Player Matchup

Cerberus
Cerberus
BrotaroKubro
Cerberus
Level 93
God Stats
10W - 3L
1,716 SR
Queue Stats
259W - 95L
1,638 Elo+
Party 1
Medusa
Medusa
DATAZAK
Medusa
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 280L
1,492 Elo+
Solo
Raijin
Raijin
ElUSlV3
Raijin
Level 109
God Stats
1W - 0L
1,554 SR
Queue Stats
17W - 14L
1,513 Elo+
Solo
Sol
Sol
Kittenbriefs616
Sol
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,512 Elo+
Solo
Arachne
Arachne
zach12451
Arachne
Level 68
God Stats
8W - 3L
1,727 SR
Queue Stats
281W - 130L
1,615 Elo+
Party 1
Team Averages
Level 73
1,599 SR
1,554 Elo+

VS

Team Averages
Level 95
1,488 SR
1,389 Elo+
Apollo
Apollo
Abating
Apollo
Level 193
God Stats
1W - 5L
1,500 SR
Queue Stats
106W - 126L
1,468 Elo+
Solo
Maui
Maui
Loewenherz73
Maui
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 84L
1,409 Elo+
Solo
Loki
Loki
Santiaguillo187
Loki
Level 46
God Stats
19W - 20L
1,377 SR
Queue Stats
205W - 213L
1,429 Elo+
Solo
Anubis
Anubis
purprhino420
Anubis
Level 121
God Stats
40W - 34L
1,495 SR
Queue Stats
53W - 60L
1,437 Elo+
Solo
Cupid
Cupid
youtagster
Cupid
Level 64
God Stats
0W - 1L
1,568 SR
Queue Stats
2W - 8L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrotaroKubro
Cerberus
13
3 / 2 / 10
8,288
1,381
5,902
10,581
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
DATAZAK
Medusa
13
4 / 1 / 9
8,334
1,389
5,739
2,459
632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
ElUSlV3
Raijin
13
3 / 1 / 10
8,165
1,361
8,340
3,113
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 8
7,047
1,175
2,357
4,373
1,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
zach12451
Arachne
13
6 / 3 / 6
8,151
1,359
5,368
10,838
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

340

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Abating
Apollo
13
3 / 5 / 4
7,975
1,329
5,994
8,825
3,237
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 0 / 0
5,977
996
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 7 / 2
6,489
1,082
3,469
8,416
2,419
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
2 / 2 / 5
7,912
1,319
8,467
7,665
3,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cupid
13
3 / 2 / 3
8,176
1,363
7,766
6,223
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
16
Kills
8
8
Deaths
16
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
Abating
Apollo
3
5
4
1
W
Cerberus
BrotaroKubro
Cerberus
3
2
10
4
W
Medusa
DATAZAK
Medusa
4
1
9
8.5
W
Raijin
ElUSlV3
Raijin
3
1
10
8
W
0
1
8
4
L
0
0
0
0
L
0
7
2
0.14
L
Anubis
2
2
5
2.25
L
Cupid
3
2
3
2.25
W
Arachne
zach12451
Arachne
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
25,696
31,364
Taken
31,129
14,342
Mitigated
10,757
3,940
Healing
2,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Abating
Apollo
5,994
2,828
0
55
8,825
3,237
0
3,532
5,087
0
15,367
W
Cerberus
BrotaroKubro
Cerberus
5,902
104
0
1,550
10,581
7,443
0
3,343
7,238
15,759
1,744
W
Medusa
DATAZAK
Medusa
5,739
2,222
0
279
2,459
632
0
989
1,470
0
16,535
W
Raijin
ElUSlV3
Raijin
8,340
1,106
0
0
3,113
1,092
0
356
2,757
20,435
1,098
W
2,357
700
0
528
4,373
1,295
0
516
3,857
14,340
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,469
836
57
29
8,416
2,419
0
3,125
5,019
0
12,638
L
Anubis
8,467
228
0
973
7,665
3,146
0
4,349
3,004
22,433
0
L
Cupid
7,766
3,955
302
738
6,223
1,955
0
3,842
2,135
0
23,887
W
Arachne
zach12451
Arachne
5,368
3,499
0
1,583
10,838
3,880
0
3,263
7,575
0
7,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
36,529
150
Minions Killed
132
4
Camps Cleared
3
601,975
Distance Traveled
454,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,975
1,329
24
4
0
117,714
2
W
Cerberus
8,288
1,381
38
6
0
131,349
0
W
Medusa
8,334
1,389
30
5
0
132,523
0
W
Raijin
8,165
1,361
41
7
0
104,151
0
W
Sol
7,047
1,175
34
6
2
95,719
0
L
Maui
5,977
996
0
0
0
0
0
L
Loki
6,489
1,082
12
2
0
101,536
0
L
Anubis
7,912
1,319
48
8
1
118,127
0
L
Cupid
8,176
1,363
48
8
2
116,868
0
W
Arachne
8,151
1,359
7
1
2
138,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role