Player Matchup

Chernobog
Chernobog
BlameSage
Chernobog
Level 18
God Stats
16W - 14L
1,515 SR
Queue Stats
16W - 14L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
KingD13
Kukulkan
Level 39
God Stats
0W - 1L
1,319 SR
Queue Stats
19W - 25L
1,354 Elo+
Party 1
Sobek
Sobek
SparBear
Sobek
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,409 Elo+
Party 1
Team Averages
Level 59
1,445 SR
1,419 Elo+

VS

Team Averages
Level 84
1,645 SR
1,409 Elo+
Scylla
Scylla
Dizurv
Scylla
Level 24
God Stats
17W - 15L
1,509 SR
Queue Stats
65W - 63L
1,403 Elo+
Party 2
Thanatos
Thanatos
RAG3xxNIGHTMARE
Thanatos
Level 118
God Stats
5W - 2L
1,651 SR
Queue Stats
187W - 188L
1,424 Elo+
Solo
Mulan
Mulan
YourTypicalGoon
Mulan
Level 109
God Stats
6W - 2L
1,775 SR
Queue Stats
92W - 85L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlameSage
Chernobog
13
4 / 5 / 0
9,549
796
7,207
10,872
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
KingD13
Kukulkan
16
0 / 3 / 6
9,738
812
7,679
6,025
2,091
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SparBear
Sobek
15
2 / 6 / 2
8,855
738
8,366
17,042
16,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dizurv
Scylla
17
6 / 2 / 7
11,191
933
11,620
8,551
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
3 / 3 / 5
9,821
818
8,107
11,898
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 5
10,120
843
10,218
11,720
11,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BlameSage
Chernobog
4
5
0
0.8
W
Scylla
Dizurv
Scylla
6
2
7
4.75
L
Kukulkan
KingD13
Kukulkan
0
3
6
1
W
Thanatos
3
3
5
1.83
L
Sobek
SparBear
Sobek
2
6
2
0.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
29,945
33,939
Taken
32,169
22,086
Mitigated
18,535
4,232
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BlameSage
Chernobog
7,207
4,690
0
1,036
10,872
3,304
154
3,118
7,624
0
25,259
W
Scylla
Dizurv
Scylla
11,620
2,312
0
199
8,551
2,901
162
3,815
4,736
41,179
0
L
Kukulkan
KingD13
Kukulkan
7,679
819
0
207
6,025
2,091
0
1,839
4,032
37,709
0
W
Thanatos
8,107
1,916
277
6,524
11,898
4,580
0
6,076
5,822
0
34,034
L
Sobek
SparBear
Sobek
8,366
494
183
2,806
17,042
16,691
0
5,936
10,590
17,693
1,869
W
10,218
1,288
0
1,645
11,720
11,054
116
4,920
6,800
20
26,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
31,132
114
Minions Killed
161
0
Camps Cleared
0
621,089
Distance Traveled
647,866
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,549
796
27
2
0
185,464
0
W
Scylla
11,191
933
82
7
0
216,891
0
L
Kukulkan
9,738
812
68
6
0
215,866
0
W
Thanatos
9,821
818
43
4
0
232,933
1
L
Sobek
8,855
738
19
2
0
219,759
2
W
Mulan
10,120
843
36
3
0
198,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role