Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Baejayyy
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,060 Elo+
Party 1
Khepri
Khepri
Chukoy28
Khepri
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,365 Elo+
Party 1
Neith
Neith
Covey15
Neith
Level 66
God Stats
1W - 3L
1,488 SR
Queue Stats
7W - 13L
1,176 Elo+
Party 1
Gilgamesh
Gilgamesh
Jertam
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,110 Elo+
Party 1
Team Averages
Level 49
1,498 SR
1,242 Elo+

VS

Team Averages
Level 111
1,589 SR
1,516 Elo+
Cthulhu
Cthulhu
BalkonStyle
Cthulhu
Level 148
God Stats
16W - 11L
1,642 SR
Queue Stats
88W - 71L
1,541 Elo+
Party 2
Skadi
Skadi
BlackFlyBird
Skadi
Level 43
God Stats
7W - 6L
1,682 SR
Queue Stats
97W - 78L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Rotzer03
Nu Wa
Level 128
God Stats
4W - 2L
1,575 SR
Queue Stats
95W - 80L
1,538 Elo+
Party 2
Bakasura
Bakasura
TauterChip1
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 150L
1,501 Elo+
Solo
Chaac
Chaac
mr_kracker89
Chaac
Level 172
God Stats
15W - 13L
1,546 SR
Queue Stats
219W - 220L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 3 / 2
8,001
533
8,560
8,023
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Baejayyy
Nemesis
13
6 / 4 / 3
7,743
516
8,912
12,630
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Chukoy28
Khepri
11
0 / 5 / 2
6,566
438
4,221
15,528
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Covey15
Neith
11
2 / 6 / 0
6,598
440
5,236
10,996
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Jertam
Gilgamesh
12
1 / 4 / 1
6,709
447
6,452
14,595
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BalkonStyle
Cthulhu
14
9 / 1 / 11
9,816
654
11,440
11,800
10,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 7
8,682
579
10,861
8,864
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
Rotzer03
Nu Wa
15
4 / 4 / 6
8,640
576
5,802
8,002
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TauterChip1
Bakasura
14
2 / 2 / 5
7,934
529
6,213
13,464
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 2 / 8
9,466
631
12,865
14,637
17,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
11
Kills
22
22
Deaths
11
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
2
1
L
Nemesis
Baejayyy
Nemesis
6
4
3
1.88
W
Cthulhu
BalkonStyle
Cthulhu
9
1
11
14.5
W
5
2
7
4.25
L
Khepri
Chukoy28
Khepri
0
5
2
0.2
L
Neith
Covey15
Neith
2
6
0
0.33
L
Gilgamesh
Jertam
Gilgamesh
1
4
1
0.38
W
Nu Wa
Rotzer03
Nu Wa
4
4
6
1.75
W
Bakasura
TauterChip1
Bakasura
2
2
5
2.25
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
47,181
61,772
Taken
56,767
38,706
Mitigated
39,013
8,754
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,560
333
0
1,001
8,023
3,242
125
4,411
3,612
61,082
0
L
Nemesis
Baejayyy
Nemesis
8,912
4,897
0
876
12,630
5,982
0
2,545
9,965
0
54,821
W
Cthulhu
BalkonStyle
Cthulhu
11,440
958
3,358
2,771
11,800
10,234
63
1,816
9,886
39,938
2,228
W
10,861
3,627
0
1,584
8,864
3,126
2,473
2,358
6,451
0
63,988
L
Khepri
Chukoy28
Khepri
4,221
376
0
2,718
15,528
11,921
0
3,109
12,264
23,497
0
L
Neith
Covey15
Neith
5,236
2,076
0
3,007
10,996
3,992
0
3,835
7,143
0
39,042
L
Gilgamesh
Jertam
Gilgamesh
6,452
2,075
0
1,152
14,595
13,569
0
2,882
11,713
0
28,638
W
Nu Wa
Rotzer03
Nu Wa
5,802
1,139
0
250
8,002
2,608
766
4,495
2,925
53,893
968
W
Bakasura
TauterChip1
Bakasura
6,213
3,160
0
2,771
13,464
5,755
165
2,004
11,282
0
50,942
W
12,865
884
0
2,270
14,637
17,290
599
1,438
12,665
582
75,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
44,538
370
Minions Killed
466
0
Camps Cleared
0
1,497,750
Distance Traveled
1,481,831
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,001
533
127
8
0
310,974
0
L
Nemesis
7,743
516
81
5
0
353,780
0
W
Cthulhu
9,816
654
47
3
0
322,836
4
W
Skadi
8,682
579
105
7
0
284,071
0
L
Khepri
6,566
438
28
2
0
297,789
4
L
Neith
6,598
440
77
5
0
272,076
0
L
Gilgamesh
6,709
447
57
4
0
263,131
0
W
Nu Wa
8,640
576
98
7
0
267,711
4
W
Bakasura
7,934
529
103
7
0
318,283
0
W
Chaac
9,466
631
113
8
0
288,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role