Player Matchup

Amaterasu
Amaterasu
Aziixaa
Amaterasu
Level 141
God Stats
0W - 1L
1,700 SR
Queue Stats
20W - 13L
1,671 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ESTEBAN9812
Ah Muzen Cab
Level 157
God Stats
6W - 3L
1,699 SR
Queue Stats
247W - 238L
1,553 Elo+
Solo
Thoth
Thoth
Hydrozity
Thoth
Level 158
God Stats
1W - 1L
1,170 SR
Queue Stats
32W - 18L
1,711 Elo+
Party 1
Raijin
Raijin
Rùsh
Raijin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 16L
1,729 Elo+
Party 1
Cabrakan
Cabrakan
wyattwes
Cabrakan
Level 100
God Stats
3W - 1L
1,877 SR
Queue Stats
298W - 290L
1,539 Elo+
Solo
Team Averages
Level 137
1,589 SR
1,641 Elo+

VS

Team Averages
Level 142
1,493 SR
1,546 Elo+
Izanami
Izanami
CannierTea
Izanami
Level 157
God Stats
15W - 8L
1,650 SR
Queue Stats
488W - 347L
1,638 Elo+
Solo
Ao Kuang
Ao Kuang
DeerayDavis
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 99L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
GintokiUzumaki
Zhong Kui
Level 112
God Stats
5W - 0L
1,500 SR
Queue Stats
396W - 168L
1,655 Elo+
Solo
Jormungandr
Jormungandr
Sugar Tamales
Jormungandr
Level 127
God Stats
6W - 9L
1,316 SR
Queue Stats
725W - 728L
1,498 Elo+
Solo
Bastet
Bastet
joekerwild
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aziixaa
Amaterasu
15
2 / 4 / 9
8,719
727
6,344
15,070
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Muzen Cab
ESTEBAN9812
Ah Muzen Cab
15
7 / 6 / 5
9,286
774
14,312
13,524
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thoth
Hydrozity
Thoth
18
7 / 5 / 6
10,651
888
12,783
8,303
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Raijin
Rùsh
Raijin
14
5 / 6 / 8
8,568
714
7,333
8,475
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
wyattwes
Cabrakan
13
0 / 6 / 12
8,634
720
5,506
13,967
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CannierTea
Izanami
17
2 / 3 / 10
10,294
858
11,027
8,573
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
DeerayDavis
Ao Kuang
15
7 / 6 / 9
10,203
850
12,126
12,410
4,842
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
GintokiUzumaki
Zhong Kui
17
5 / 4 / 13
10,732
894
10,651
12,772
14,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
Sugar Tamales
Jormungandr
18
7 / 3 / 16
11,870
989
13,914
11,995
15,474
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
joekerwild
Bastet
15
6 / 7 / 12
10,066
839
6,908
13,476
7,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
21
Kills
27
27
Deaths
23
40
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aziixaa
Amaterasu
2
4
9
1.63
W
Izanami
CannierTea
Izanami
2
3
10
2.33
W
Ao Kuang
DeerayDavis
Ao Kuang
7
6
9
1.92
L
Ah Muzen Cab
ESTEBAN9812
Ah Muzen Cab
7
6
5
1.58
W
Zhong Kui
GintokiUzumaki
Zhong Kui
5
4
13
2.88
L
Thoth
Hydrozity
Thoth
7
5
6
2
L
Raijin
Rùsh
Raijin
5
6
8
1.5
W
Jormungandr
Sugar Tamales
Jormungandr
7
3
16
5
W
Bastet
joekerwild
Bastet
6
7
12
1.71
L
Cabrakan
wyattwes
Cabrakan
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
54,626
59,339
Taken
59,226
42,201
Mitigated
44,588
10,707
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aziixaa
Amaterasu
6,344
2,337
0
5,833
15,070
12,970
0
8,314
6,756
0
7,393
W
Izanami
CannierTea
Izanami
11,027
6,148
648
2,656
8,573
2,124
4,249
5,141
2,819
0
46,072
W
Ao Kuang
DeerayDavis
Ao Kuang
12,126
3,630
1,052
3,331
12,410
4,842
1,118
5,867
5,952
17,841
0
L
Ah Muzen Cab
ESTEBAN9812
Ah Muzen Cab
14,312
5,124
760
2,134
13,524
5,481
0
8,878
4,646
0
34,597
W
Zhong Kui
GintokiUzumaki
Zhong Kui
10,651
1,849
909
2,771
12,772
14,370
521
3,970
8,159
17,857
2,257
L
Thoth
Hydrozity
Thoth
12,783
645
418
110
8,303
2,786
0
4,500
3,803
28,726
116
L
Raijin
Rùsh
Raijin
7,333
417
47
224
8,475
2,646
0
4,790
3,685
15,102
0
W
Jormungandr
Sugar Tamales
Jormungandr
13,914
1,243
293
1,283
11,995
15,474
254
3,310
8,118
27,323
894
W
Bastet
joekerwild
Bastet
6,908
1,478
0
692
13,476
7,778
178
4,485
8,175
207
7,736
L
Cabrakan
wyattwes
Cabrakan
5,506
746
34
1,147
13,967
18,318
0
8,896
5,071
8,379
661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
53,165
125
Minions Killed
161
0
Camps Cleared
0
1,015,269
Distance Traveled
1,091,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,719
727
5
0
0
236,329
0
W
Izanami
10,294
858
79
7
0
207,650
0
W
Ao Kuang
10,203
850
15
1
0
209,559
0
L
Ah Muzen Cab
9,286
774
44
4
0
171,500
0
W
Zhong Kui
10,732
894
36
3
0
206,547
0
L
Thoth
10,651
888
40
3
0
198,370
0
L
Raijin
8,568
714
27
2
0
186,926
0
W
Jormungandr
11,870
989
28
2
0
236,894
0
W
Bastet
10,066
839
3
0
0
230,505
0
L
Cabrakan
8,634
720
9
1
0
222,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role