Player Matchup

The Morrigan
The Morrigan
Active Rep
The Morrigan
Level 128
God Stats
1W - 1L
1,438 SR
Queue Stats
56W - 52L
1,480 Elo+
Party 1
Fenrir
Fenrir
OneTailBeast
Fenrir
Level 147
God Stats
6W - 2L
1,620 SR
Queue Stats
118W - 113L
1,446 Elo+
Party 1
Cerberus
Cerberus
UpperLuna2
Cerberus
Level 126
God Stats
2W - 1L
1,648 SR
Queue Stats
206W - 211L
1,477 Elo+
Party 1
Team Averages
Level 134
1,568 SR
1,468 Elo+

VS

Team Averages
Level 132
1,550 SR
1,459 Elo+
King Arthur
King Arthur
Arthur master14
King Arthur
Level 109
God Stats
26W - 18L
1,674 SR
Queue Stats
193W - 195L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Deagle907
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,456 Elo+
Solo
Medusa
Medusa
princessprvybrd
Medusa
Level 159
God Stats
37W - 43L
1,476 SR
Queue Stats
581W - 587L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Active Rep
The Morrigan
16
4 / 2 / 9
10,230
930
9,085
7,828
3,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
17
9 / 1 / 6
10,699
973
12,294
11,976
9,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
UpperLuna2
Cerberus
16
2 / 1 / 11
9,412
856
8,408
12,005
10,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arthur master14
King Arthur
13
0 / 6 / 3
8,336
758
7,015
14,238
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Deagle907
Zhong Kui
14
2 / 3 / 2
8,957
814
12,626
11,234
6,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 6 / 2
9,437
858
6,928
9,817
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Active Rep
The Morrigan
4
2
9
4.25
L
King Arthur
Arthur master14
King Arthur
0
6
3
0.25
L
Zhong Kui
Deagle907
Zhong Kui
2
3
2
1
W
Fenrir
9
1
6
12
W
Cerberus
UpperLuna2
Cerberus
2
1
11
7.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
26,569
31,809
Taken
35,289
22,441
Mitigated
18,698
4,648
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Active Rep
The Morrigan
9,085
1,431
0
215
7,828
3,269
120
3,448
4,380
35,529
2,722
L
King Arthur
Arthur master14
King Arthur
7,015
907
0
2,379
14,238
8,525
0
5,561
8,649
0
32,854
L
Zhong Kui
Deagle907
Zhong Kui
12,626
1,103
0
3,135
11,234
6,747
0
5,230
5,981
29,819
0
W
Fenrir
12,294
1,736
0
1,182
11,976
9,131
614
5,098
6,870
0
25,976
W
Cerberus
UpperLuna2
Cerberus
8,408
463
0
3,251
12,005
10,041
334
4,112
7,877
32,684
506
L
6,928
1,481
0
662
9,817
3,426
1,118
4,770
5,025
0
32,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
26,730
186
Minions Killed
141
0
Camps Cleared
0
614,099
Distance Traveled
596,457
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,230
930
76
7
0
186,057
0
L
King Arthur
8,336
758
41
4
0
206,601
3
L
Zhong Kui
8,957
814
40
4
0
192,448
0
W
Fenrir
10,699
973
40
4
0
208,627
0
W
Cerberus
9,412
856
70
6
0
219,415
0
L
Medusa
9,437
858
60
5
0
197,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role