Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
McF1ggles
Baron Samedi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 87L
1,366 Elo+
Solo
Ne Zha
Ne Zha
Pookie-9-11
Ne Zha
Level 158
God Stats
0W - 2L
1,224 SR
Queue Stats
64W - 68L
1,545 Elo+
Party 2
Cabrakan
Cabrakan
Pookie-Gooner
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
Pookie-Steiny
Xbalanque
Level 124
God Stats
1W - 2L
1,474 SR
Queue Stats
60W - 61L
1,537 Elo+
Party 2
Team Averages
Level 119
1,440 SR
1,480 Elo+

VS

Team Averages
Level 79
1,540 SR
1,477 Elo+
Cthulhu
Cthulhu
T3amDelta12
Cthulhu
Level 106
God Stats
4W - 0L
1,604 SR
Queue Stats
63W - 60L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
TeamDelta15
Nu Wa
Level 54
God Stats
1W - 1L
1,274 SR
Queue Stats
20W - 13L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
aaaveteran
Danzaburou
Level 84
God Stats
1W - 0L
1,632 SR
Queue Stats
52W - 43L
1,432 Elo+
Party 1
Thoth
Thoth
harttacker13
Thoth
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 283L
1,453 Elo+
Solo
Cupid
Cupid
turtless
Cupid
Level 67
God Stats
4W - 2L
1,691 SR
Queue Stats
233W - 219L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 2 / 5
4,844
969
2,204
5,139
4,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
McF1ggles
Baron Samedi
5
0 / 0 / 0
4,252
850
0
257
62
Ne Zha
11
2 / 2 / 5
5,185
1,037
4,572
4,540
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
Pookie-Gooner
Cabrakan
9
2 / 3 / 5
5,456
1,091
1,951
5,486
5,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Pookie-Steiny
Xbalanque
11
4 / 3 / 2
6,072
1,214
6,526
5,006
1,581
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
T3amDelta12
Cthulhu
12
3 / 2 / 3
6,385
1,277
4,533
7,436
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 1 / 3
5,755
1,151
3,033
3,588
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
aaaveteran
Danzaburou
10
3 / 1 / 1
5,968
1,194
2,338
2,744
1,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 3
5,283
1,057
1,281
2,973
836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
turtless
Cupid
10
0 / 1 / 4
5,396
1,079
3,135
4,060
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
8
Kills
10
10
Deaths
8
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
5
1.25
L
Baron Samedi
McF1ggles
Baron Samedi
0
0
0
0
L
Ne Zha
2
2
5
2.25
L
Cabrakan
Pookie-Gooner
Cabrakan
2
3
5
1.5
L
Xbalanque
Pookie-Steiny
Xbalanque
4
3
2
1.67
W
Cthulhu
T3amDelta12
Cthulhu
3
2
3
2.25
W
3
1
3
4.5
W
Danzaburou
aaaveteran
Danzaburou
3
1
1
3.5
W
1
3
3
0.83
W
Cupid
turtless
Cupid
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,253
Damage
14,320
20,428
Taken
20,801
14,362
Mitigated
11,438
5,075
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,204
582
388
676
5,139
4,022
0
2,126
2,871
0
5,104
L
Baron Samedi
McF1ggles
Baron Samedi
0
0
0
0
257
62
0
257
0
0
0
L
Ne Zha
4,572
312
193
1,774
4,540
3,512
0
1,656
2,703
0
7,810
L
Cabrakan
Pookie-Gooner
Cabrakan
1,951
56
48
646
5,486
5,185
0
2,321
3,037
3,449
0
L
Xbalanque
Pookie-Steiny
Xbalanque
6,526
2,543
109
1,241
5,006
1,581
0
2,036
2,970
0
18,075
W
Cthulhu
T3amDelta12
Cthulhu
4,533
275
142
1,024
7,436
7,002
0
873
6,500
9,689
0
W
3,033
594
85
132
3,588
1,120
0
481
3,073
5,507
0
W
Danzaburou
aaaveteran
Danzaburou
2,338
957
8
394
2,744
1,064
0
0
2,704
0
8,643
W
1,281
80
65
102
2,973
836
0
311
2,510
2,135
0
W
Cupid
turtless
Cupid
3,135
2,232
2,236
1,710
4,060
1,416
0
286
3,708
0
8,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,809
Gold Earned
28,787
28
Minions Killed
45
0
Camps Cleared
0
402,258
Distance Traveled
427,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,844
969
2
0
0
112,005
0
L
Baron Samedi
4,252
850
0
0
0
0
0
L
Ne Zha
5,185
1,037
2
0
0
104,465
0
L
Cabrakan
5,456
1,091
3
1
0
89,551
0
L
Xbalanque
6,072
1,214
21
4
0
96,237
0
W
Cthulhu
6,385
1,277
17
3
0
105,901
0
W
Nu Wa
5,755
1,151
1
0
0
76,607
0
W
Danzaburou
5,968
1,194
16
3
0
86,548
0
W
Thoth
5,283
1,057
1
0
0
67,406
0
W
Cupid
5,396
1,079
10
2
0
90,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role