Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Lord_Kira95
Erlang Shen
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 166L
1,434 Elo+
Party 1
Skadi
Skadi
darkdestroyer260
Skadi
Level 145
God Stats
6W - 2L
1,472 SR
Queue Stats
35W - 48L
1,446 Elo+
Party 1
King Arthur
King Arthur
xXHyPothaRaPorXx
King Arthur
Level 158
God Stats
7W - 13L
1,387 SR
Queue Stats
402W - 420L
1,422 Elo+
Party 1
Team Averages
Level 149
1,472 SR
1,460 Elo+

VS

Team Averages
Level 159
1,521 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ELBRIGIS
Tsukuyomi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,535 Elo+
Solo
Scylla
Scylla
GandalfStormcrow
Scylla
Level 159
God Stats
1W - 5L
1,449 SR
Queue Stats
367W - 345L
1,474 Elo+
Solo
Chernobog
Chernobog
KCBri
Chernobog
Level 225
God Stats
5W - 3L
1,656 SR
Queue Stats
355W - 327L
1,459 Elo+
Solo
Ares
Ares
OneShotWeave
Ares
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 0
6,616
551
3,978
5,355
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
10
0 / 1 / 3
6,035
503
3,611
5,182
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Lord_Kira95
Erlang Shen
12
2 / 0 / 1
6,690
558
2,308
5,095
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 1
6,364
530
5,675
4,685
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
xXHyPothaRaPorXx
King Arthur
13
0 / 1 / 1
7,127
594
6,981
10,737
6,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 2 / 2
5,594
466
3,197
8,475
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Tsukuyomi
ELBRIGIS
Tsukuyomi
13
1 / 1 / 0
6,776
565
6,260
11,258
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 0 / 1
6,698
558
2,662
4,404
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
KCBri
Chernobog
8
1 / 1 / 1
5,149
429
2,617
4,167
1,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
2 / 2 / 0
6,211
518
3,135
9,206
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
4
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
Geb
 
Geb
0
1
3
1.5
L
Fenrir
 
Fenrir
0
2
2
0.5
L
Tsukuyomi
ELBRIGIS
Tsukuyomi
1
1
0
1
L
0
0
1
0.5
L
Chernobog
KCBri
Chernobog
1
1
1
1.5
W
Erlang Shen
Lord_Kira95
Erlang Shen
2
0
1
2.5
L
2
2
0
1
W
2
1
1
2.5
W
King Arthur
xXHyPothaRaPorXx
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
17,871
31,054
Taken
37,510
13,846
Mitigated
15,871
6,138
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,978
314
0
1,148
5,355
1,687
0
1,523
3,642
45,090
0
W
Geb
 
Geb
3,611
121
0
1,450
5,182
2,132
102
2,233
2,889
17,496
400
L
Fenrir
 
Fenrir
3,197
507
0
4,035
8,475
2,907
0
945
7,530
0
34,883
L
Tsukuyomi
ELBRIGIS
Tsukuyomi
6,260
1,064
0
3,257
11,258
4,099
0
0
11,258
0
53,535
L
2,662
211
0
411
4,404
1,262
0
3,546
858
44,985
600
L
Chernobog
KCBri
Chernobog
2,617
1,401
0
1,923
4,167
1,154
0
816
3,351
0
25,463
W
Erlang Shen
Lord_Kira95
Erlang Shen
2,308
674
0
731
5,095
2,157
0
349
4,746
0
48,562
L
3,135
44
0
1,288
9,206
6,449
0
2,263
6,943
17,993
0
W
5,675
1,865
0
1,020
4,685
1,297
644
1,255
3,430
0
40,191
W
King Arthur
xXHyPothaRaPorXx
King Arthur
6,981
725
0
1,789
10,737
6,573
0
0
10,737
0
55,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
30,428
360
Minions Killed
331
0
Camps Cleared
0
1,251,004
Distance Traveled
1,109,406
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,616
551
93
8
0
249,154
0
W
Geb
6,035
503
24
2
0
249,998
4
L
Fenrir
5,594
466
62
5
0
255,807
0
L
Tsukuyomi
6,776
565
104
9
0
226,868
2
L
Scylla
6,698
558
96
8
0
253,706
0
L
Chernobog
5,149
429
40
3
0
131,718
1
W
Erlang Shen
6,690
558
76
6
0
273,313
0
L
Ares
6,211
518
29
2
0
241,307
6
W
Skadi
6,364
530
72
6
0
236,015
4
W
King Arthur
7,127
594
95
8
0
242,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role