Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DETHHHKL0K
Thor
Level 86
God Stats
56W - 47L
1,543 SR
Queue Stats
56W - 47L
1,523 Elo+
Party 2
Zeus
Zeus
Dutcherino
Zeus
Level 70
God Stats
40W - 36L
1,506 SR
Queue Stats
40W - 36L
1,492 Elo+
Party 2
Yu Huang
Yu Huang
OnyxLuu
Yu Huang
Level 188
God Stats
10W - 9L
1,564 SR
Queue Stats
524W - 522L
1,552 Elo+
Solo
Team Averages
Level 122
1,523 SR
1,514 Elo+

VS

Team Averages
Level 138
1,679 SR
1,619 Elo+
Ishtar
Ishtar
SadTrashPanda
Ishtar
Level 126
God Stats
1W - 1L
1,747 SR
Queue Stats
277W - 106L
1,732 Elo+
Party 1
Loki
Loki
Soccerfan97
Loki
Level 143
God Stats
7W - 1L
1,689 SR
Queue Stats
437W - 118L
1,675 Elo+
Party 1
Bacchus
Bacchus
Super-Jacob5000
Bacchus
Level 155
God Stats
6W - 0L
1,764 SR
Queue Stats
460W - 130L
1,684 Elo+
Party 1
Ah Puch
Ah Puch
VexedChroma
Ah Puch
Level 144
God Stats
2W - 0L
1,478 SR
Queue Stats
8W - 4L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
drkikarito
Erlang Shen
Level 123
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 39L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 5 / 2
6,954
1,159
3,379
12,623
7,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
 
Sun Wukong
12
0 / 1 / 4
6,658
1,110
5,356
9,027
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 1
7,030
1,172
3,958
4,080
1,289
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 2
6,616
1,103
3,953
4,943
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yu Huang
OnyxLuu
Yu Huang
12
1 / 4 / 4
7,212
1,202
5,852
5,740
1,989
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

284

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
7,750
1,292
5,476
5,210
1,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 1 / 8
8,117
1,353
3,200
5,405
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
2 / 0 / 11
7,847
1,308
4,270
6,396
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
VexedChroma
Ah Puch
13
2 / 0 / 13
7,592
1,265
11,178
2,015
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
drkikarito
Erlang Shen
12
2 / 3 / 14
7,250
1,208
8,230
8,687
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
5
Kills
16
16
Deaths
5
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
2
0.6
L
Sun Wukong
 
Sun Wukong
0
1
4
2
L
2
2
1
1.25
L
0
4
2
0.25
L
Yu Huang
OnyxLuu
Yu Huang
1
4
4
0.75
W
4
1
9
8.5
W
6
1
8
10
W
2
0
11
7.5
W
Ah Puch
VexedChroma
Ah Puch
2
0
13
8.5
W
Erlang Shen
drkikarito
Erlang Shen
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
32,354
36,413
Taken
27,713
19,968
Mitigated
19,614
3,303
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,379
641
0
2,391
12,623
7,555
0
5,808
6,109
0
7,519
L
Sun Wukong
 
Sun Wukong
5,356
763
0
524
9,027
7,822
0
3,925
4,518
0
13,296
L
3,958
465
0
137
4,080
1,289
0
2,013
1,958
0
9,892
L
3,953
586
0
0
4,943
1,313
0
1,522
3,215
19,864
298
L
Yu Huang
OnyxLuu
Yu Huang
5,852
689
75
176
5,740
1,989
0
1,078
4,566
14,393
0
W
5,476
3,284
0
1,596
5,210
1,831
0
1,790
3,350
0
20,751
W
3,200
399
0
40
5,405
1,858
0
1,860
3,358
0
12,343
W
4,270
1,171
0
1,813
6,396
7,241
0
2,906
3,354
7,055
0
W
Ah Puch
VexedChroma
Ah Puch
11,178
281
110
1,306
2,015
823
0
780
1,199
23,050
0
W
Erlang Shen
drkikarito
Erlang Shen
8,230
4,341
0
2,849
8,687
7,861
0
2,430
6,103
0
12,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
38,556
91
Minions Killed
109
3
Camps Cleared
4
564,491
Distance Traveled
645,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,954
1,159
7
1
0
129,018
0
L
Sun Wukong
6,658
1,110
20
3
0
136,763
0
L
Thor
7,030
1,172
13
2
1
107,935
0
L
Zeus
6,616
1,103
36
6
1
84,509
0
L
Yu Huang
7,212
1,202
15
3
1
106,266
0
W
Ishtar
7,750
1,292
39
7
0
103,049
0
W
Loki
8,117
1,353
16
3
1
144,105
0
W
Bacchus
7,847
1,308
5
1
0
139,384
0
W
Ah Puch
7,592
1,265
37
6
1
139,843
0
W
Erlang Shen
7,250
1,208
12
2
2
119,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role