Player Matchup

Cthulhu
Cthulhu
TGC_Punisher
Cthulhu
Level 143
God Stats
43W - 33L
1,598 SR
Queue Stats
223W - 243L
1,443 Elo+
Party 2
Charybdis
Charybdis
TomasMosquera
Charybdis
Level 131
God Stats
11W - 21L
1,487 SR
Queue Stats
151W - 176L
1,436 Elo+
Party 2
Bastet
Bastet
VELASCO 92 FVG
Bastet
Level 144
God Stats
10W - 11L
1,537 SR
Queue Stats
142W - 169L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
uwuhour
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,753 Elo+
Solo
Anubis
Anubis
vallejo_1305
Anubis
Level 126
God Stats
12W - 11L
1,676 SR
Queue Stats
168W - 201L
1,429 Elo+
Party 2
Team Averages
Level 133
1,559 SR
1,494 Elo+

VS

Team Averages
Level 142
1,544 SR
1,502 Elo+
Bakasura
Bakasura
RK Renegax
Bakasura
Level 160
God Stats
7W - 12L
1,521 SR
Queue Stats
637W - 643L
1,435 Elo+
Party 3
Chiron
Chiron
VGS UrsineEwe1
Chiron
Level 175
God Stats
2W - 5L
1,334 SR
Queue Stats
389W - 372L
1,481 Elo+
Party 3
Cu Chulainn
Cu Chulainn
caden764
Cu Chulainn
Level 106
God Stats
6W - 3L
1,469 SR
Queue Stats
155W - 139L
1,537 Elo+
Party 1
Ares
Ares
noemad__
Ares
Level 124
God Stats
0W - 1L
1,811 SR
Queue Stats
102W - 92L
1,526 Elo+
Party 1
Persephone
Persephone
poppy0322
Persephone
Level 144
God Stats
45W - 30L
1,583 SR
Queue Stats
623W - 530L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TGC_Punisher
Cthulhu
13
5 / 1 / 10
9,320
621
7,559
12,636
11,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
TomasMosquera
Charybdis
15
3 / 2 / 8
8,619
575
7,141
9,496
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 0 / 4
8,438
563
6,502
8,523
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
uwuhour
Amaterasu
16
7 / 2 / 10
9,903
660
12,382
17,837
15,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
4 / 4 / 7
8,345
556
9,576
9,940
4,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RK Renegax
Bakasura
9
0 / 6 / 1
5,877
392
2,771
13,974
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 6 / 1
6,903
460
7,861
11,610
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
caden764
Cu Chulainn
12
1 / 3 / 1
7,476
498
3,664
11,283
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
10
1 / 7 / 4
7,159
477
6,522
13,802
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
poppy0322
Persephone
13
4 / 5 / 1
7,819
521
10,636
10,010
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
27
Kills
8
9
Deaths
27
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
RK Renegax
Bakasura
0
6
1
0.08
W
Cthulhu
TGC_Punisher
Cthulhu
5
1
10
10
W
Charybdis
TomasMosquera
Charybdis
3
2
8
3.5
W
8
0
4
10
L
2
6
1
0.42
L
Cu Chulainn
caden764
Cu Chulainn
1
3
1
0.5
L
Ares
1
7
4
0.43
L
Persephone
poppy0322
Persephone
4
5
1
0.9
W
Amaterasu
uwuhour
Amaterasu
7
2
10
6
W
Anubis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
31,454
58,432
Taken
60,679
36,437
Mitigated
29,343
22,188
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
RK Renegax
Bakasura
2,771
1,900
0
5,840
13,974
3,658
0
2,588
11,386
0
26,979
W
Cthulhu
TGC_Punisher
Cthulhu
7,559
403
253
3,420
12,636
11,390
112
5,046
7,590
37,481
1,466
W
Charybdis
TomasMosquera
Charybdis
7,141
3,496
0
5,216
9,496
3,137
4,439
1,100
8,376
0
64,038
W
6,502
2,399
0
3,724
8,523
2,541
1,060
2,979
5,464
0
42,144
L
7,861
2,393
449
2,851
11,610
4,012
0
2,723
8,866
0
49,925
L
Cu Chulainn
caden764
Cu Chulainn
3,664
437
0
1,223
11,283
6,642
0
3,076
8,207
5,849
31,277
L
Ares
6,522
261
0
1,646
13,802
11,539
0
5,496
8,306
18,813
0
L
Persephone
poppy0322
Persephone
10,636
512
0
1,583
10,010
3,492
0
3,799
6,190
55,284
724
W
Amaterasu
uwuhour
Amaterasu
12,382
5,024
0
6,027
17,837
15,270
1,160
4,476
12,902
1,002
73,205
W
Anubis
9,576
395
0
3,548
9,940
4,099
226
4,138
5,765
52,213
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,625
Gold Earned
35,234
439
Minions Killed
327
0
Camps Cleared
0
1,567,484
Distance Traveled
1,417,934
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,877
392
72
5
0
291,377
2
W
Cthulhu
9,320
621
65
4
0
328,774
0
W
Charybdis
8,619
575
111
7
0
283,238
0
W
Bastet
8,438
563
64
4
0
358,065
0
L
Chiron
6,903
460
62
4
0
264,573
2
L
Cu Chulainn
7,476
498
75
5
0
292,015
0
L
Ares
7,159
477
27
2
0
287,680
3
L
Persephone
7,819
521
91
6
0
282,289
1
W
Amaterasu
9,903
660
129
9
0
316,934
0
W
Anubis
8,345
556
70
5
0
280,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role