Player Matchup

Skadi
Skadi
DLJJJ
Skadi
Level 83
God Stats
9W - 7L
1,450 SR
Queue Stats
19W - 18L
1,461 Elo+
Party 1
Poseidon
Poseidon
JosAsYuLol
Poseidon
Level 87
God Stats
19W - 19L
1,551 SR
Queue Stats
222W - 203L
1,478 Elo+
Solo
Surtr
Surtr
UGLYASSMFKZ
Surtr
Level 70
God Stats
39W - 24L
1,702 SR
Queue Stats
376W - 397L
1,495 Elo+
Solo
Awilix
Awilix
Wikipedia Finds
Awilix
Level 84
God Stats
17W - 13L
1,584 SR
Queue Stats
368W - 392L
1,417 Elo+
Solo
Cthulhu
Cthulhu
XDARTHSLOTHX
Cthulhu
Level 85
God Stats
2W - 1L
1,523 SR
Queue Stats
17W - 21L
1,409 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,452 Elo+

VS

Team Averages
Level 114
1,500 SR
1,415 Elo+
Mulan
Mulan
B2Shinob
Mulan
Level 105
God Stats
18W - 14L
1,567 SR
Queue Stats
117W - 108L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BigDJ14
Morgan Le Fay
Level 124
God Stats
6W - 8L
1,420 SR
Queue Stats
234W - 257L
1,395 Elo+
Party 2
Nut
Nut
Cjal91
Nut
Level 123
God Stats
4W - 5L
1,521 SR
Queue Stats
169W - 159L
1,439 Elo+
Solo
Thanatos
Thanatos
MobBossTazz
Thanatos
Level 115
God Stats
4W - 4L
1,465 SR
Queue Stats
71W - 59L
1,432 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 105
God Stats
99W - 84L
1,527 SR
Queue Stats
117W - 113L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DLJJJ
Skadi
13
6 / 3 / 4
8,706
512
10,493
9,030
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
JosAsYuLol
Poseidon
15
6 / 3 / 5
9,395
553
13,498
11,052
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 4
8,569
504
8,040
12,255
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
3 / 4 / 6
8,470
498
5,407
15,979
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
XDARTHSLOTHX
Cthulhu
13
5 / 1 / 9
9,698
570
10,917
12,511
11,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B2Shinob
Mulan
14
5 / 5 / 4
8,692
511
14,585
18,180
21,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
BigDJ14
Morgan Le Fay
15
4 / 3 / 3
9,111
536
9,019
9,596
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nut
Cjal91
Nut
13
4 / 4 / 3
8,041
473
11,166
14,455
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MobBossTazz
Thanatos
14
3 / 8 / 2
7,815
460
4,967
14,925
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 4 / 3
6,414
377
2,318
10,400
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
23
Kills
16
16
Deaths
24
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
B2Shinob
Mulan
5
5
4
1.4
L
Morgan Le Fay
BigDJ14
Morgan Le Fay
4
3
3
1.83
L
Nut
Cjal91
Nut
4
4
3
1.38
W
Skadi
DLJJJ
Skadi
6
3
4
2.67
W
Poseidon
JosAsYuLol
Poseidon
6
3
5
2.83
L
Thanatos
MobBossTazz
Thanatos
3
8
2
0.5
W
3
5
4
1
W
3
4
6
1.5
W
Cthulhu
XDARTHSLOTHX
Cthulhu
5
1
9
9.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,355
Damage
42,055
60,827
Taken
67,556
29,607
Mitigated
41,526
16,726
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
B2Shinob
Mulan
14,585
3,327
0
3,187
18,180
21,686
0
2,941
15,025
2,698
56,919
L
Morgan Le Fay
BigDJ14
Morgan Le Fay
9,019
276
0
1,987
9,596
3,394
0
4,923
4,323
54,505
1,450
L
Nut
Cjal91
Nut
11,166
6,479
0
7,241
14,455
4,531
0
6,064
8,177
0
45,766
W
Skadi
DLJJJ
Skadi
10,493
3,670
0
503
9,030
3,184
892
1,403
7,547
0
44,173
W
Poseidon
JosAsYuLol
Poseidon
13,498
1,973
0
3,272
11,052
3,487
0
3,213
7,543
58,458
0
L
Thanatos
MobBossTazz
Thanatos
4,967
2,027
0
5,778
14,925
5,463
0
4,643
10,032
0
49,828
W
8,040
4,922
0
3,566
12,255
5,091
0
1,070
11,141
1,239
47,794
W
5,407
2,781
0
2,326
15,979
6,770
0
2,947
12,774
0
64,399
W
Cthulhu
XDARTHSLOTHX
Cthulhu
10,917
946
2,493
4,566
12,511
11,075
0
3,224
9,101
34,623
2,137
L
2,318
391
63
1,241
10,400
6,452
0
3,940
6,368
10,764
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
40,073
385
Minions Killed
366
0
Camps Cleared
0
1,692,494
Distance Traveled
1,445,203
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,692
511
85
5
0
275,924
2
L
Morgan Le Fay
9,111
536
133
8
0
325,212
4
L
Nut
8,041
473
60
4
0
280,982
0
W
Skadi
8,706
512
74
4
0
329,347
0
W
Poseidon
9,395
553
103
6
0
368,813
4
L
Thanatos
7,815
460
72
4
0
336,886
0
W
Surtr
8,569
504
70
4
0
293,129
0
W
Awilix
8,470
498
90
5
0
359,556
0
W
Cthulhu
9,698
570
48
3
0
341,649
0
L
Ymir
6,414
377
16
1
0
226,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role