Player Matchup

Hera
Hera
AnBrewStates
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,641 Elo+
Party 1
Khepri
Khepri
Boondoogle
Khepri
Level 156
God Stats
1W - 2L
1,283 SR
Queue Stats
44W - 35L
1,618 Elo+
Party 2
Artemis
Artemis
FameJaw
Artemis
Level 127
God Stats
1W - 0L
1,452 SR
Queue Stats
47W - 32L
1,639 Elo+
Party 2
Vulcan
Vulcan
PerforateSquids
Vulcan
Level 147
God Stats
2W - 1L
1,681 SR
Queue Stats
46W - 37L
1,631 Elo+
Party 2
Susano
Susano
oProeminence
Susano
Level 118
God Stats
3W - 1L
1,536 SR
Queue Stats
77W - 69L
1,600 Elo+
Party 1
Team Averages
Level 130
1,490 SR
1,626 Elo+

VS

Team Averages
Level 149
1,458 SR
1,527 Elo+
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BoldDuck6618313
Cerberus
Level 159
God Stats
4W - 3L
1,602 SR
Queue Stats
411W - 372L
1,546 Elo+
Solo
Raijin
Raijin
BubblyGaggles
Raijin
Level 164
God Stats
1W - 5L
1,312 SR
Queue Stats
227W - 234L
1,508 Elo+
Solo
Mulan
Mulan
T3T0N1
Mulan
Level 158
God Stats
7W - 5L
1,563 SR
Queue Stats
328W - 327L
1,513 Elo+
Solo
Jing Wei
Jing Wei
VERmySocks
Jing Wei
Level 158
God Stats
0W - 2L
1,316 SR
Queue Stats
81W - 81L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
5,999
1,000
4,488
2,566
856
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Boondoogle
Khepri
12
0 / 1 / 7
6,537
1,090
2,354
5,170
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
FameJaw
Artemis
10
2 / 1 / 4
6,057
1,010
2,156
2,005
927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 1 / 2
6,474
1,079
3,875
1,857
670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
12
2 / 0 / 4
6,358
1,060
4,855
2,187
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 2
5,932
989
2,168
6,092
5,494
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
10
1 / 2 / 2
5,886
981
1,992
6,345
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 1
5,580
930
2,475
3,139
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
T3T0N1
Mulan
5
0 / 1 / 0
4,589
765
392
1,415
749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jing Wei
VERmySocks
Jing Wei
12
0 / 1 / 3
5,784
964
2,889
3,636
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
8
Kills
3
4
Deaths
8
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
2
1
W
2
1
4
4
L
Cerberus
1
2
2
1
W
Khepri
Boondoogle
Khepri
0
1
7
3.5
L
1
2
1
0.75
W
Artemis
FameJaw
Artemis
2
1
4
4
W
2
1
2
3
L
Mulan
T3T0N1
Mulan
0
1
0
0
L
Jing Wei
VERmySocks
Jing Wei
0
1
3
1.5
W
Susano
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,728
Damage
9,916
13,785
Taken
20,627
7,227
Mitigated
13,494
4,763
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,168
115
342
1,609
6,092
5,494
0
2,853
3,055
0
5,847
W
4,488
440
0
960
2,566
856
36
554
1,979
8,542
0
L
Cerberus
1,992
61
0
1,539
6,345
5,020
0
2,336
3,835
4,988
0
W
Khepri
Boondoogle
Khepri
2,354
57
368
2,112
5,170
3,874
267
1,779
3,391
5,077
945
L
2,475
79
866
539
3,139
1,019
0
2,056
1,027
8,992
0
W
Artemis
FameJaw
Artemis
2,156
823
0
156
2,005
927
592
874
1,131
0
7,374
W
3,875
0
683
0
1,857
670
223
310
1,547
12,469
356
L
Mulan
T3T0N1
Mulan
392
0
0
143
1,415
749
0
677
701
0
895
L
Jing Wei
VERmySocks
Jing Wei
2,889
1,920
473
883
3,636
1,212
219
2,011
1,551
0
16,213
W
Susano
4,855
768
0
484
2,187
900
236
950
1,237
0
11,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
27,771
73
Minions Killed
59
0
Camps Cleared
0
536,978
Distance Traveled
458,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,932
989
8
1
0
125,204
0
W
Hera
5,999
1,000
4
1
0
108,462
0
L
Cerberus
5,886
981
7
1
0
103,844
0
W
Khepri
6,537
1,090
10
2
0
118,758
0
L
Raijin
5,580
930
16
3
0
101,613
0
W
Artemis
6,057
1,010
15
3
0
70,729
0
W
Vulcan
6,474
1,079
30
5
0
98,538
0
L
Mulan
4,589
765
0
0
0
18,345
0
L
Jing Wei
5,784
964
28
5
0
109,111
0
W
Susano
6,358
1,060
14
2
0
140,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role