Player Matchup

Cu Chulainn
Cu Chulainn
A1-JATT
Cu Chulainn
Level 144
God Stats
0W - 3L
1,235 SR
Queue Stats
255W - 240L
1,520 Elo+
Party 2
Chernobog
Chernobog
EddOnSwitch
Chernobog
Level 106
God Stats
32W - 30L
1,545 SR
Queue Stats
315W - 302L
1,446 Elo+
Solo
Geb
Geb
Gameover6901
Geb
Level 107
God Stats
4W - 2L
1,774 SR
Queue Stats
56W - 46L
1,569 Elo+
Solo
Thoth
Thoth
OldLegacy
Thoth
Level 97
God Stats
4W - 4L
1,591 SR
Queue Stats
140W - 128L
1,519 Elo+
Party 2
Arachne
Arachne
YoungMaqb
Arachne
Level 102
God Stats
50W - 30L
1,657 SR
Queue Stats
190W - 180L
1,509 Elo+
Party 2
Team Averages
Level 111
1,561 SR
1,512 Elo+

VS

Team Averages
Level 108
1,607 SR
1,536 Elo+
Shiva
Shiva
Finesse-Kid2050
Shiva
Level 147
God Stats
2W - 0L
1,762 SR
Queue Stats
198W - 176L
1,492 Elo+
Solo
Ravana
Ravana
LordAyen
Ravana
Level 105
God Stats
6W - 4L
1,367 SR
Queue Stats
59W - 52L
1,438 Elo+
Solo
Anhur
Anhur
PeepHey
Anhur
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 118L
1,590 Elo+
Party 1
Chang'e
Chang'e
SUCCESSISPAIN
Chang'e
Level 89
God Stats
6W - 3L
1,675 SR
Queue Stats
178W - 158L
1,572 Elo+
Solo
Ares
Ares
WigglyBaker
Ares
Level 159
God Stats
4W - 1L
1,733 SR
Queue Stats
35W - 37L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A1-JATT
Cu Chulainn
13
2 / 3 / 4
7,890
607
8,030
13,030
8,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chernobog
EddOnSwitch
Chernobog
9
1 / 4 / 3
6,033
464
3,895
6,205
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 4
7,155
550
5,485
11,764
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
OldLegacy
Thoth
13
2 / 3 / 5
7,706
593
7,162
6,834
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
YoungMaqb
Arachne
13
5 / 2 / 4
7,624
586
6,008
9,346
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,426
571
6,375
11,747
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
LordAyen
Ravana
12
1 / 3 / 6
7,035
541
4,129
6,223
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
PeepHey
Anhur
13
5 / 2 / 3
8,056
620
6,847
8,237
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
14
4 / 2 / 0
8,350
642
5,642
9,024
2,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 6
7,044
542
5,648
10,054
8,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
12
Kills
15
15
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
A1-JATT
Cu Chulainn
2
3
4
1.33
L
Chernobog
EddOnSwitch
Chernobog
1
4
3
0.63
W
3
2
1
1.75
L
2
3
4
1.33
W
Ravana
LordAyen
Ravana
1
3
6
1.33
L
Thoth
OldLegacy
Thoth
2
3
5
1.5
W
Anhur
PeepHey
Anhur
5
2
3
3.25
W
Chang'e
4
2
0
2
W
2
3
6
1.67
L
Arachne
YoungMaqb
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,580
Damage
28,641
47,179
Taken
45,285
24,262
Mitigated
24,555
10,303
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
A1-JATT
Cu Chulainn
8,030
1,521
0
2,541
13,030
8,788
0
788
11,669
1,401
50,371
L
Chernobog
EddOnSwitch
Chernobog
3,895
2,628
0
1,799
6,205
1,751
0
2,062
4,143
0
28,600
W
6,375
1,241
28
2,701
11,747
8,798
0
1,130
10,547
0
40,183
L
5,485
1,144
0
1,800
11,764
7,710
0
2,023
9,741
29,663
0
W
Ravana
LordAyen
Ravana
4,129
642
0
2,009
6,223
2,256
490
1,213
4,896
0
39,361
L
Thoth
OldLegacy
Thoth
7,162
110
0
959
6,834
1,911
0
3,512
3,322
50,098
623
W
Anhur
PeepHey
Anhur
6,847
2,990
0
3,259
8,237
2,513
489
3,699
4,508
0
45,627
W
Chang'e
5,642
92
324
3,860
9,024
2,680
392
3,935
4,565
56,642
1,446
W
5,648
670
0
1,212
10,054
8,308
401
2,096
7,862
20,025
1,513
L
Arachne
YoungMaqb
Arachne
6,008
3,780
0
3,204
9,346
4,102
0
2,288
7,024
0
48,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,408
Gold Earned
37,911
396
Minions Killed
357
0
Camps Cleared
0
1,240,828
Distance Traveled
1,258,057
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,890
607
103
8
0
245,583
1
L
Chernobog
6,033
464
59
5
0
160,648
0
W
Shiva
7,426
571
60
5
0
247,197
2
L
Geb
7,155
550
49
4
0
277,092
1
W
Ravana
7,035
541
71
5
0
268,539
0
L
Thoth
7,706
593
114
9
0
269,139
0
W
Anhur
8,056
620
82
6
0
254,923
0
W
Chang'e
8,350
642
113
9
0
220,771
1
W
Ares
7,044
542
31
2
0
266,627
0
L
Arachne
7,624
586
71
5
0
288,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role