Player Matchup

Hachiman
Hachiman
Elder Shogun
Hachiman
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 29L
1,467 Elo+
Party 1
Charon
Charon
Wii_Man666
Charon
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 55L
1,368 Elo+
Party 2
Vulcan
Vulcan
chenlezhi
Vulcan
Level 262
God Stats
203W - 168L
1,548 SR
Queue Stats
1,549W - 1,512L
1,477 Elo+
Solo
Anubis
Anubis
unfaz3don3
Anubis
Level 60
God Stats
6W - 4L
1,662 SR
Queue Stats
21W - 18L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
waddlesman
Kumbhakarna
Level 135
God Stats
5W - 2L
1,684 SR
Queue Stats
86W - 92L
1,400 Elo+
Party 2
Team Averages
Level 133
1,579 SR
1,447 Elo+

VS

Team Averages
Level 86
1,510 SR
1,459 Elo+
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlackGeminis122
Chaac
Level 79
God Stats
16W - 11L
1,751 SR
Queue Stats
352W - 326L
1,489 Elo+
Solo
Atlas
Atlas
StoicalPage6472
Atlas
Level 58
God Stats
4W - 6L
1,278 SR
Queue Stats
72W - 69L
1,431 Elo+
Party 3
Anubis
Anubis
TTVCaring10
Anubis
Level 69
God Stats
2W - 2L
1,399 SR
Queue Stats
88W - 93L
1,417 Elo+
Party 3
Zhong Kui
Zhong Kui
godoflightenin
Zhong Kui
Level 79
God Stats
114W - 84L
1,625 SR
Queue Stats
397W - 388L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elder Shogun
Hachiman
5
1 / 3 / 0
4,471
373
1,332
3,699
869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
Wii_Man666
Charon
10
0 / 1 / 5
6,083
507
3,162
7,101
4,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
chenlezhi
Vulcan
10
4 / 3 / 1
6,341
528
7,314
6,185
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
unfaz3don3
Anubis
5
0 / 2 / 2
4,805
400
1,290
2,913
1,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
waddlesman
Kumbhakarna
12
4 / 2 / 1
6,647
554
5,242
11,129
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 4 / 2
6,978
582
2,185
9,835
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 0
8,490
708
6,720
10,936
6,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 2
7,148
596
3,109
9,258
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
7
0 / 2 / 2
5,606
467
1,128
3,216
1,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zhong Kui
godoflightenin
Zhong Kui
13
3 / 2 / 3
7,602
634
7,582
7,873
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
11
11
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
4
2
0.75
W
3
0
0
3
L
Hachiman
Elder Shogun
Hachiman
1
3
0
0.33
W
3
2
2
2
W
Anubis
0
2
2
0.5
L
Charon
Wii_Man666
Charon
0
1
5
2.5
L
Vulcan
chenlezhi
Vulcan
4
3
1
1.5
W
Zhong Kui
godoflightenin
Zhong Kui
3
2
3
2.25
L
Anubis
unfaz3don3
Anubis
0
2
2
0.5
L
Kumbhakarna
waddlesman
Kumbhakarna
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
20,724
31,027
Taken
41,118
12,965
Mitigated
24,125
6,799
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,185
997
0
701
9,835
3,187
0
3,133
6,702
0
46,110
W
6,720
827
0
4,542
10,936
6,982
122
4,033
6,903
0
63,938
L
Hachiman
Elder Shogun
Hachiman
1,332
705
0
1,383
3,699
869
0
2,394
1,305
0
9,932
W
3,109
1,369
0
1,866
9,258
8,083
463
3,189
6,069
17,152
0
W
Anubis
1,128
154
0
826
3,216
1,174
0
2,243
973
15,033
1,303
L
Charon
Wii_Man666
Charon
3,162
602
0
1,408
7,101
4,813
0
3,670
3,431
17,444
1,467
L
Vulcan
chenlezhi
Vulcan
7,314
0
0
44
6,185
2,057
0
1,370
4,815
32,989
0
W
Zhong Kui
godoflightenin
Zhong Kui
7,582
1,914
0
2,468
7,873
4,699
3,944
3,716
4,157
47,058
16,330
L
Anubis
unfaz3don3
Anubis
1,290
77
0
1,230
2,913
1,025
0
0
2,913
13,074
0
L
Kumbhakarna
waddlesman
Kumbhakarna
5,242
906
0
2,734
11,129
4,201
0
3,997
7,132
36,685
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
35,824
187
Minions Killed
363
0
Camps Cleared
0
918,520
Distance Traveled
1,070,922
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,978
582
68
6
0
287,909
0
W
Chaac
8,490
708
128
11
0
252,568
1
L
Hachiman
4,471
373
15
1
0
93,894
0
W
Atlas
7,148
596
20
2
0
216,800
3
W
Anubis
5,606
467
40
3
0
107,147
4
L
Charon
6,083
507
22
2
0
230,540
0
L
Vulcan
6,341
528
43
4
0
254,876
0
W
Zhong Kui
7,602
634
107
9
0
206,498
0
L
Anubis
4,805
400
28
2
0
84,551
2
L
Kumbhakarna
6,647
554
79
7
0
254,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role