Player Matchup

Hou Yi
Hou Yi
Gold II
KingLeon07
Hou Yi
Gold II
Level 146
God Stats
16W - 10L
1,590 SR
Queue Stats
129W - 123L
1,456 MMR
Solo
Geb
Geb
Gold V
The I3ones
Geb
Gold V
Level 158
God Stats
11W - 5L
1,856 SR
Queue Stats
45W - 43L
1,468 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
ballinhaugland2
Tsukuyomi
Gold II
Level 104
God Stats
65W - 64L
1,533 SR
Queue Stats
381W - 384L
1,473 MMR
Solo
Surtr
Surtr
Silver I
gameroficial64
Surtr
Silver I
Level 154
God Stats
6W - 8L
1,535 SR
Queue Stats
71W - 63L
1,538 MMR
Solo
Agni
Agni
Gold III
playboyeedior
Agni
Gold III
Level 149
God Stats
43W - 31L
1,611 SR
Queue Stats
163W - 167L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,625 SR
1,479 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,568 SR
1,473 MMR
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold III
EurenDainja
Sobek
Gold III
Level 79
God Stats
0W - 2L
1,332 SR
Queue Stats
41W - 44L
1,568 MMR
Party 2
Scylla
Scylla
Bronze III
Poch711
Scylla
Bronze III
Level 154
God Stats
1W - 2L
1,720 SR
Queue Stats
25W - 25L
1,377 MMR
Party 1
Ymir
Ymir
Bronze IV
R4MMYii
Ymir
Bronze IV
Level 136
God Stats
1W - 2L
1,575 SR
Queue Stats
4W - 4L
1,542 MMR
Solo
Ullr
Ullr
Silver III
rayortiz
Ullr
Silver III
Level 128
God Stats
1W - 2L
1,715 SR
Queue Stats
29W - 37L
1,377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KingLeon07
Hou Yi
18
4 / 1 / 3
10,733
596
5,426
8,074
3,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 10
9,368
520
5,826
11,553
8,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ballinhaugland2
Tsukuyomi
16
9 / 2 / 6
10,674
593
13,235
11,613
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
5 / 1 / 1
9,972
554
12,729
16,698
9,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

17
3 / 1 / 7
10,474
582
11,604
9,414
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
JanusCu ChulainnCthulhuMedusaCliodhna

VS

Bans
MulanIzanamiAthenaHeraZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
3 / 2 / 1
8,947
497
6,206
13,956
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 4 / 2
7,627
424
3,238
16,689
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Poch711
Scylla
14
1 / 7 / 1
9,039
502
5,885
12,850
3,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
R4MMYii
Ymir
11
1 / 5 / 0
7,705
428
6,780
13,569
10,957
Ullr
14
0 / 4 / 1
8,251
458
3,234
8,809
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
22
Kills
5
5
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
1
1.75
L
0
4
2
0.25
W
Hou Yi
KingLeon07
Hou Yi
4
1
3
5.5
L
Scylla
Poch711
Scylla
1
7
1
0.21
L
Ymir
R4MMYii
Ymir
1
5
0
0.2
W
1
0
10
6
W
Tsukuyomi
ballinhaugland2
Tsukuyomi
9
2
6
6
W
5
1
1
5.5
W
3
1
7
6.5
L
Ullr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,820
Damage
25,343
57,352
Taken
65,873
29,091
Mitigated
36,822
25,591
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,206
849
0
6,131
13,956
5,012
0
3,542
10,214
0
70,459
L
3,238
202
0
3,148
16,689
14,394
0
6,720
9,595
19,772
0
W
Hou Yi
KingLeon07
Hou Yi
5,426
3,077
0
3,613
8,074
3,313
469
648
7,426
0
91,406
L
Scylla
Poch711
Scylla
5,885
573
0
2,977
12,850
3,528
0
5,084
7,338
65,930
0
L
Ymir
R4MMYii
Ymir
6,780
934
0
3,416
13,569
10,957
0
1,192
12,367
40,591
1,665
W
5,826
598
3,514
3,835
11,553
8,457
224
1,706
9,807
31,098
492
W
Tsukuyomi
ballinhaugland2
Tsukuyomi
13,235
2,710
0
4,008
11,613
4,066
986
2,635
8,932
0
74,206
W
12,729
4,962
0
7,912
16,698
9,900
451
7,357
8,785
3,103
63,316
W
11,604
538
0
2,709
9,414
3,355
759
2,864
6,514
76,561
2,036
L
Ullr
3,234
637
0
1,130
8,809
2,931
270
726
8,083
0
69,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
41,569
517
Minions Killed
499
0
Camps Cleared
0
1,903,469
Distance Traveled
1,734,314
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,947
497
112
6
0
440,574
0
L
Sobek
7,627
424
32
2
0
394,231
0
W
Hou Yi
10,733
596
151
8
0
358,979
3
L
Scylla
9,039
502
139
8
0
303,345
0
L
Ymir
7,705
428
92
5
0
246,561
5
W
Geb
9,368
520
38
2
0
407,617
5
W
Tsukuyomi
10,674
593
91
5
0
408,003
2
W
Surtr
9,972
554
97
5
0
361,290
0
W
Agni
10,474
582
140
8
0
367,580
4
L
Ullr
8,251
458
124
7
0
349,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role