Player Matchup

Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
CosmicDED17
Athena
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 95L
1,435 MMR
Solo
Chaac
Chaac
Silver III
Raxter11
Chaac
Silver III
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 36L
1,408 MMR
Solo
Hades
Hades
Gold V
darkar1170
Hades
Gold V
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
225W - 240L
1,412 MMR
Solo
Hou Yi
Hou Yi
Gold III
iM z Vegas
Hou Yi
Gold III
Level 170
God Stats
1W - 2L
1,265 SR
Queue Stats
186W - 197L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,453 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,584 SR
1,414 MMR
Tyr
Tyr
Bronze V
Clap-In-Spanish
Tyr
Bronze V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,429 MMR
Solo
Charybdis
Charybdis
Gold V
Drakkar1388
Charybdis
Gold V
Level 148
God Stats
8W - 10L
1,578 SR
Queue Stats
57W - 59L
1,432 MMR
Party 1
Hel
Hel
Silver I
IHankl
Hel
Silver I
Level 95
God Stats
0W - 1L
1,764 SR
Queue Stats
59W - 63L
1,378 MMR
Party 1
Bastet
Bastet
Gold IV
TKO2EZ
Bastet
Gold IV
Level 107
God Stats
26W - 28L
1,577 SR
Queue Stats
687W - 692L
1,438 MMR
Solo
Eset
Eset
Gold II
iTzZ REFL3X
Eset
Gold II
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
5 / 3 / 2
7,666
639
5,452
7,602
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
10
2 / 2 / 4
7,060
588
3,562
10,391
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Raxter11
Chaac
13
3 / 0 / 2
7,902
659
4,922
8,097
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
11
0 / 2 / 3
6,295
525
3,563
7,302
2,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hou Yi
iM z Vegas
Hou Yi
11
0 / 2 / 3
6,013
501
4,621
7,055
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CharonAchillesCthulhuMedusaDanzaburou

VS

Bans
Ne ZhaMerlinJanusKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,140
345
220
1,588
615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Drakkar1388
Charybdis
10
2 / 2 / 4
6,468
539
6,430
6,327
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
IHankl
Hel
9
0 / 3 / 1
5,779
482
2,349
8,337
5,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
TKO2EZ
Bastet
15
4 / 1 / 3
7,669
639
6,027
8,636
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 2
6,673
556
5,973
7,993
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
9
9
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
3
2
2
L
0
1
0
0
W
Athena
2
2
4
2
L
Charybdis
Drakkar1388
Charybdis
2
2
4
2
L
Hel
IHankl
Hel
0
3
1
0.17
W
Chaac
Raxter11
Chaac
3
0
2
4
L
Bastet
TKO2EZ
Bastet
4
1
3
5.5
W
Hades
0
2
3
0.75
W
Hou Yi
iM z Vegas
Hou Yi
0
2
3
0.75
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
20,999
40,447
Taken
32,881
19,479
Mitigated
12,976
12,068
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,452
2,226
0
3,456
7,602
2,288
184
1,283
6,319
0
52,866
L
220
0
0
789
1,588
615
0
0
1,588
0
4,257
W
Athena
3,562
872
0
1,686
10,391
7,369
0
1,021
9,370
16,887
0
L
Charybdis
Drakkar1388
Charybdis
6,430
3,545
0
1,798
6,327
1,729
910
1,101
5,226
0
42,987
L
Hel
IHankl
Hel
2,349
253
1,533
4,192
8,337
5,121
0
1,313
7,024
16,452
796
W
Chaac
Raxter11
Chaac
4,922
370
0
1,765
8,097
4,812
231
1,398
6,699
0
47,426
L
Bastet
TKO2EZ
Bastet
6,027
1,126
0
5,181
8,636
3,131
0
1,028
7,608
0
61,243
W
Hades
3,563
296
321
2,512
7,302
2,832
0
3,413
3,889
35,280
3,260
W
Hou Yi
iM z Vegas
Hou Yi
4,621
1,686
0
2,328
7,055
2,178
406
1,018
6,037
0
41,523
L
5,973
265
0
1,350
7,993
2,380
0
3,608
4,385
45,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
30,729
368
Minions Killed
308
0
Camps Cleared
0
1,232,568
Distance Traveled
1,032,213
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,666
639
96
8
0
296,461
0
L
Tyr
4,140
345
11
1
0
41,062
0
W
Athena
7,060
588
22
2
0
260,243
0
L
Charybdis
6,468
539
80
7
0
231,178
0
L
Hel
5,779
482
24
2
0
258,776
8
W
Chaac
7,902
659
95
8
0
241,056
0
L
Bastet
7,669
639
110
9
0
283,119
0
W
Hades
6,295
525
78
7
0
229,584
0
W
Hou Yi
6,013
501
77
6
0
205,224
2
L
Eset
6,673
556
83
7
0
218,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role