Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
GraveWalkerxX_
Geb
Level 155
God Stats
1W - 0L
1,820 SR
Queue Stats
202W - 191L
1,492 Elo+
Party 2
Lancelot
Lancelot
Legucci23
Lancelot
Level 82
God Stats
13W - 7L
1,586 SR
Queue Stats
202W - 187L
1,507 Elo+
Party 1
Cerberus
Cerberus
OmnipotentWhale
Cerberus
Level 64
God Stats
5W - 5L
1,540 SR
Queue Stats
187W - 179L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
TRIGGER LIGHTIN
Nu Wa
Level 88
God Stats
67W - 36L
1,687 SR
Queue Stats
200W - 204L
1,510 Elo+
Party 1
Team Averages
Level 116
1,627 SR
1,493 Elo+

VS

Team Averages
Level 100
1,655 SR
1,673 Elo+
Kumbhakarna
Kumbhakarna
DrGizmo5896
Kumbhakarna
Level 121
God Stats
2W - 3L
1,659 SR
Queue Stats
368W - 352L
1,456 Elo+
Solo
Kali
Kali
DuhPSTriple
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,710 Elo+
Party 3
Cthulhu
Cthulhu
MechaChef
Cthulhu
Level 103
God Stats
3W - 1L
1,962 SR
Queue Stats
7W - 8L
1,735 Elo+
Party 3
Agni
Agni
Minato101
Agni
Level 69
God Stats
3W - 7L
1,652 SR
Queue Stats
9W - 9L
1,710 Elo+
Party 3
Artemis
Artemis
Nyanderthall
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,754 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
3 / 3 / 2
5,943
594
6,078
7,189
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 6
6,174
617
4,044
6,921
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Legucci23
Lancelot
12
5 / 0 / 3
6,361
636
4,851
6,027
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
11
4 / 1 / 2
7,122
712
4,419
5,492
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 6
5,345
535
4,544
3,812
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrGizmo5896
Kumbhakarna
7
0 / 4 / 1
4,582
458
3,217
10,718
4,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
5,415
542
2,329
8,913
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
MechaChef
Cthulhu
9
0 / 2 / 1
5,142
514
2,201
5,390
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
8
0 / 4 / 1
4,847
485
3,766
5,157
1,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Nyanderthall
Artemis
10
3 / 3 / 0
5,510
551
4,434
7,231
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
2
1.33
L
Kumbhakarna
DrGizmo5896
Kumbhakarna
0
4
1
0.13
L
2
3
0
0.67
W
3
0
6
6
W
Lancelot
Legucci23
Lancelot
5
0
3
6.5
L
Cthulhu
MechaChef
Cthulhu
0
2
1
0.25
L
Agni
0
4
1
0.13
L
Artemis
Nyanderthall
Artemis
3
3
0
1
W
Cerberus
4
1
2
5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
15,947
29,441
Taken
37,409
10,862
Mitigated
12,107
12,784
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,078
3,250
0
2,828
7,189
2,312
0
612
6,577
0
45,778
L
Kumbhakarna
DrGizmo5896
Kumbhakarna
3,217
507
0
1,289
10,718
4,486
0
4,129
6,339
13,198
0
L
2,329
1,063
0
3,155
8,913
2,598
0
2,293
6,324
0
31,193
W
4,044
659
0
2,686
6,921
3,939
0
2,554
4,367
14,781
157
W
Lancelot
Legucci23
Lancelot
4,851
690
0
4,047
6,027
1,977
0
1,199
4,828
0
45,479
L
Cthulhu
MechaChef
Cthulhu
2,201
36
0
1,476
5,390
2,056
0
2,749
2,291
21,597
0
L
Agni
3,766
350
0
1,251
5,157
1,061
0
1,451
3,578
29,604
815
L
Artemis
Nyanderthall
Artemis
4,434
2,236
0
2,485
7,231
1,906
0
1,026
6,145
0
29,851
W
Cerberus
4,419
230
0
2,890
5,492
1,833
0
1,791
3,291
35,795
2,760
W
4,544
1,132
0
333
3,812
801
0
2,490
1,322
25,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
25,496
326
Minions Killed
245
0
Camps Cleared
0
940,742
Distance Traveled
968,700
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,943
594
77
8
0
159,818
0
L
Kumbhakarna
4,582
458
15
2
0
201,300
4
L
Kali
5,415
542
57
6
0
225,456
0
W
Geb
6,174
617
22
2
0
201,162
4
W
Lancelot
6,361
636
82
8
0
242,949
0
L
Cthulhu
5,142
514
51
5
0
176,853
0
L
Agni
4,847
485
60
6
0
185,502
0
L
Artemis
5,510
551
62
6
0
179,589
0
W
Cerberus
7,122
712
98
10
0
161,785
0
W
Nu Wa
5,345
535
47
5
0
175,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role