Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DeathAngelSoul0
Anubis
Level 69
God Stats
36W - 25L
1,546 SR
Queue Stats
211W - 236L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
Garretdaferret
Zhong Kui
Level 89
God Stats
2W - 5L
1,489 SR
Queue Stats
48W - 67L
1,428 Elo+
Party 1
Nox
Nox
M00nB4by666
Nox
Level 138
God Stats
8W - 7L
1,549 SR
Queue Stats
199W - 215L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
SwaggyHashTaggy
Kuzenbo
Level 92
God Stats
0W - 4L
1,299 SR
Queue Stats
24W - 49L
1,362 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,433 Elo+

VS

Team Averages
Level 113
1,607 SR
1,489 Elo+
Bastet
Bastet
GreatBambiino
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
Heraion92
Baba Yaga
Level 157
God Stats
2W - 1L
1,529 SR
Queue Stats
160W - 165L
1,506 Elo+
Solo
Danzaburou
Danzaburou
STAYYYWOKEEE
Danzaburou
Level 109
God Stats
67W - 51L
1,499 SR
Queue Stats
259W - 238L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
T-Naasty52
Kumbhakarna
Level 104
God Stats
16W - 5L
1,794 SR
Queue Stats
105W - 111L
1,462 Elo+
Solo
King Arthur
King Arthur
zDram
King Arthur
Level 69
God Stats
12W - 10L
1,711 SR
Queue Stats
63W - 49L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 4 / 2
7,935
496
4,593
9,536
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 6 / 1
7,824
489
9,508
13,283
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Garretdaferret
Zhong Kui
15
2 / 3 / 0
9,120
570
7,970
15,332
13,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 7 / 4
8,983
561
5,330
8,488
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
6,375
398
3,355
11,461
11,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 4
10,078
630
10,615
13,672
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
Heraion92
Baba Yaga
14
3 / 3 / 4
9,112
570
7,469
6,054
1,731
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
STAYYYWOKEEE
Danzaburou
15
2 / 0 / 9
9,119
570
9,757
7,035
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
T-Naasty52
Kumbhakarna
14
3 / 3 / 9
7,821
489
8,472
16,519
12,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

King Arthur
zDram
King Arthur
16
1 / 2 / 2
9,194
575
8,726
13,797
12,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
22
22
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
2
0.75
L
4
6
1
0.75
L
Zhong Kui
Garretdaferret
Zhong Kui
2
3
0
0.67
W
13
2
4
7.5
W
Baba Yaga
Heraion92
Baba Yaga
3
3
4
1.67
L
2
7
4
0.57
W
Danzaburou
STAYYYWOKEEE
Danzaburou
2
0
9
6.5
L
0
2
2
0.5
W
Kumbhakarna
T-Naasty52
Kumbhakarna
3
3
9
2.5
W
King Arthur
zDram
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
45,039
58,100
Taken
57,077
37,831
Mitigated
33,260
15,456
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,593
948
0
2,877
9,536
2,952
260
3,196
5,906
0
41,851
L
9,508
487
0
2,602
13,283
6,482
0
4,606
8,443
61,147
0
L
Zhong Kui
Garretdaferret
Zhong Kui
7,970
944
0
8,213
15,332
13,857
0
0
15,332
67,397
536
W
10,615
4,458
0
6,236
13,672
4,675
410
5,194
8,478
0
58,559
W
Baba Yaga
Heraion92
Baba Yaga
7,469
389
0
888
6,054
1,731
0
4,468
1,586
56,309
151
L
5,330
342
0
0
8,488
2,693
0
3,809
4,679
50,520
0
W
Danzaburou
STAYYYWOKEEE
Danzaburou
9,757
5,070
0
4,069
7,035
2,438
1,523
1,187
5,848
0
72,108
L
3,355
1,345
0
1,764
11,461
11,847
6
3,112
7,865
22,977
1,792
W
Kumbhakarna
T-Naasty52
Kumbhakarna
8,472
1,154
0
647
16,519
12,387
146
7,462
9,057
26,410
0
W
King Arthur
zDram
King Arthur
8,726
1,657
0
4,755
13,797
12,029
0
7,639
6,158
0
74,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,237
Gold Earned
45,324
428
Minions Killed
464
0
Camps Cleared
0
1,490,324
Distance Traveled
1,650,546
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,935
496
77
5
0
299,066
0
L
Anubis
7,824
489
101
6
0
311,873
2
L
Zhong Kui
9,120
570
141
9
0
276,708
0
W
Bastet
10,078
630
94
6
0
362,407
2
W
Baba Yaga
9,112
570
101
6
0
317,571
3
L
Nox
8,983
561
77
5
0
295,085
3
W
Danzaburou
9,119
570
104
7
0
331,220
2
L
Kuzenbo
6,375
398
32
2
0
307,592
4
W
Kumbhakarna
7,821
489
42
3
0
321,552
0
W
King Arthur
9,194
575
123
8
0
317,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role