Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BabyPeco
Cabrakan
Level 65
God Stats
14W - 5L
1,759 SR
Queue Stats
174W - 201L
1,566 Elo+
Party 1
Mercury
Mercury
GeneratorVex
Mercury
Level 28
God Stats
4W - 4L
1,713 SR
Queue Stats
47W - 81L
1,410 Elo+
Party 1
Artemis
Artemis
Menphinas
Artemis
Level 42
God Stats
7W - 8L
1,428 SR
Queue Stats
122W - 141L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
SimplyySatire
Jormungandr
Level 105
God Stats
24W - 14L
1,603 SR
Queue Stats
191W - 169L
1,498 Elo+
Solo
Team Averages
Level 72
1,601 SR
1,501 Elo+

VS

Team Averages
Level 76
1,487 SR
1,466 Elo+
Thanatos
Thanatos
A9 CubanB 7
Thanatos
Level 53
God Stats
1W - 0L
1,267 SR
Queue Stats
61W - 77L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 76
God Stats
242W - 206L
1,603 SR
Queue Stats
413W - 380L
1,470 Elo+
Party 2
Chiron
Chiron
SupernovaCB
Chiron
Level 116
God Stats
10W - 7L
1,564 SR
Queue Stats
411W - 360L
1,501 Elo+
Party 2
Sol
Sol
bybrunoIO
Sol
Level 40
God Stats
17W - 12L
1,564 SR
Queue Stats
26W - 29L
1,472 Elo+
Solo
Atlas
Atlas
n0tkilla
Atlas
Level 96
God Stats
8W - 9L
1,438 SR
Queue Stats
418W - 394L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 2
8,834
491
16,040
6,798
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
BabyPeco
Cabrakan
13
1 / 4 / 2
8,047
447
4,461
18,951
18,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
GeneratorVex
Mercury
13
2 / 6 / 1
8,031
446
5,635
16,945
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Menphinas
Artemis
14
2 / 3 / 1
8,195
455
6,396
8,588
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SimplyySatire
Jormungandr
14
0 / 5 / 0
8,330
463
10,057
21,361
15,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A9 CubanB 7
Thanatos
13
2 / 3 / 6
8,290
461
5,559
12,676
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 0 / 2
10,626
590
16,967
14,416
11,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
16
2 / 0 / 3
9,617
534
4,161
14,551
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 5
10,141
563
10,934
9,239
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
n0tkilla
Atlas
13
5 / 0 / 7
8,631
480
11,304
13,717
9,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
18
19
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Thanatos
A9 CubanB 7
Thanatos
2
3
6
1.67
L
Cabrakan
BabyPeco
Cabrakan
1
4
2
0.5
L
Mercury
GeneratorVex
Mercury
2
6
1
0.42
L
Artemis
Menphinas
Artemis
2
3
1
0.83
W
6
0
2
7
L
Jormungandr
SimplyySatire
Jormungandr
0
5
0
0
W
Chiron
2
0
3
3.5
W
3
2
5
2.75
W
Atlas
n0tkilla
Atlas
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
48,925
72,643
Taken
64,599
44,581
Mitigated
32,544
21,082
Healing
25,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,040
6,592
0
929
6,798
2,272
0
2,564
4,064
66,121
2,708
W
Thanatos
A9 CubanB 7
Thanatos
5,559
1,410
0
6,030
12,676
4,639
0
4,720
7,789
0
41,730
L
Cabrakan
BabyPeco
Cabrakan
4,461
654
353
5,500
18,951
18,606
0
9,196
9,022
21,528
0
L
Mercury
GeneratorVex
Mercury
5,635
2,452
0
6,785
16,945
5,388
84
5,941
10,820
0
61,884
L
Artemis
Menphinas
Artemis
6,396
1,748
0
750
8,588
2,744
539
5,343
2,808
0
55,171
W
16,967
1,414
330
3,005
14,416
11,759
0
8,539
5,721
69,226
2,524
L
Jormungandr
SimplyySatire
Jormungandr
10,057
2,706
0
6,765
21,361
15,571
0
14,094
7,193
60,955
0
W
Chiron
4,161
1,115
306
6,817
14,551
3,259
623
10,218
3,873
0
91,885
W
10,934
3,642
0
4,076
9,239
2,905
3,194
2,523
6,568
79,863
0
W
Atlas
n0tkilla
Atlas
11,304
2,379
587
3,908
13,717
9,982
216
3,950
9,521
35,165
3,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
47,305
449
Minions Killed
515
0
Camps Cleared
0
1,649,226
Distance Traveled
1,717,535
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,834
491
119
7
0
330,529
0
W
Thanatos
8,290
461
59
3
0
368,817
0
L
Cabrakan
8,047
447
27
2
0
322,849
4
L
Mercury
8,031
446
107
6
0
393,309
0
L
Artemis
8,195
455
94
5
0
335,581
3
W
Cthulhu
10,626
590
126
7
0
342,347
0
L
Jormungandr
8,330
463
102
6
0
266,958
0
W
Chiron
9,617
534
153
9
0
331,472
0
W
Sol
10,141
563
139
8
0
330,420
0
W
Atlas
8,631
480
38
2
0
344,479
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role