Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FidelARG
Ra
Level 45
God Stats
2W - 5L
1,298 SR
Queue Stats
20W - 27L
1,429 Elo+
Party 1
Hercules
Hercules
FotoPataUwU
Hercules
Level 82
God Stats
11W - 13L
1,852 SR
Queue Stats
397W - 284L
1,570 Elo+
Party 1
Rama
Rama
NoneNarrow
Rama
Level 162
God Stats
16W - 13L
1,509 SR
Queue Stats
390W - 308L
1,574 Elo+
Party 1
Team Averages
Level 122
1,532 SR
1,515 Elo+

VS

Team Averages
Level 73
1,387 SR
1,157 Elo+
Martichoras
Martichoras
Crism028
Martichoras
Level 13
God Stats
1W - 4L
1,153 SR
Queue Stats
39W - 82L
1,093 Elo+
Party 2
Nemesis
Nemesis
Lonellymoon
Nemesis
Level 157
God Stats
4W - 3L
1,568 SR
Queue Stats
215W - 222L
1,482 Elo+
Solo
Ymir
Ymir
Mativs13
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 65L
924 Elo+
Party 2
Kukulkan
Kukulkan
gnxalo
Kukulkan
Level 115
God Stats
8W - 12L
1,500 SR
Queue Stats
176W - 221L
1,223 Elo+
Party 2
Cerberus
Cerberus
gvzoo23
Cerberus
Level 65
God Stats
0W - 5L
1,214 SR
Queue Stats
46W - 86L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 1 / 0
4,429
738
708
2,957
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chronos
 
Chronos
7
2 / 0 / 6
4,254
709
3,491
2,832
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 0 / 2
4,718
786
2,325
1,090
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FotoPataUwU
Hercules
7
3 / 0 / 5
4,214
702
3,053
3,416
2,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
4 / 0 / 3
4,288
715
3,842
2,699
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Crism028
Martichoras
5
0 / 4 / 0
3,197
533
1,906
4,870
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lonellymoon
Nemesis
5
0 / 3 / 1
3,346
558
1,600
4,148
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ymir
6
1 / 0 / 0
3,603
601
728
1,751
914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
gnxalo
Kukulkan
7
0 / 1 / 0
3,885
648
146
2,210
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
gvzoo23
Cerberus
4
0 / 4 / 0
3,217
536
1,462
6,130
3,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
1
0
0
W
Chronos
 
Chronos
2
0
6
5
L
Martichoras
Crism028
Martichoras
0
4
0
0
W
3
0
2
4
W
Hercules
FotoPataUwU
Hercules
3
0
5
5.5
L
Nemesis
Lonellymoon
Nemesis
0
3
1
0.17
L
Ymir
1
0
0
1
W
4
0
3
5.5
L
Kukulkan
gnxalo
Kukulkan
0
1
0
0
L
Cerberus
gvzoo23
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,419
Damage
5,842
12,994
Taken
19,109
4,558
Mitigated
7,807
7,096
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
708
86
0
2,525
2,957
815
0
637
2,229
0
22,540
W
Chronos
 
Chronos
3,491
1,857
0
1,160
2,832
718
0
0
2,832
15,591
4,392
L
Martichoras
Crism028
Martichoras
1,906
109
0
712
4,870
1,402
0
1,245
3,625
0
16,670
W
2,325
513
264
451
1,090
251
28
268
822
22,745
0
W
Hercules
FotoPataUwU
Hercules
3,053
1,436
0
1,193
3,416
2,162
0
1,008
2,408
0
14,489
L
Nemesis
Lonellymoon
Nemesis
1,600
678
0
1,268
4,148
1,010
0
1,312
2,836
0
10,677
L
Ymir
728
254
0
58
1,751
914
0
0
1,751
8,786
0
W
3,842
3,143
0
1,503
2,699
612
0
302
2,397
0
21,062
L
Kukulkan
gnxalo
Kukulkan
146
0
0
750
2,210
713
0
1,520
690
19,500
204
L
Cerberus
gvzoo23
Cerberus
1,462
146
0
1,565
6,130
3,768
0
1,432
4,645
5,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
17,248
189
Minions Killed
126
0
Camps Cleared
0
602,695
Distance Traveled
583,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,429
738
51
9
0
116,529
0
W
Chronos
4,254
709
39
7
0
121,055
0
L
Martichoras
3,197
533
31
5
0
113,674
0
W
Ra
4,718
786
47
8
0
131,326
0
W
Hercules
4,214
702
18
3
0
128,786
0
L
Nemesis
3,346
558
25
4
0
106,524
0
L
Ymir
3,603
601
16
3
0
101,944
0
W
Rama
4,288
715
34
6
0
104,999
0
L
Kukulkan
3,885
648
46
8
0
130,988
0
L
Cerberus
3,217
536
8
1
0
130,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role