Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver II
ActivToxics
Danzaburou
Silver II
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,411 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
ConnorH3210
Baron Samedi
Gold V
Level 145
God Stats
1W - 0L
1,724 SR
Queue Stats
14W - 13L
1,413 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,575 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,572 SR
1,310 MMR
Hera
Hera
Gold V
Diablitosenpai
Hera
Gold V
Level 123
God Stats
87W - 71L
1,564 SR
Queue Stats
328W - 373L
1,297 MMR
Party 2
Hou Yi
Hou Yi
Silver I
LegendaryRastaX
Hou Yi
Silver I
Level 87
God Stats
16W - 20L
1,615 SR
Queue Stats
112W - 143L
1,385 MMR
Party 2
Cerberus
Cerberus
Silver II
felixidane
Cerberus
Silver II
Level 127
God Stats
48W - 48L
1,536 SR
Queue Stats
502W - 601L
1,246 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 1 / 11
8,330
833
4,835
13,485
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ActivToxics
Danzaburou
15
6 / 2 / 7
9,273
927
9,437
8,198
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ConnorH3210
Baron Samedi
15
6 / 1 / 7
9,309
931
9,019
8,787
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Ne ZhaBacchusCabrakanAwilixAchilles

VS

Bans
Cu ChulainnAresChaacCthulhuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,204
720
4,718
8,242
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
7,004
700
2,813
7,489
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
felixidane
Cerberus
13
0 / 4 / 2
7,468
747
6,040
11,615
10,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
1
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
11
6.5
W
Danzaburou
ActivToxics
Danzaburou
6
2
7
4.75
W
Baron Samedi
ConnorH3210
Baron Samedi
6
1
7
9.5
L
1
6
2
0.33
L
0
3
2
0.33
L
Cerberus
felixidane
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,291
Damage
13,571
30,470
Taken
27,346
18,186
Mitigated
13,948
6,800
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,835
180
0
2,482
13,485
11,957
0
4,490
8,979
17,725
1,556
W
Danzaburou
ActivToxics
Danzaburou
9,437
5,136
0
1,541
8,198
2,790
2,121
2,916
5,282
0
28,711
W
Baron Samedi
ConnorH3210
Baron Samedi
9,019
510
552
2,225
8,787
3,439
141
2,463
6,322
26,303
0
L
4,718
1,052
0
731
8,242
2,062
0
3,697
4,138
18,797
0
L
2,813
625
0
427
7,489
1,879
0
3,128
3,926
0
14,917
L
Cerberus
felixidane
Cerberus
6,040
62
0
2,097
11,615
10,007
0
5,026
5,763
16,114
2,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
21,676
119
Minions Killed
102
0
Camps Cleared
0
575,644
Distance Traveled
524,972
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,330
833
25
3
0
206,788
0
W
Danzaburou
9,273
927
55
6
0
173,184
0
W
Baron Samedi
9,309
931
39
4
0
195,672
1
L
Hera
7,204
720
30
3
0
164,171
0
L
Hou Yi
7,004
700
32
3
0
169,614
2
L
Cerberus
7,468
747
40
4
0
191,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role