Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AfroChef
Mulan
Level 104
God Stats
4W - 8L
1,557 SR
Queue Stats
29W - 41L
1,425 Elo+
Party 1
Persephone
Persephone
DaBiaschh
Persephone
Level 103
God Stats
4W - 5L
1,655 SR
Queue Stats
41W - 47L
1,473 Elo+
Party 1
Chang'e
Chang'e
LAYWAISWAIFU
Chang'e
Level 16
God Stats
0W - 4L
1,308 SR
Queue Stats
0W - 10L
1,018 Elo+
Party 1
Ares
Ares
Smokesome619
Ares
Level 27
God Stats
1W - 3L
1,352 SR
Queue Stats
1W - 6L
1,210 Elo+
Party 1
Team Averages
Level 56
1,475 SR
1,325 Elo+

VS

Team Averages
Level 32
1,519 SR
1,310 Elo+
Scylla
Scylla
Drewberrr
Scylla
Level 8
God Stats
3W - 3L
1,432 SR
Queue Stats
4W - 3L
1,260 Elo+
Party 2
Izanami
Izanami
MEIN3
Izanami
Level 38
God Stats
1W - 0L
1,705 SR
Queue Stats
27W - 16L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
Mckqu
Baron Samedi
Level 41
God Stats
1W - 2L
1,424 SR
Queue Stats
4W - 9L
1,133 Elo+
Party 2
Cerberus
Cerberus
heezytaughtme_
Cerberus
Level 49
God Stats
1W - 4L
1,534 SR
Queue Stats
4W - 9L
1,133 Elo+
Party 2
Bellona
Bellona
punbatz3
Bellona
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 0 / 2
9,921
992
8,795
8,753
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
AfroChef
Mulan
13
1 / 6 / 2
8,184
818
5,987
16,471
12,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
DaBiaschh
Persephone
14
1 / 2 / 0
8,868
887
10,283
7,389
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LAYWAISWAIFU
Chang'e
13
0 / 6 / 0
7,865
787
5,209
10,521
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
8,549
855
2,225
12,256
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drewberrr
Scylla
16
8 / 2 / 8
10,522
1,052
11,290
7,187
2,036
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
MEIN3
Izanami
16
3 / 0 / 9
9,810
981
16,941
9,556
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Mckqu
Baron Samedi
15
4 / 1 / 10
9,523
952
8,638
4,766
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
14
2 / 1 / 10
8,893
889
5,515
12,719
11,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
punbatz3
Bellona
15
1 / 0 / 13
9,233
923
7,467
10,041
9,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
4
Kills
18
18
Deaths
4
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
0
2
3
L
Mulan
AfroChef
Mulan
1
6
2
0.33
L
Persephone
DaBiaschh
Persephone
1
2
0
0.5
W
Scylla
Drewberrr
Scylla
8
2
8
6
L
Chang'e
LAYWAISWAIFU
Chang'e
0
6
0
0
W
Izanami
MEIN3
Izanami
3
0
9
7.5
W
Baron Samedi
Mckqu
Baron Samedi
4
1
10
9
L
0
4
3
0.38
W
Cerberus
2
1
10
7
W
Bellona
punbatz3
Bellona
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
49,851
55,390
Taken
44,269
33,970
Mitigated
28,929
8,104
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,795
3,146
0
798
8,753
3,221
0
3,301
5,452
0
43,718
L
Mulan
AfroChef
Mulan
5,987
234
0
1,188
16,471
12,545
0
8,274
8,197
0
12,152
L
Persephone
DaBiaschh
Persephone
10,283
567
0
1,543
7,389
2,507
0
2,143
5,230
28,703
0
W
Scylla
Drewberrr
Scylla
11,290
952
188
2,175
7,187
2,036
1,577
2,372
4,679
35,206
0
L
Chang'e
LAYWAISWAIFU
Chang'e
5,209
347
2,049
1,860
10,521
3,555
0
5,727
4,794
10,766
0
W
Izanami
MEIN3
Izanami
16,941
10,926
0
3,273
9,556
2,894
2,766
3,248
6,148
0
47,104
W
Baron Samedi
Mckqu
Baron Samedi
8,638
417
3,107
2,178
4,766
2,485
1,222
752
3,916
19,243
0
L
2,225
177
0
666
12,256
12,142
0
5,813
6,443
5,727
0
W
Cerberus
5,515
65
536
4,249
12,719
11,870
1,083
7,203
4,952
8,608
758
W
Bellona
punbatz3
Bellona
7,467
1,105
0
2,455
10,041
9,644
241
2,984
6,857
106
23,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
47,981
172
Minions Killed
211
0
Camps Cleared
0
971,464
Distance Traveled
1,034,583
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,921
992
87
9
0
239,596
3
L
Mulan
8,184
818
15
2
0
178,553
0
L
Persephone
8,868
887
46
5
0
176,919
0
W
Scylla
10,522
1,052
69
7
0
211,256
0
L
Chang'e
7,865
787
19
2
0
188,435
0
W
Izanami
9,810
981
77
8
0
222,330
0
W
Baron Samedi
9,523
952
23
2
0
179,168
0
L
Ares
8,549
855
5
1
0
187,961
0
W
Cerberus
8,893
889
14
1
0
196,358
0
W
Bellona
9,233
923
28
3
0
225,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role