Player Matchup

Cerberus
Cerberus
CosmeFulanito01
Cerberus
Level 137
God Stats
6W - 6L
1,654 SR
Queue Stats
202W - 188L
1,549 Elo+
Party 2
Cupid
Cupid
Its zAJ
Cupid
Level 136
God Stats
0W - 3L
1,106 SR
Queue Stats
117W - 110L
1,479 Elo+
Party 3
Bakasura
Bakasura
MasterLeo117
Bakasura
Level 175
God Stats
12W - 14L
1,516 SR
Queue Stats
289W - 289L
1,585 Elo+
Party 2
Cabrakan
Cabrakan
Mèlèkai
Cabrakan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 143L
1,521 Elo+
Solo
Chang'e
Chang'e
z lto z
Chang'e
Level 155
God Stats
0W - 2L
1,462 SR
Queue Stats
20W - 19L
1,539 Elo+
Party 3
Team Averages
Level 152
1,448 SR
1,535 Elo+

VS

Team Averages
Level 180
1,599 SR
1,506 Elo+
Bastet
Bastet
 
Bastet
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Drcoolb3ans
Kumbhakarna
Level 156
God Stats
5W - 3L
1,511 SR
Queue Stats
82W - 80L
1,500 Elo+
Solo
Nu Wa
Nu Wa
InauguralMink6
Nu Wa
Level 210
God Stats
91W - 53L
1,678 SR
Queue Stats
478W - 452L
1,550 Elo+
Party 1
Rama
Rama
PrismaOX99
Rama
Level 159
God Stats
16W - 8L
1,670 SR
Queue Stats
189W - 200L
1,427 Elo+
Party 1
Cerberus
Cerberus
Spadetizzle
Cerberus
Level 202
God Stats
10W - 8L
1,633 SR
Queue Stats
388W - 373L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 7 / 2
8,019
535
12,493
15,653
5,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Its zAJ
Cupid
15
3 / 5 / 1
8,878
592
3,506
10,692
3,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
MasterLeo117
Bakasura
14
3 / 4 / 2
7,984
532
8,591
17,729
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Mèlèkai
Cabrakan
10
0 / 7 / 5
6,702
447
6,296
19,788
18,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
z lto z
Chang'e
13
2 / 5 / 1
7,836
522
5,769
12,654
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 3 / 6
8,971
598
11,922
13,889
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Drcoolb3ans
Kumbhakarna
13
2 / 2 / 11
8,328
555
5,263
10,899
7,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 2 / 9
9,801
653
17,823
6,592
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 3
9,298
620
10,926
7,527
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Spadetizzle
Cerberus
16
6 / 2 / 0
9,433
629
10,384
18,078
6,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
28
28
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
6
3.33
L
Cerberus
2
7
2
0.43
W
Kumbhakarna
Drcoolb3ans
Kumbhakarna
2
2
11
3.75
W
7
2
9
5.75
L
Cupid
Its zAJ
Cupid
3
5
1
0.7
L
Bakasura
MasterLeo117
Bakasura
3
4
2
1
L
Cabrakan
Mèlèkai
Cabrakan
0
7
5
0.36
W
6
1
3
7.5
W
Cerberus
Spadetizzle
Cerberus
6
2
0
3
L
Chang'e
z lto z
Chang'e
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,655
Damage
56,318
76,516
Taken
56,985
35,524
Mitigated
24,509
19,406
Healing
19,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,922
5,003
0
5,044
13,889
5,408
0
3,734
9,523
0
79,900
L
Cerberus
12,493
1,886
0
4,902
15,653
5,356
0
11,057
3,698
60,776
139
W
Kumbhakarna
Drcoolb3ans
Kumbhakarna
5,263
686
0
1,725
10,899
7,808
0
4,355
5,742
22,340
0
W
17,823
4,373
0
1,146
6,592
2,070
827
3,231
2,804
78,681
1,011
L
Cupid
Its zAJ
Cupid
3,506
2,441
374
4,092
10,692
3,177
0
1,986
8,529
0
60,963
L
Bakasura
MasterLeo117
Bakasura
8,591
5,216
0
4,993
17,729
5,774
0
6,757
10,613
0
42,566
L
Cabrakan
Mèlèkai
Cabrakan
6,296
1,376
0
1,615
19,788
18,669
0
5,523
14,030
21,951
0
W
10,926
8,637
0
3,677
7,527
2,657
0
3,043
4,443
0
65,650
W
Cerberus
Spadetizzle
Cerberus
10,384
1,368
0
8,353
18,078
6,566
70
9,641
7,847
67,576
2,018
L
Chang'e
z lto z
Chang'e
5,769
268
695
2,735
12,654
2,548
0
5,851
6,443
47,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,419
Gold Earned
45,831
446
Minions Killed
541
0
Camps Cleared
0
1,519,225
Distance Traveled
1,503,252
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,971
598
117
8
0
330,198
6
L
Cerberus
8,019
535
117
8
0
281,040
0
W
Kumbhakarna
8,328
555
16
1
0
312,330
3
W
Nu Wa
9,801
653
127
8
0
281,696
0
L
Cupid
8,878
592
125
8
0
306,591
1
L
Bakasura
7,984
532
83
6
0
338,640
0
L
Cabrakan
6,702
447
17
1
0
302,729
9
W
Rama
9,298
620
118
8
0
282,415
0
W
Cerberus
9,433
629
163
11
0
296,613
0
L
Chang'e
7,836
522
104
7
0
290,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role