 1
6,429
584
4,188
9,967
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
1
2.25
W
Yemoja
 
Yemoja
0
1
6
3
L
Bake Kujira
 
Bake Kujira
1
5
4
0.6
L
Kuzenbo
ARR0ZeFEIJAO
Kuzenbo
0
2
0
0
W
0
2
1
0.25
W
Heimdallr
FotoPataUwU
Heimdallr
3
1
2
4
L
0
4
1
0.13
L
3
2
2
2
W
Chernobog
NoneNarrow
Chernobog
6
1
1
6.5
L
Fenrir
tobi5555
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
20,509
33,743
Taken
40,911
14,208
Mitigated
19,295
11,690
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,544
3,340
0
2,481
8,269
2,358
1,483
2,953
5,300
38,321
4,876
W
Yemoja
 
Yemoja
3,276
1,258
2,083
1,788
6,971
5,152
24
3,161
3,742
13,048
1,464
L
Bake Kujira
 
Bake Kujira
4,890
3,294
0
1,422
11,374
6,472
0
4,183
7,191
35,845
589
L
Kuzenbo
ARR0ZeFEIJAO
Kuzenbo
2,110
860
0
1,703
7,172
5,316
0
1,051
6,121
8,988
0
W
3,291
299
240
983
4,323
1,259
0
1,707
2,374
39,372
0
W
Heimdallr
FotoPataUwU
Heimdallr
3,443
1,338
0
1,589
7,500
3,054
744
1,447
5,911
0
49,172
L
3,855
2,354
380
1,367
6,558
1,726
0
2,680
3,878
0
24,860
L
5,466
521
703
2,672
5,840
2,014
0
2,129
3,711
59,852
927
W
Chernobog
NoneNarrow
Chernobog
9,280
7,100
0
2,526
6,680
2,385
476
2,466
4,160
0
61,162
L
Fenrir
tobi5555
Fenrir
4,188
1,319
0
3,260
9,967
3,767
0
3,280
6,687
0
42,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
29,579
366
Minions Killed
308
0
Camps Cleared
0
1,046,446
Distance Traveled
1,099,300
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,775
616
69
6
0
200,392
4
W
Yemoja
6,082
553
21
2
0
180,244
4
L
Bake Kujira
6,366
579
59
5
0
196,945
0
L
Kuzenbo
4,662
424
10
1
0
177,789
1
W
Ra
5,928
539
88
8
0
229,908
0
W
Heimdallr
6,347
577
92
8
0
237,056
0
L
Cupid
4,804
437
50
5
0
195,730
0
L
Ra
7,318
665
113
10
0
236,125
3
W
Chernobog
7,225
657
96
9
0
198,846
0
L
Fenrir
6,429
584
76
7
0
292,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role