Player Matchup

Izanami
Izanami
DAC169
Izanami
Level 163
God Stats
3W - 2L
1,660 SR
Queue Stats
133W - 153L
1,451 Elo+
Party 2
Anubis
Anubis
HawkFishh
Anubis
Level 149
God Stats
3W - 1L
1,595 SR
Queue Stats
104W - 107L
1,522 Elo+
Solo
Shiva
Shiva
PyroGundam
Shiva
Level 282
God Stats
9W - 4L
1,647 SR
Queue Stats
372W - 385L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
SALVS503
Zhong Kui
Level 141
God Stats
4W - 1L
1,569 SR
Queue Stats
137W - 140L
1,471 Elo+
Solo
Merlin
Merlin
ToughJasmine
Merlin
Level 137
God Stats
12W - 10L
1,400 SR
Queue Stats
437W - 492L
1,536 Elo+
Solo
Team Averages
Level 174
1,574 SR
1,489 Elo+

VS

Team Averages
Level 122
1,426 SR
1,517 Elo+
Ao Kuang
Ao Kuang
Antals
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 89L
1,489 Elo+
Solo
Medusa
Medusa
Canis13Dirus
Medusa
Level 173
God Stats
3W - 5L
1,438 SR
Queue Stats
229W - 338L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
MasterPieFlex
Heimdallr
Level 111
God Stats
0W - 3L
1,234 SR
Queue Stats
13W - 17L
1,508 Elo+
Solo
Charybdis
Charybdis
SnakeSOP
Charybdis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,536 Elo+
Solo
Athena
Athena
xxExOtIk_PaNdAxx
Athena
Level 120
God Stats
9W - 17L
1,459 SR
Queue Stats
233W - 344L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAC169
Izanami
11
3 / 3 / 7
6,769
1,354
3,492
4,905
1,901
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
HawkFishh
Anubis
11
2 / 1 / 8
6,858
1,372
5,780
4,242
2,219
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
11
0 / 2 / 13
6,795
1,359
2,618
6,527
6,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
SALVS503
Zhong Kui
12
9 / 3 / 5
8,029
1,606
5,187
5,474
2,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
11
3 / 2 / 9
6,898
1,380
5,838
4,285
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Antals
Ao Kuang
12
4 / 2 / 5
7,259
1,452
2,638
5,652
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
6 / 5 / 1
6,666
1,333
6,179
5,891
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
MasterPieFlex
Heimdallr
11
0 / 4 / 6
5,610
1,122
2,055
5,373
1,620
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
SnakeSOP
Charybdis
7
0 / 2 / 1
4,509
902
633
2,322
469
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 5 / 3
4,648
930
1,181
6,978
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
17
Kills
10
11
Deaths
18
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Antals
Ao Kuang
4
2
5
3.25
L
Medusa
6
5
1
1.3
W
Izanami
DAC169
Izanami
3
3
7
2.17
W
Anubis
HawkFishh
Anubis
2
1
8
6
L
Heimdallr
MasterPieFlex
Heimdallr
0
4
6
0.75
W
Shiva
0
2
13
3.25
W
Zhong Kui
SALVS503
Zhong Kui
9
3
5
3.83
L
Charybdis
SnakeSOP
Charybdis
0
2
1
0.25
W
Merlin
3
2
9
3.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,915
Damage
12,686
25,433
Taken
26,216
15,257
Mitigated
10,311
6,385
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Antals
Ao Kuang
2,638
444
308
1,470
5,652
4,019
0
4,826
826
5,149
0
L
Medusa
6,179
2,238
0
0
5,891
1,353
0
3,520
2,371
0
12,061
W
Izanami
DAC169
Izanami
3,492
2,818
299
674
4,905
1,901
2,952
761
4,073
0
10,490
W
Anubis
HawkFishh
Anubis
5,780
456
0
962
4,242
2,219
118
1,158
3,005
13,958
682
L
Heimdallr
MasterPieFlex
Heimdallr
2,055
653
331
331
5,373
1,620
0
3,410
1,963
0
8,361
W
Shiva
2,618
435
784
1,401
6,527
6,563
365
662
5,865
0
3,455
W
Zhong Kui
SALVS503
Zhong Kui
5,187
552
199
763
5,474
2,944
1,300
587
4,779
8,073
0
L
Charybdis
SnakeSOP
Charybdis
633
215
0
46
2,322
469
0
1,141
1,181
0
1,239
W
Merlin
5,838
765
266
1,037
4,285
1,630
1,859
370
3,915
13,911
402
L
1,181
167
235
200
6,978
2,850
0
3,820
3,158
3,204
47

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,349
Gold Earned
28,692
62
Minions Killed
36
0
Camps Cleared
0
526,639
Distance Traveled
386,667
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,259
1,452
12
2
0
93,061
0
L
Medusa
6,666
1,333
8
2
0
85,890
0
W
Izanami
6,769
1,354
18
4
0
81,798
0
W
Anubis
6,858
1,372
20
4
0
161,736
0
L
Heimdallr
5,610
1,122
14
3
0
100,888
0
W
Shiva
6,795
1,359
2
0
0
101,838
0
W
Zhong Kui
8,029
1,606
4
1
0
102,057
3
L
Charybdis
4,509
902
1
0
0
34,873
0
W
Merlin
6,898
1,380
18
4
0
79,210
0
L
Athena
4,648
930
1
0
0
71,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role