Player Matchup

Ix Chel
Ix Chel
Silver I
A1lmpact
Ix Chel
Silver I
Level 87
God Stats
27W - 26L
1,452 SR
Queue Stats
214W - 255L
1,141 MMR
Solo
Bacchus
Bacchus
Silver V
JokerBoyMagic
Bacchus
Silver V
Level 48
God Stats
1W - 1L
1,445 SR
Queue Stats
2W - 8L
1,184 MMR
Party 2
Chaac
Chaac
Silver V
thecyclone88
Chaac
Silver V
Level 115
God Stats
2W - 3L
1,369 SR
Queue Stats
3W - 10L
1,173 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,422 SR
1,166 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 58
1,631 SR
1,161 MMR
Izanami
Izanami
Silver IV
Alec3069
Izanami
Silver IV
Level 49
God Stats
0W - 1L
1,910 SR
Queue Stats
15W - 35L
1,161 MMR
Party 1
Kukulkan
Kukulkan
Silver V
EvilzEmpire
Kukulkan
Silver V
Level 65
God Stats
1W - 1L
1,305 SR
Queue Stats
19W - 31L
1,116 MMR
Solo
Cerberus
Cerberus
Silver V
Nud3s
Cerberus
Silver V
Level 59
God Stats
2W - 2L
1,679 SR
Queue Stats
19W - 38L
1,207 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A1lmpact
Ix Chel
16
6 / 3 / 2
9,664
879
10,300
8,550
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
15
1 / 0 / 6
8,504
773
5,089
7,097
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 6
8,671
788
9,357
10,911
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArtemisCthulhuAthenaVulcanSylvanus

VS

Bans
HeraMulanNeithSun WukongHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alec3069
Izanami
15
3 / 3 / 1
8,832
803
11,039
11,288
4,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
EvilzEmpire
Kukulkan
12
1 / 1 / 1
7,800
709
2,801
3,345
1,225
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nud3s
Cerberus
13
0 / 4 / 3
7,325
666
3,839
14,593
10,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
A1lmpact
Ix Chel
6
3
2
2.33
L
Izanami
Alec3069
Izanami
3
3
1
1.17
L
Kukulkan
EvilzEmpire
Kukulkan
1
1
1
1.5
W
Bacchus
1
0
6
4
L
Cerberus
Nud3s
Cerberus
0
4
3
0.38
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,746
Damage
17,679
26,558
Taken
29,226
18,737
Mitigated
16,444
8,312
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
A1lmpact
Ix Chel
10,300
1,321
777
2,532
8,550
3,109
484
1,668
6,864
37,041
0
L
Izanami
Alec3069
Izanami
11,039
7,622
0
3,267
11,288
4,251
0
5,169
5,719
0
34,492
L
Kukulkan
EvilzEmpire
Kukulkan
2,801
320
0
0
3,345
1,225
0
1,651
1,573
16,364
399
W
Bacchus
5,089
186
58
889
7,097
7,021
442
2,478
4,597
14,008
44
L
Cerberus
Nud3s
Cerberus
3,839
293
0
4,883
14,593
10,968
0
7,880
5,714
11,525
243
W
9,357
1,026
583
3,473
10,911
8,607
251
2,406
8,496
0
35,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
23,957
139
Minions Killed
111
0
Camps Cleared
0
608,543
Distance Traveled
448,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,664
879
51
5
0
193,609
0
L
Izanami
8,832
803
57
5
0
179,110
0
L
Kukulkan
7,800
709
31
3
0
114,320
0
W
Bacchus
8,504
773
20
2
0
215,091
0
L
Cerberus
7,325
666
23
2
0
154,917
0
W
Chaac
8,671
788
68
6
0
199,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role