Player Matchup

Nike
Nike
 
Nike
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Cannonbolt-_-88
Neith
Level 155
God Stats
1W - 2L
1,392 SR
Queue Stats
27W - 36L
1,446 Elo+
Party 2
Khepri
Khepri
Or1i
Khepri
Level 129
God Stats
1W - 2L
1,426 SR
Queue Stats
159W - 164L
1,492 Elo+
Party 2
Loki
Loki
TAYO Gameryt
Loki
Level 104
God Stats
1W - 2L
1,528 SR
Queue Stats
128W - 129L
1,504 Elo+
Solo
Team Averages
Level 145
1,469 SR
1,488 Elo+

VS

Team Averages
Level 118
1,454 SR
1,546 Elo+
Apollo
Apollo
 
Apollo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MonkieDLuffy
Cthulhu
Level 117
God Stats
1W - 2L
1,223 SR
Queue Stats
113W - 101L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Rebounder208
Nu Wa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 85L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
ZaWarudoG2H
Guan Yu
Level 148
God Stats
1W - 1L
1,247 SR
Queue Stats
141W - 127L
1,563 Elo+
Party 1
Loki
Loki
Zelpie
Loki
Level 149
God Stats
2W - 0L
1,802 SR
Queue Stats
154W - 138L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 7 / 0
5,870
534
6,408
12,124
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
 
Hera
10
0 / 3 / 0
5,098
463
2,698
7,446
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,620
511
3,146
6,522
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
Or1i
Khepri
9
1 / 3 / 1
5,405
491
2,704
6,603
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 2
5,010
455
1,992
8,671
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
8 / 1 / 1
8,075
734
8,719
8,743
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MonkieDLuffy
Cthulhu
10
1 / 2 / 8
5,714
519
4,248
7,316
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 3
6,893
627
7,474
3,658
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ZaWarudoG2H
Guan Yu
11
4 / 3 / 2
6,904
628
6,690
11,491
7,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Loki
Zelpie
Loki
12
3 / 0 / 4
6,444
586
3,667
6,471
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
21
21
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
7
0
0.29
L
Hera
 
Hera
0
3
0
0
W
Apollo
 
Apollo
8
1
1
8.5
L
1
3
0
0.33
W
Cthulhu
MonkieDLuffy
Cthulhu
1
2
8
2.5
L
Khepri
Or1i
Khepri
1
3
1
0.5
W
5
0
3
6.5
L
0
5
2
0.2
W
Guan Yu
ZaWarudoG2H
Guan Yu
4
3
2
1.67
W
Loki
Zelpie
Loki
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
30,798
41,366
Taken
37,679
11,636
Mitigated
17,759
8,512
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,408
1,336
0
2,873
12,124
3,037
0
879
11,156
0
35,814
L
Hera
 
Hera
2,698
923
0
861
7,446
1,425
0
3,203
4,030
33,683
0
W
Apollo
 
Apollo
8,719
5,385
0
3,870
8,743
3,300
997
1,596
7,147
0
64,264
L
3,146
337
0
1,575
6,522
1,610
60
1,459
4,963
0
39,202
W
Cthulhu
MonkieDLuffy
Cthulhu
4,248
153
290
1,710
7,316
3,997
0
1,500
5,816
21,030
0
L
Khepri
Or1i
Khepri
2,704
373
0
1,022
6,603
3,973
0
2,375
4,119
15,106
0
W
7,474
2,235
0
870
3,658
1,037
928
1,106
2,552
38,385
0
L
1,992
289
0
2,181
8,671
1,591
0
3,206
5,259
0
23,278
W
Guan Yu
ZaWarudoG2H
Guan Yu
6,690
768
162
3,641
11,491
7,523
0
0
11,491
510
37,766
W
Loki
Zelpie
Loki
3,667
1,104
0
3,697
6,471
1,902
0
1,200
5,271
0
39,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
34,030
243
Minions Killed
346
0
Camps Cleared
0
1,078,070
Distance Traveled
1,138,138
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,870
534
56
5
0
205,519
1
L
Hera
5,098
463
60
5
0
210,112
0
W
Apollo
8,075
734
111
10
0
203,688
2
L
Neith
5,620
511
60
5
0
203,104
2
W
Cthulhu
5,714
519
31
3
0
229,114
3
L
Khepri
5,405
491
23
2
0
232,615
0
W
Nu Wa
6,893
627
71
6
0
213,622
4
L
Loki
5,010
455
44
4
0
226,720
0
W
Guan Yu
6,904
628
57
5
0
218,380
0
W
Loki
6,444
586
76
7
0
273,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role