Player Matchup

Athena
Athena
Silver IV
David12219
Athena
Silver IV
Level 147
God Stats
19W - 11L
1,662 SR
Queue Stats
216W - 250L
831 MMR
Solo
Ah Puch
Ah Puch
Silver IV
KaWaiilittle
Ah Puch
Silver IV
Level 170
God Stats
0W - 1L
1,738 SR
Queue Stats
30W - 61L
874 MMR
Solo
Charybdis
Charybdis
Silver I
Reaka mega
Charybdis
Silver I
Level 157
God Stats
8W - 8L
1,780 SR
Queue Stats
584W - 597L
1,162 MMR
Solo
Arachne
Arachne
Silver III
Rebel4206
Arachne
Silver III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
903 MMR
Solo
Chaac
Chaac
Silver II
itsAdrian89
Chaac
Silver II
Level 106
God Stats
4W - 4L
1,378 SR
Queue Stats
17W - 24L
1,192 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,611 SR
992 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,592 SR
1,119 MMR
Hercules
Hercules
Bronze V
 
Hercules
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
DaddyRobb
Agni
Silver I
Level 144
God Stats
5W - 1L
1,693 SR
Queue Stats
134W - 148L
1,205 MMR
Solo
Chronos
Chronos
Silver IV
HyperMonkey__1st
Chronos
Silver IV
Level 126
God Stats
11W - 15L
1,604 SR
Queue Stats
50W - 66L
961 MMR
Solo
Cerberus
Cerberus
Gold V
STONEhengetinge
Cerberus
Gold V
Level 227
God Stats
16W - 9L
1,721 SR
Queue Stats
167W - 170L
1,151 MMR
Solo
Sol
Sol
Silver IV
gjweedman
Sol
Silver IV
Level 125
God Stats
19W - 21L
1,440 SR
Queue Stats
102W - 116L
778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
David12219
Athena
6
1 / 4 / 0
4,865
442
1,174
7,828
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
KaWaiilittle
Ah Puch
8
0 / 8 / 2
5,335
485
5,070
7,975
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Reaka mega
Charybdis
10
0 / 3 / 0
5,521
502
1,613
7,092
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Rebel4206
Arachne
11
1 / 3 / 2
5,870
534
3,137
10,087
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 0
7,778
707
8,541
9,122
9,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
RatatoskrCharonNu Wa

VS

Bans
Chang'eBake KujiraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 1 / 3
5,877
534
3,957
7,751
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
5 / 1 / 6
7,229
657
5,507
5,337
1,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 0
5,408
492
4,343
8,629
2,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
10
7 / 2 / 6
7,295
663
6,274
10,172
7,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 3
7,239
658
6,098
3,449
937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
9
Kills
18
18
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
3
4.5
W
Agni
5
1
6
8
L
Athena
David12219
Athena
1
4
0
0.25
W
0
6
0
0
L
Ah Puch
KaWaiilittle
Ah Puch
0
8
2
0.13
L
Charybdis
Reaka mega
Charybdis
0
3
0
0
L
Arachne
Rebel4206
Arachne
1
3
2
0.67
W
Cerberus
7
2
6
5
W
3
0
3
4.5
L
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
26,179
42,104
Taken
35,338
18,428
Mitigated
16,016
13,367
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,957
1,072
0
1,142
7,751
3,399
110
1,285
6,466
0
36,040
W
Agni
5,507
286
0
1,278
5,337
1,525
0
1,937
3,400
42,155
2,053
L
Athena
David12219
Athena
1,174
421
97
860
7,828
3,154
0
3,973
3,855
7,704
150
W
4,343
661
0
1,238
8,629
2,587
0
282
8,347
29,241
0
L
Ah Puch
KaWaiilittle
Ah Puch
5,070
144
0
575
7,975
1,201
0
6,306
1,669
26,284
0
L
Charybdis
Reaka mega
Charybdis
1,613
788
0
2,905
7,092
1,853
0
4,693
2,399
0
33,557
L
Arachne
Rebel4206
Arachne
3,137
2,025
0
4,015
10,087
2,685
0
3,899
6,188
0
39,717
W
Cerberus
6,274
311
0
3,232
10,172
7,568
0
2,584
7,588
20,523
0
W
6,098
4,361
0
1,836
3,449
937
704
136
3,313
52,695
0
L
8,541
813
0
4,915
9,122
9,535
0
3,192
5,930
0
57,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
33,048
272
Minions Killed
331
0
Camps Cleared
0
993,730
Distance Traveled
1,126,011
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,877
534
55
5
0
261,582
0
W
Agni
7,229
657
85
8
0
220,284
5
L
Athena
4,865
442
17
2
0
157,067
0
W
Chronos
5,408
492
58
5
0
198,106
0
L
Ah Puch
5,335
485
43
4
0
210,007
2
L
Charybdis
5,521
502
62
6
0
187,081
0
L
Arachne
5,870
534
65
6
0
226,942
0
W
Cerberus
7,295
663
43
4
0
242,240
1
W
Sol
7,239
658
90
8
0
203,799
0
L
Chaac
7,778
707
85
8
0
212,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role