Player Matchup

Bellona
Bellona
Beastmode43va
Bellona
Level 128
God Stats
4W - 1L
1,505 SR
Queue Stats
36W - 36L
1,461 Elo+
Solo
Loki
Loki
ButteryDannerz
Loki
Level 114
God Stats
64W - 12L
1,744 SR
Queue Stats
308W - 76L
1,704 Elo+
Solo
Chang'e
Chang'e
MAGEyuLOOK
Chang'e
Level 125
God Stats
578W - 538L
1,526 SR
Queue Stats
648W - 655L
1,439 Elo+
Solo
Team Averages
Level 122
1,592 SR
1,535 Elo+

VS

Team Averages
Level 132
1,488 SR
1,430 Elo+
Raijin
Raijin
DelinquentUU
Raijin
Level 107
God Stats
1W - 1L
1,541 SR
Queue Stats
60W - 68L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
TheSaltyJay
Ne Zha
Level 114
God Stats
5W - 5L
1,493 SR
Queue Stats
181W - 229L
1,367 Elo+
Solo
Hercules
Hercules
l Oblivion l
Hercules
Level 174
God Stats
1W - 4L
1,429 SR
Queue Stats
45W - 53L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 3 / 10
9,898
825
6,554
12,953
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 7
10,798
900
10,182
8,006
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
MAGEyuLOOK
Chang'e
18
6 / 1 / 4
11,265
939
10,992
12,134
4,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 6 / 3
9,117
760
4,820
8,994
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
1 / 5 / 3
9,049
754
4,550
9,835
4,539
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
l Oblivion l
Hercules
17
4 / 3 / 1
10,543
879
8,910
12,809
13,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
3
10
2.33
W
6
1
7
9.5
L
Raijin
0
6
3
0.25
W
Chang'e
MAGEyuLOOK
Chang'e
6
1
4
8
L
Ne Zha
1
5
3
0.5
L
Hercules
l Oblivion l
Hercules
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,728
Damage
18,280
33,093
Taken
31,638
17,236
Mitigated
21,233
13,233
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,554
1,757
0
2,604
12,953
10,614
293
1,603
10,766
0
27,807
W
10,182
1,968
0
1,751
8,006
2,385
235
748
7,087
0
27,297
L
Raijin
4,820
431
0
542
8,994
3,067
0
3,498
5,332
32,670
0
W
Chang'e
MAGEyuLOOK
Chang'e
10,992
299
2,649
6,229
12,134
4,237
525
1,566
10,358
40,056
1,303
L
Ne Zha
4,550
260
0
744
9,835
4,539
0
3,451
6,071
0
24,628
L
Hercules
l Oblivion l
Hercules
8,910
2,946
0
2,298
12,809
13,627
0
3,630
8,875
0
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
28,709
151
Minions Killed
148
0
Camps Cleared
0
707,760
Distance Traveled
636,132
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,898
825
55
5
0
222,381
2
W
Loki
10,798
900
34
3
0
257,410
0
L
Raijin
9,117
760
71
6
0
198,486
2
W
Chang'e
11,265
939
62
5
0
227,969
0
L
Ne Zha
9,049
754
38
3
0
208,200
0
L
Hercules
10,543
879
39
3
0
229,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role